diff --git a/livearea/bg0.png b/livearea/bg0.png index 139b068..ec8c121 100644 Binary files a/livearea/bg0.png and b/livearea/bg0.png differ diff --git a/livearea/default_gate.png b/livearea/default_gate.png index 9866503..2495ecd 100644 Binary files a/livearea/default_gate.png and b/livearea/default_gate.png differ diff --git a/livearea/icon0.png b/livearea/icon0.png index 4f429b9..a09ee7e 100644 Binary files a/livearea/icon0.png and b/livearea/icon0.png differ diff --git a/livearea/template.xml b/livearea/template.xml index 70ee1ec..65778aa 100644 --- a/livearea/template.xml +++ b/livearea/template.xml @@ -1,6 +1,6 @@ - + bg0.png diff --git a/selector/main.cpp b/selector/main.cpp index f150a39..ce97d0e 100644 --- a/selector/main.cpp +++ b/selector/main.cpp @@ -109,7 +109,7 @@ void OptimizeApk(char *game) { tot_idx = -1; saved_size = -1.0f; extracting = true; - SceUID extractor_thid = sceKernelCreateThread("Audio Thread", &extractor_thread, 0x10000100, 0x100000, 0, 0, NULL); + SceUID extractor_thid = sceKernelCreateThread("Extractor Thread", &extractor_thread, 0x10000100, 0x100000, 0, 0, NULL); sceKernelStartThread(extractor_thid, strlen(game) + 1, game); }