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PstateMainWidget.cpp
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#include "PstateMainWidget.h"
#include "ui_PstateMainWidget.h"
#include "PStateUtils.h"
#include <QJsonObject>
#include <QJsonArray>
#include <QDebug>
PstateMainWidget::PstateMainWidget(QWidget *parent) :
QWidget(parent),
ui(new Ui::PstateMainWidget)
{
ui->setupUi(this);
// qDebug() << "==================" << QLocale::system().language();
// switch (QLocale::system().language()) {
// case QLocale::Chinese:
// this->m_translator = new QTranslator(this);
// this->m_translator->load(":/translations/app_zh.qm");
// qApp->installTranslator(this->m_translator);
// ui->retranslateUi(this);
// break;
// case QLocale::Spanish:
// this->m_translator = new QTranslator(this);
// this->m_translator->load(":/translations/app_es.qm");
// qApp->installTranslator(this->m_translator);
// ui->retranslateUi(this);
// break;
// default:
// break;
// }
connect(ui->minPerfSlider, &QSlider::valueChanged, this, &PstateMainWidget::setMinPerfLabel);
connect(ui->maxPerfSlider, &QSlider::valueChanged, this, &PstateMainWidget::setMaxPerfLabel);
connect(ui->minPerfSlider, &QSlider::sliderReleased, this, &PstateMainWidget::setMinPerf);
connect(ui->maxPerfSlider, &QSlider::sliderReleased, this, &PstateMainWidget::setMaxPerf);
connect(ui->turboCheckBox, &QCheckBox::clicked, this, &PstateMainWidget::setTurbo);
connect(ui->gpuMinFreqSlider, &QSlider::valueChanged, this, &PstateMainWidget::setGpuMinFreqLabel);
connect(ui->gpuMaxFreqSlider, &QSlider::valueChanged, this, &PstateMainWidget::setGpuMaxFreqLabel);
connect(ui->gpuBoostFreqSlider, &QSlider::valueChanged, this, &PstateMainWidget::setGpuBoostFreqLabel);
connect(ui->gpuMinFreqSlider, &QSlider::sliderReleased, this, &PstateMainWidget::setGpuMinFreq);
connect(ui->gpuMaxFreqSlider, &QSlider::sliderReleased, this, &PstateMainWidget::setGpuMaxFreq);
connect(ui->gpuBoostFreqSlider, &QSlider::sliderReleased, this, &PstateMainWidget::setGpuBoostFreq);
this->m_cpuGovGroup = new QButtonGroup(this);
this->m_cpuGovGroup->addButton(ui->cpuPerfToolButton);
this->m_cpuGovGroup->addButton(ui->cpuPowerToolButton);
this->m_cpuGovGroup->addButton(ui->cpuOndemandToolButton);
connect(this->m_cpuGovGroup, QOverload<int>::of(&QButtonGroup::buttonClicked), this, &PstateMainWidget::setCpuGov);
this->m_energyGroup = new QButtonGroup(this);
this->m_energyGroup->addButton(ui->energyDefaultToolButton);
this->m_energyGroup->addButton(ui->energyPerfToolButton);
this->m_energyGroup->addButton(ui->energyBalancePerfToolButton);
this->m_energyGroup->addButton(ui->energyBalancePowersaveToolButton);
this->m_energyGroup->addButton(ui->energyPowersaveToolButton);
connect(this->m_energyGroup, QOverload<int>::of(&QButtonGroup::buttonClicked), this, &PstateMainWidget::setEnergy);
this->refresh();
}
PstateMainWidget::~PstateMainWidget()
{
delete ui;
}
void PstateMainWidget::setMinPerfLabel(int cpuPerf) {
ui->minPerfLabel->setText(QString::number(cpuPerf) + "%");
}
void PstateMainWidget::setMaxPerfLabel(int cpuPerf) {
ui->maxPerfLabel->setText(QString::number(cpuPerf) + "%");
}
void PstateMainWidget::refresh() {
QJsonObject dataJson = PStateUtils::readAll();
ui->cpuPowerToolButton->setHidden(true);
ui->cpuPerfToolButton->setHidden(true);
ui->cpuOndemandToolButton->setHidden(true);
QJsonArray govArray = dataJson["available_gov"].toArray();
if (govArray.isEmpty()) {
ui->cpuGroupBox->hide();
} else {
for (auto iter = govArray.begin(); iter != govArray.end(); ++iter) {
if (iter->toString() == "performance") {
ui->cpuPerfToolButton->setHidden(false);
} else if (iter->toString() == "powersave") {
ui->cpuPowerToolButton->setHidden(false);
} else if (iter->toString() == "ondemand") {
ui->cpuOndemandToolButton->setHidden(false);
}
}
}
QString cpuGov = dataJson["cpu_governor"].toString();
if (cpuGov == "performance") {
ui->cpuPerfToolButton->setChecked(true);
} else if (cpuGov == "powersave") {
ui->cpuPowerToolButton->setChecked(true);
} else if (cpuGov == "ondemand") {
ui->cpuOndemandToolButton->setChecked(true);
}
ui->turboCheckBox->setChecked(dataJson["cpu_turbo"].toString() == "true");
ui->minPerfSlider->setValue(dataJson["cpu_min_perf"].toString().toInt());
ui->maxPerfSlider->setValue(dataJson["cpu_max_perf"].toString().toInt());
ui->energyBalancePerfToolButton->hide();
