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Extract entities file from [email protected] into id1/maps, and start a new game. Pick silver key to observe the issue.
The following two edicts were added to entities lump extracted from Quake 1.06.
For me, game usually hangs because of kinda infinite loop.
The problem boils down to loading of model during execution of SV_TouchLinks() function. It does Hunk_LowMark() at the beginning, and Hunk_FreeToLowMark() at the end effectively corrupting memory of loaded model.
The text was updated successfully, but these errors were encountered:
Extract entities file from [email protected] into
id1/maps
, and start a new game. Pick silver key to observe the issue.The following two edicts were added to entities lump extracted from Quake 1.06.
For me, game usually hangs because of kinda infinite loop.
The problem boils down to loading of model during execution of
SV_TouchLinks()
function. It doesHunk_LowMark()
at the beginning, andHunk_FreeToLowMark()
at the end effectively corrupting memory of loaded model.The text was updated successfully, but these errors were encountered: