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build.sh
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#!/bin/bash
# Build all the doodads from their source files.
if [[ ! -d "./azulian" ]]; then
echo Run this script from the dev-assets/doodads/ working directory.
exit 1
fi
mkdir -p ../../assets/doodads
boy() {
cd boy/
make
cd ..
cd thief/
make
cd ..
}
buttons() {
cd buttons/
make
cd ..
}
switches() {
cd switches/
make
cd ..
}
doors() {
cd doors/
make
cd ..
cd gems/
make
cd ..
}
trapdoors() {
cd trapdoors/
make
cd ..
}
azulians() {
cd azulian/
make
cd ..
}
mobs() {
cd bird/
make
cd ..
}
objects() {
cd objects/
make
cd ..
cd box/
make
cd ..
cd crumbly-floor/
make
cd ..
cd regions/
make
cd ..
# cd test/
# make
# cd ..
}
onoff() {
cd on-off/
make
cd ..
}
warpdoor() {
cd warp-door/
make
cd ..
}
creatures() {
cd snake/
make
cd ..
cd crusher/
make
cd ..
}
boy
buttons
switches
doors
trapdoors
azulians
mobs
objects
onoff
warpdoor
creatures
doodad edit-doodad -quiet -lock -author "Noah" ../../assets/doodads/*.doodad
doodad edit-doodad ../../assets/doodads/azu-blu.doodad
doodad edit-doodad -hide ../../assets/doodads/boy.doodad