ui->energyPowersaveToolButton->hide();
ui->energyBalancePowersaveToolButton->hide();
ui->energyPerfToolButton->hide();
ui->energyDefaultToolButton->hide();
QJsonArray energyArray = dataJson["available_energy"].toArray();
if (energyArray.isEmpty()) {
ui->energyGroupBox->hide();
} else {
for (auto iter = energyArray.begin(); iter != energyArray.end(); ++iter) {
if (iter->toString() == "default") {
ui->energyDefaultToolButton->show();
} else if (iter->toString() == "performance") {
ui->energyPerfToolButton->show();
} else if (iter->toString() == "balance_performance") {
ui->energyBalancePerfToolButton->show();
} else if (iter->toString() == "balance_power") {
ui->energyBalancePowersaveToolButton->show();
} else if (iter->toString() == "power") {
ui->energyPowersaveToolButton->show();
}
}
}
QString energy = dataJson["energy_perf"].toString();
if (energy == "default") {
ui->energyDefaultToolButton->setChecked(true);
} else if (energy == "performance") {
ui->energyPerfToolButton->setChecked(true);
} else if (energy == "balance_performance") {
ui->energyBalancePerfToolButton->setChecked(true);
} else if (energy == "balance_power") {
ui->energyBalancePowersaveToolButton->setChecked(true);
} else if (energy == "power") {
ui->energyPowersaveToolButton->setChecked(true);
}
if (dataJson["gpu_min_limit"].toString().isEmpty()) {
ui->gpuGroupBox->hide();
} else {
int gpuMinLimit = dataJson["gpu_min_limit"].toString().toInt();
int gpuMaxLimit = dataJson["gpu_max_limit"].toString().toInt();
ui->gpuMinFreqSlider->setRange(gpuMinLimit, gpuMaxLimit);
ui->gpuMaxFreqSlider->setRange(gpuMinLimit, gpuMaxLimit);
ui->gpuBoostFreqSlider->setRange(gpuMinLimit, gpuMaxLimit);
ui->gpuMinFreqSlider->setValue(dataJson["gpu_min_freq"].toString().toInt());
ui->gpuMaxFreqSlider->setValue(dataJson["gpu_max_freq"].toString().toInt());
ui->gpuBoostFreqSlider->setValue(dataJson["gpu_boost_freq"].toString().toInt());
}
}
void PstateMainWidget::setCpuGov(int buttonId) {
if (this->m_cpuGovGroup->id(ui->cpuPowerToolButton) == buttonId) {
qDebug() << "CPU PowerSave Gov";
PStateUtils::setCpuGovPowersave();
} else if (this->m_cpuGovGroup->id(ui->cpuPerfToolButton) == buttonId) {
qDebug() << "CPU Performance Gov";
PStateUtils::setCpuGovPerformance();
} else if (this->m_cpuGovGroup->id(ui->cpuOndemandToolButton) == buttonId) {
qDebug() << "CPU Ondemand Gov";
PStateUtils::setCpuGovOndemand();
}
this->refresh();
}
void PstateMainWidget::setMinPerf() {
PStateUtils::setCpuMinPerf(ui->minPerfSlider->value());
this->refresh();
}
void PstateMainWidget::setMaxPerf() {
PStateUtils::setCpuMaxPerf(ui->maxPerfSlider->value());
this->refresh();
}
void PstateMainWidget::setTurbo(bool flag) {
qDebug() << "CPU Turbo" << flag;
PStateUtils::setCpuTurbo(flag);
this->refresh();
}
void PstateMainWidget::setEnergy(int buttonId) {
if (this->m_energyGroup->id(ui->energyDefaultToolButton) == buttonId) {
qDebug() << "Energy Default";
PStateUtils::setEnergyDefault();
} else if (this->m_energyGroup->id(ui->energyPerfToolButton) == buttonId) {
qDebug() << "Energy Performance";
PStateUtils::setEnergyPerformance();
} else if (this->m_energyGroup->id(ui->energyBalancePerfToolButton) == buttonId) {
qDebug() << "Energy Balance Performance";
PStateUtils::setEnergyBalancePerformance();
} else if (this->m_energyGroup->id(ui->energyBalancePowersaveToolButton) == buttonId) {
qDebug() << "Energy Balance Power";
PStateUtils::setEnergyBalancePowersave();
} else if (this->m_energyGroup->id(ui->energyPowersaveToolButton) == buttonId) {
qDebug() << "Energy Power";
PStateUtils::setEnergyPowersave();
}
this->refresh();
}
void PstateMainWidget::setGpuMinFreq() {
PStateUtils::setGpuMinFreq(ui->gpuMinFreqSlider->value());
this->refresh();
}
void PstateMainWidget::setGpuMaxFreq() {
PStateUtils::setGpuMaxFreq(ui->gpuMaxFreqSlider->value());
this->refresh();
}
void PstateMainWidget::setGpuBoostFreq() {
PStateUtils::setGpuBoostFreq(ui->gpuBoostFreqSlider->value());
this->refresh();
}
void PstateMainWidget::setGpuMinFreqLabel(int gpuFreq) {
ui->gpuMinFreqLabel->setText(QString::number(gpuFreq) + " MHz");
}
void PstateMainWidget::setGpuMaxFreqLabel(int gpuFreq) {
ui->gpuMaxFreqLabel->setText(QString::number(gpuFreq) + " MHz");
}
void PstateMainWidget::setGpuBoostFreqLabel(int gpuFreq) {
ui->gpuBoostFreqLabel->setText(QString::number(gpuFreq) + " MHz");
}