From a5e9a890e01fd33c9c3e78210fe27688c4e0ce51 Mon Sep 17 00:00:00 2001 From: Ruslan Pyrch Date: Tue, 19 Nov 2024 16:10:59 +0200 Subject: [PATCH] Add builds and releases info --- README.md | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 63d903a..9316222 100644 --- a/README.md +++ b/README.md @@ -9,7 +9,13 @@ Pure C# HighLevel API for multiplayer games using .NET Standard 2.1 [Documentation](https://revenantx.github.io/LiteEntitySystem/api/LiteEntitySystem.html) -## Installation notices +## Build + +### [NuGet](https://www.nuget.org/packages/LiteEntitySystem/) [![NuGet](https://img.shields.io/nuget/v/LiteEntitySystem?color=blue)](https://www.nuget.org/packages/LiteEntitySystem/) [![NuGet](https://img.shields.io/nuget/vpre/LiteEntitySystem)](https://www.nuget.org/packages/LiteEntitySystem/#versions-body-tab) [![NuGet](https://img.shields.io/nuget/dt/LiteEntitySystem)](https://www.nuget.org/packages/LiteEntitySystem/) + +### [Releases](https://github.com/RevenantX/LiteEntitySystem/releases) [![GitHub (pre-)release](https://img.shields.io/github/release/RevenantX/LiteEntitySystem/all.svg)](https://github.com/RevenantX/LiteEntitySystem/releases) + +## Manual installation notices Please use Roslyn Analyzer (inside AnalyzerBinary) to prevent errors when assigning SyncVars. Only SyncVar.Value can be changed (never do x = new SyncVar())