Create a Demo
Assembly containing every asset (scenes, scripts, textures) only used for manual testing
#173
Labels
feature
New feature or request
helps other team
This change assists another team (composers, artist, designers, writers, etc)
nice to have
Milestone
Description
As code can be created before assets like art, music or narrative scripts are finalized, we are currently creating automated tests and/or scenes which can be run to test new functionality by hand. Some of these include (but aren't limited to) screen shaking, save files, audio playback or UI elements like the evidence (court record) menu.
These files currently live inside the same Assembly that is ran by end-users, even though they are inaccessible via a normal playthrough.
Completing this should result in various developer-targeted UX improvements:
Acceptance Criteria
This story will be finished when every file that is exclusively used to demonstrate new functionality and not required in the final game binary is moved to a new Assembly named
Demo
.This Issue includes #118.
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