-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy pathqueue.js
179 lines (151 loc) · 3.93 KB
/
queue.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
// Queue implementation taken from https://github.com/jessetane/queue.
// The original has a deendency on `inherits` package,
// this version uses in-built util.inherit method.
var util = require('util')
var EventEmitter = require('events').EventEmitter
module.exports = Queue
function Queue(options) {
if (!(this instanceof Queue)) {
return new Queue(options)
}
EventEmitter.call(this)
options = options || {}
this.concurrency = options.concurrency || Infinity
this.timeout = options.timeout || 0
this.autostart = options.autostart || false
this.pending = 0
this.session = 0
this.running = false
this.jobs = []
this.timers = {}
}
util.inherits(Queue, EventEmitter)
var arrayMethods = [
'pop',
'shift',
'indexOf',
'lastIndexOf'
]
arrayMethods.forEach(function (method) {
Queue.prototype[method] = function () {
return Array.prototype[method].apply(this.jobs, arguments)
}
})
Queue.prototype.slice = function (begin, end) {
this.jobs = this.jobs.slice(begin, end)
return this
}
Queue.prototype.reverse = function () {
this.jobs.reverse()
return this
}
var arrayAddMethods = [
'push',
'unshift',
'splice'
]
arrayAddMethods.forEach(function (method) {
Queue.prototype[method] = function () {
var methodResult = Array.prototype[method].apply(this.jobs, arguments)
if (this.autostart) {
this.start()
}
return methodResult
}
})
Object.defineProperty(Queue.prototype, 'length', {
get: function () {
return this.pending + this.jobs.length
}
})
Queue.prototype.start = function (cb) {
if (cb) {
callOnErrorOrEnd.call(this, cb)
}
this.running = true
if (this.pending === this.concurrency) {
return
}
if (this.jobs.length === 0) {
if (this.pending === 0) {
done.call(this)
}
return
}
var self = this
var job = this.jobs.shift()
var once = true
var session = this.session
var timeoutId = null
var didTimeout = false
function next(err, result) {
if (once && self.session === session) {
once = false
self.pending--
if (timeoutId !== null) {
delete self.timers[timeoutId]
clearTimeout(timeoutId)
}
if (err) {
self.emit('error', err, job)
} else if (didTimeout === false) {
self.emit('success', result, job)
}
if (self.session === session) {
if (self.pending === 0 && self.jobs.length === 0) {
done.call(self)
} else if (self.running) {
self.start()
}
}
}
}
if (this.timeout) {
timeoutId = setTimeout(function () {
didTimeout = true
if (self.listeners('timeout').length > 0) {
self.emit('timeout', next, job)
} else {
next()
}
}, this.timeout)
this.timers[timeoutId] = timeoutId
}
this.pending++
job(next)
if (this.jobs.length > 0) {
this.start()
}
}
Queue.prototype.stop = function () {
this.running = false
}
Queue.prototype.end = function (err) {
clearTimers.call(this)
this.jobs.length = 0
this.pending = 0
done.call(this, err)
}
function clearTimers() {
for (var key in this.timers) {
var timeoutId = this.timers[key]
delete this.timers[key]
clearTimeout(timeoutId)
}
}
function callOnErrorOrEnd(cb) {
var self = this
this.on('error', onerror)
this.on('end', onend)
function onerror(err) { self.end(err) }
function onend(err) {
self.removeListener('error', onerror)
self.removeListener('end', onend)
cb(err)
}
}
function done(err) {
this.session++
this.running = false
this.emit('end', err)
}