From e4fa7b3948e042ed43fbed5d7ff71044a15989c0 Mon Sep 17 00:00:00 2001 From: RDW Date: Mon, 18 Dec 2023 20:45:17 +0100 Subject: [PATCH] Docs: Improve the flow of the intro paragraph in the README --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 2dbe3d56..b1e567c2 100644 --- a/README.md +++ b/README.md @@ -5,9 +5,9 @@ Standalone client with built-in backend server that allows running a persistent > [!IMPORTANT] > Standalone in this context means that all scripts should "just work" in the [Evo.lua](https://evo-lua.github.io/) runtime environment. -*Evo is a custom [Lua](https://www.lua.org/about.html) interpreter written in C++ (and C), which comes with a host of useful libraries to do the heavy lifting. You can see it as the "engine" for this and other programs, providing core features like graphics and networking. Despite being a separate project unrelated to this one, it's similarly created and maintained by me.* +*Evo is a custom [Lua](https://www.lua.org/about.html) interpreter/runtime environment written in C++ (and C), which comes with a host of useful libraries to do the heavy lifting. You can see it as the "engine" for this and other programs, providing core features like graphics and networking. Despite being a separate project unrelated to this one, it's similarly created and maintained by me.* -Please note that this is explicitly **NOT** a full game client or server implementation. If you want that, there are [many other projects](https://ragnarokresearchlab.github.io/community-projects/) aiming to accomplish this lofty goal. My focus is on research, and the tool reflects that. +Please note that RagLite is explicitly **NOT** a full game client or server implementation. If you want one, there are [many other projects](https://ragnarokresearchlab.github.io/community-projects/) aiming to accomplish this lofty goal. My focus is on research, and the tool reflects that. ## Overview