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textures.h
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#ifndef THEHUTRIES_SPRITES_H
#define THEHUTRIES_SPRITES_H
#include <string>
#include <SFML/Graphics/Texture.hpp>
class Textures
{
public:
//---------------------------- BASIC ----------------------------//
static std::string background;
static std::string cursor;
static std::string hammerCursor;
//---------------------------- BUILDINGS ------------------------//
static std::string underConstruction;
static std::string sawmillBasic;
static std::string sawmillWithProduct;
static std::string stonecutterHutBasic;
static std::string stoncutterHutWithProduct;
static std::string farmBasic;
static std::string farmWithProduct;
static std::string goldmineBasic;
static std::string goldmineWithProduct;
static std::string barracksBasic;
static std::string residenceBasic;
static std::string hutriesHall;
static std::string transparent;
//---------------------------- CARRIER EMPTY ------------------------//
static std::string carrierEmptyMoveRight1;
static std::string carrierEmptyMoveRight2;
static std::string carrierEmptyMoveRight3;
static std::string carrierEmptyMoveRight4;
static std::string carrierEmptyMoveRight5;
static std::string carrierEmptyMoveRight6;
static std::string carrierEmptyMoveRight7;
static std::string carrierEmptyMoveRight8;
static std::string carrierEmptyMoveLeft1;
static std::string carrierEmptyMoveLeft2;
static std::string carrierEmptyMoveLeft3;
static std::string carrierEmptyMoveLeft4;
static std::string carrierEmptyMoveLeft5;
static std::string carrierEmptyMoveLeft6;
static std::string carrierEmptyMoveLeft7;
static std::string carrierEmptyMoveLeft8;
static std::string carrierEmptyMoveDown1;
static std::string carrierEmptyMoveDown2;
static std::string carrierEmptyMoveDown3;
static std::string carrierEmptyMoveDown4;
static std::string carrierEmptyMoveDown5;
static std::string carrierEmptyMoveDown6;
static std::string carrierEmptyMoveDown7;
static std::string carrierEmptyMoveDown8;
static std::string carrierEmptyMoveUp1;
static std::string carrierEmptyMoveUp2;
static std::string carrierEmptyMoveUp3;
static std::string carrierEmptyMoveUp4;
static std::string carrierEmptyMoveUp5;
static std::string carrierEmptyMoveUp6;
static std::string carrierEmptyMoveUp7;
//---------------------------- CARRIER WOOD ------------------------//
static std::string carrierWoodMoveRight1;
static std::string carrierWoodMoveRight2;
static std::string carrierWoodMoveRight3;
static std::string carrierWoodMoveRight4;
static std::string carrierWoodMoveRight5;
static std::string carrierWoodMoveRight6;
static std::string carrierWoodMoveRight7;
static std::string carrierWoodMoveRight8;
static std::string carrierWoodMoveLeft1;
static std::string carrierWoodMoveLeft2;
static std::string carrierWoodMoveLeft3;
static std::string carrierWoodMoveLeft4;
static std::string carrierWoodMoveLeft5;
static std::string carrierWoodMoveLeft6;
static std::string carrierWoodMoveLeft7;
static std::string carrierWoodMoveLeft8;
static std::string carrierWoodMoveDown1;
static std::string carrierWoodMoveDown2;
static std::string carrierWoodMoveDown3;
static std::string carrierWoodMoveDown4;
static std::string carrierWoodMoveDown5;
static std::string carrierWoodMoveDown6;
static std::string carrierWoodMoveDown7;
static std::string carrierWoodMoveDown8;
static std::string carrierWoodMoveUp1;
static std::string carrierWoodMoveUp2;
static std::string carrierWoodMoveUp3;
static std::string carrierWoodMoveUp4;
static std::string carrierWoodMoveUp5;
static std::string carrierWoodMoveUp6;
static std::string carrierWoodMoveUp7;
static std::string carrierWoodMoveUp8;
//---------------------------- CARRIER STONE ------------------------//
static std::string carrierStoneMoveRight1;
static std::string carrierStoneMoveRight2;
static std::string carrierStoneMoveRight3;
static std::string carrierStoneMoveRight4;
