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I compiled a simple library for linux and it worked without any problem:
When compiling on Windows the editor crashes without any error on console or a dialog when it loses focus.
|Go version | 1.12.6 |
|Godot version | 3.1 stable on windows / 3.2 HEAD on linux |
|Godot-Go version/commit hash | Will ask tomorrow my teammate on his windows version |
|OS | Windows |
The text was updated successfully, but these errors were encountered:
Description
I compiled a simple library for linux and it worked without any problem:
When compiling on Windows the editor crashes without any error on console or a dialog when it loses focus.
This is the GDNative:
https://github.com/chiguireitor/godot-gobtcsuite
Details
|Go version | 1.12.6 |
|Godot version | 3.1 stable on windows / 3.2 HEAD on linux |
|Godot-Go version/commit hash | Will ask tomorrow my teammate on his windows version |
|OS | Windows |
The text was updated successfully, but these errors were encountered: