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Spatial.gd
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# MIT License
#
# Copyright (c) 2019 Robert B. Colton
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
extends Spatial
signal subdivision_level_changed
signal rotation_changed
signal scale_changed
onready var meshNode = $DisplayMesh
var controlMesh
var subdivisionLevel = 0
onready var facesNode = $Control/StatePanel/HBoxContainer/PropsGrid/FacesState
func read_obj_mesh(filename):
var f = File.new()
f.open(filename, File.READ)
var surfTool = SurfaceTool.new()
surfTool.begin(Mesh.PRIMITIVE_TRIANGLES)
surfTool.add_smooth_group(true)
while not f.eof_reached():
var line = f.get_line()
if line.empty() or line.begins_with('#'): continue
var args = line.split(' ', false)
if args[0] == 'v':
surfTool.add_vertex(Vector3(float(args[1]), float(args[2]), float(args[3])))
elif args[0] == 'vt':
surfTool.add_uv(Vector2(float(args[1]), float(args[2])))
elif args[0] == 'vn':
surfTool.add_normal(Vector3(float(args[1]), float(args[2]), float(args[3])))
elif args[0] == 'f':
for i in range(args.size()-1, 0, -1):
surfTool.add_index(int(args[i]) - 1)
f.close()
return surfTool
func get_vertex_edge_neighbor(mdt, vi, ei):
var evi1 = mdt.get_edge_vertex(ei, 0)
var evi2 = mdt.get_edge_vertex(ei, 1)
return evi1 if evi1 != vi else evi2
func surface_tool_index_face(surfaceTool, i1, i2, i3):
surfaceTool.add_index(i1)
surfaceTool.add_index(i2)
surfaceTool.add_index(i3)
func loop_subdivide(mesh, repeat):
var mdt = MeshDataTool.new()
for si in range(mesh.get_surface_count()):
for sd in range(repeat):
mdt.create_from_surface(mesh, 0)
var surfTool = SurfaceTool.new()
surfTool.begin(Mesh.PRIMITIVE_TRIANGLES)
surfTool.add_smooth_group(true)
# update even vertices
for vi in range(mdt.get_vertex_count()):
var oldv = mdt.get_vertex(vi)
var edges = mdt.get_vertex_edges(vi)
var n = edges.size()
var beta = 3.0 / (8.0 * n) if n > 3 else 3.0/16.0
var nvs = Vector3.ZERO
for ei in edges:
var nvi = get_vertex_edge_neighbor(mdt, vi, ei)
nvs += mdt.get_vertex(nvi)
var newv = oldv * (1.0 - n * beta) + nvs * beta
surfTool.add_vertex(newv)
# add odd vertices
var oddEdges = {}
for ei in range(mdt.get_edge_count()):
var ef = mdt.get_edge_faces(ei)
var evi1 = mdt.get_edge_vertex(ei, 0)
var evi2 = mdt.get_edge_vertex(ei, 1)
var newEdgeVertex = 0
var evs = mdt.get_vertex(evi1) + mdt.get_vertex(evi2)
if (ef.size() > 1): # interior
var efvi1 = mdt.get_face_vertex(ef[0], 0)
var efvi2 = mdt.get_face_vertex(ef[1], 1)
var avs = mdt.get_vertex(efvi1) + mdt.get_vertex(efvi2)
newEdgeVertex = (3.0/8.0) * evs + (1.0/8.0) * avs
elif ef.size() == 1: # boundary
newEdgeVertex = evs / 2
surfTool.add_vertex(newEdgeVertex)
var newIndex = mdt.get_vertex_count() + ei
oddEdges[ei] = newIndex
# reconnect faces
for fi in range(mdt.get_face_count()):
var e1 = mdt.get_face_edge(fi, 0)
var e2 = mdt.get_face_edge(fi, 1)
var e3 = mdt.get_face_edge(fi, 2)
var e1o = oddEdges[e1]
var e2o = oddEdges[e2]
var e3o = oddEdges[e3]
var fe1 = mdt.get_face_vertex(fi, 0)
var fe2 = mdt.get_face_vertex(fi, 1)
var fe3 = mdt.get_face_vertex(fi, 2)
surface_tool_index_face(surfTool, e1o, e2o, e3o)
surface_tool_index_face(surfTool, e1o, fe2, e2o)
surface_tool_index_face(surfTool, e3o, e2o, fe3)
surface_tool_index_face(surfTool, fe1, e1o, e3o)
mesh.surface_remove(0)
surfTool.generate_normals()
surfTool.commit(mesh)
func set_mesh_node_mesh(mesh):
meshNode.mesh = mesh
facesNode.text = str(meshNode.mesh.get_faces().size()/3)
func _ready():
#var surfTool = SurfaceTool.new()
#surfTool.create_from(meshNode.mesh, 0)
var surfTool = read_obj_mesh("res://Models/bunny.obj")
surfTool.generate_normals()
set_mesh_node_mesh(surfTool.commit())
controlMesh = meshNode.mesh.duplicate()
func _on_LoadButton_pressed():
var fileDialog = $"Control/FileDialog"
fileDialog.popup_centered_ratio()
func _on_CubeButton_pressed():
set_mesh_node_mesh(SphereMesh.new())
controlMesh = meshNode.mesh.duplicate()
func _on_SubdivisionLevel_value_changed(value):
var smoothMesh = meshNode.mesh
if value == 0 or value < subdivisionLevel:
smoothMesh = controlMesh.duplicate()
var delta = value
if value > subdivisionLevel: delta = value - subdivisionLevel
if delta > 0: loop_subdivide(smoothMesh, delta)
set_mesh_node_mesh(smoothMesh)
subdivisionLevel = value
func _on_RotationXState_value_changed(value):
meshNode.rotation.x = value
func _on_RotationYState_value_changed(value):
meshNode.rotation.y = value
func _on_RotationZState_value_changed(value):
meshNode.rotation.z = value
func _on_ScaleState_value_changed(value):
meshNode.scale.x = value
meshNode.scale.y = value
meshNode.scale.z = value
func _on_Wireframe_toggled(button_pressed):
VisualServer.set_debug_generate_wireframes(button_pressed)
get_viewport().debug_draw = Viewport.DEBUG_DRAW_WIREFRAME if button_pressed else Viewport.DEBUG_DRAW_DISABLED
meshNode.mesh = meshNode.mesh.duplicate()