diff --git a/GFX/menu/achievements/Achv066.jpg b/GFX/menu/achievements/Achv066.jpg new file mode 100644 index 000000000..149465277 Binary files /dev/null and b/GFX/menu/achievements/Achv066.jpg differ diff --git a/NPCs.bb b/NPCs.bb index fa7877a4d..bce1ccabf 100644 --- a/NPCs.bb +++ b/NPCs.bb @@ -3919,6 +3919,10 @@ Function UpdateNPCs() If Rand(700)=1 Then PlaySound2(LoadTempSound("SFX\SCP\066\Eric"+Rand(1,3)+".ogg"),Camera, n\Collider, 8.0) + If dist < 1.0+n\LastDist Then + GiveAchievement(Achv066) + n\State = Rand(2,3) + EndIf Case 2 ;roll towards the player and make a sound, and then escape If n\Frame < 647 Then angle = CurveAngle(0, (AnimTime(n\obj)-2.0)/1.2445, 5.0)