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game.h
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/*
Copyright (C) 2003 - Derek John Evans
This file is part of Yeti3D Portable Engine
Yeti3D is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
Original Source: 2003 - Derek J. Evans <[email protected]>
Prepared for public release: 10/24/2003 - Derek J. Evans <[email protected]>
*/
/*
** Name: Yeti3D
** Desc: Portable GameBoy Advanced 3D Engine
** Auth: Derek J. Evans <[email protected]>
**
** Copyright (C) 2003 Derek J. Evans. All Rights Reserved.
**
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** YY YY EE TT II 33 DD DD
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** YY EE TT II 33 DD DD
** YY EEEEEE TT IIIIII 33333 DDDDD
*/
#ifndef __GAME_H__
#define __GAME_H__
#include "yeti.h"
#ifdef __cplusplus
extern "C"{
#endif
extern void game_init(yeti_t* yeti);
extern void game_draw(yeti_t* yeti);
extern void game_tick(yeti_t* yeti);
extern void game_loop(yeti_t* yeti);
#ifdef __cplusplus
} // extern "C"
#endif
#endif