Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

TML64 issues #16

Open
ghost opened this issue Jan 4, 2021 · 2 comments
Open

TML64 issues #16

ghost opened this issue Jan 4, 2021 · 2 comments

Comments

@ghost
Copy link

ghost commented Jan 4, 2021

For everyone reading this:

We have not tested Metroid Mod using TML64, since we're developing and compiling with 32bit tModLoader.

We will try to fix this, but it will take time.

@LonelyGamer
Copy link

After a lot of trial and error, I think I narrowed down an issue caused by TML64. The Serris fight can cause a memory corruption crash. No specific mod seems to trigger this. It seems to happen faster the more memory TML64 is using. I'm not even sure if this is something the Metroid Mod team can fix, given the experimental unstable nature of TML64. Still, there could be a chance the Metroid Mod team could fix it.

@ghost
Copy link
Author

ghost commented Jan 4, 2021

I'll contact Dradonhunter and see if he has heard of this issue before.
If there's a fix, we'll find it. Thanks for taking some time to do some searching.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant