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The log warning messages related to having zero-weighted skinned mesh vertices gets written per vertex. This means that the log gets spammed, if there is a high amount of them.
This should be turned into one warning per mesh, which gives the number of affected vertices.
The text was updated successfully, but these errors were encountered:
The log warning messages related to having zero-weighted skinned mesh vertices gets written per vertex. This means that the log gets spammed, if there is a high amount of them.
This should be turned into one warning per mesh, which gives the number of affected vertices.
The text was updated successfully, but these errors were encountered: