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Moving characters across the screen + Two characters per scene #443

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ViMaSter opened this issue Aug 13, 2024 · 3 comments
Open

Moving characters across the screen + Two characters per scene #443

ViMaSter opened this issue Aug 13, 2024 · 3 comments
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@ViMaSter
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Description

Design requested the ability to position up to two actors in each 320x140-sized scene.
To realize it, these should offer five slots, three of them visible:

  • Center for one actor
  • Left+Right for two actors
  • OOB_Left+OOB_Right for out-of-bounds positions actors can slide from or to

Proposed ink syntax:

&SCENE:TMPH_Lobby                   
&SET_ACTOR_POSITION:Dan,OOB_Left    // While Dan is on the left half of the screen
&SET_ACTOR_POSITION:Arin,OOB_Right  // Slide Arin from outside the screen on the right…
&SLIDE_ACTOR_TO:Arin,Right          // …into the right half of the screen within 1 second…
&SLIDE_ACTOR_TO:Arin,OOB_Right,0.5  // …and back out the right side of the screen within 0.5 seconds 

Acceptance Criteria

This story will be finished when…

  • existing 320x140 scenes have five slots to assign actors to
  • actors can slide between these slots with either a default duration of 1s or within a specified time
@ViMaSter ViMaSter added the feature New feature or request label Aug 13, 2024
@ViMaSter ViMaSter added this to the 1.0: Case 2 milestone Aug 13, 2024
@PhoebeMitchell
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Following from #417 (comment) I'm inclined to close this as it appears to also be a duplicate of #418

@ViMaSter
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…as it appears to also be a duplicate of #418

Parts of it, I think. This issue adds two things we're missing inside #417:

  • the ability to slide actors from one position to another
  • adding the five actor slots (OOB_Left, Left, Right, OOB_Right; Center technically already exists : D) to every scene that currently only supports one actor to give writers a bit more flexibility

If both things are already possible, just having a reference script in this thread would suffice. Feel free to close it then!

That all aside, I think integrating #448 and thereby closing #417 still makes sense to me, no matter how we decide to progress with this issue.

@PhoebeMitchell
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Oook. Let's leave it open 👍

@PhoebeMitchell PhoebeMitchell self-assigned this Nov 22, 2024
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