static std::string carrierStoneMoveRight5;
static std::string carrierStoneMoveRight6;
static std::string carrierStoneMoveRight7;
static std::string carrierStoneMoveRight8;
static std::string carrierStoneMoveLeft1;
static std::string carrierStoneMoveLeft2;
static std::string carrierStoneMoveLeft3;
static std::string carrierStoneMoveLeft4;
static std::string carrierStoneMoveLeft5;
static std::string carrierStoneMoveLeft6;
static std::string carrierStoneMoveLeft7;
static std::string carrierStoneMoveLeft8;
static std::string carrierStoneMoveDown1;
static std::string carrierStoneMoveDown2;
static std::string carrierStoneMoveDown3;
static std::string carrierStoneMoveDown4;
static std::string carrierStoneMoveDown5;
static std::string carrierStoneMoveDown6;
static std::string carrierStoneMoveDown7;
static std::string carrierStoneMoveDown8;
static std::string carrierStoneMoveUp1;
static std::string carrierStoneMoveUp2;
static std::string carrierStoneMoveUp3;
static std::string carrierStoneMoveUp4;
static std::string carrierStoneMoveUp5;
static std::string carrierStoneMoveUp6;
static std::string carrierStoneMoveUp7;
static std::string carrierStoneMoveUp8;
//---------------------------- CARRIER FOOD ------------------------//
static std::string carrierFoodMoveRight1;
static std::string carrierFoodMoveRight2;
static std::string carrierFoodMoveRight3;
static std::string carrierFoodMoveRight4;
static std::string carrierFoodMoveRight5;
static std::string carrierFoodMoveRight6;
static std::string carrierFoodMoveRight7;
static std::string carrierFoodMoveRight8;
static std::string carrierFoodMoveLeft1;
static std::string carrierFoodMoveLeft2;
static std::string carrierFoodMoveLeft3;
static std::string carrierFoodMoveLeft4;
static std::string carrierFoodMoveLeft5;
static std::string carrierFoodMoveLeft6;
static std::string carrierFoodMoveLeft7;
static std::string carrierFoodMoveLeft8;
static std::string carrierFoodMoveDown1;
static std::string carrierFoodMoveDown2;
static std::string carrierFoodMoveDown3;
static std::string carrierFoodMoveDown4;
static std::string carrierFoodMoveDown5;
static std::string carrierFoodMoveDown6;
static std::string carrierFoodMoveDown7;
static std::string carrierFoodMoveDown8;
static std::string carrierFoodMoveUp1;
static std::string carrierFoodMoveUp2;
static std::string carrierFoodMoveUp3;
static std::string carrierFoodMoveUp4;
static std::string carrierFoodMoveUp5;
static std::string carrierFoodMoveUp6;
static std::string carrierFoodMoveUp7;
static std::string carrierFoodMoveUp8;
//---------------------------- CARRIER GOLD ------------------------//
static std::string carrierGoldMoveRight1;
static std::string carrierGoldMoveRight2;
static std::string carrierGoldMoveRight3;
static std::string carrierGoldMoveRight4;
static std::string carrierGoldMoveRight5;
static std::string carrierGoldMoveRight6;
static std::string carrierGoldMoveRight7;
static std::string carrierGoldMoveRight8;
static std::string carrierGoldMoveLeft1;
static std::string carrierGoldMoveLeft2;
static std::string carrierGoldMoveLeft3;
static std::string carrierGoldMoveLeft4;
static std::string carrierGoldMoveLeft5;
static std::string carrierGoldMoveLeft6;
static std::string carrierGoldMoveLeft7;
static std::string carrierGoldMoveLeft8;
static std::string carrierGoldMoveDown1;
static std::string carrierGoldMoveDown2;
static std::string carrierGoldMoveDown3;
static std::string carrierGoldMoveDown4;
static std::string carrierGoldMoveDown5;
static std::string carrierGoldMoveDown6;
static std::string carrierGoldMoveDown7;
static std::string carrierGoldMoveDown8;
static std::string carrierGoldMoveUp1;
static std::string carrierGoldMoveUp2;
static std::string carrierGoldMoveUp3;
static std::string carrierGoldMoveUp4;
static std::string carrierGoldMoveUp5;
static std::string carrierGoldMoveUp6;
static std::string carrierGoldMoveUp7;
static std::string carrierGoldMoveUp8;
//---------------------------- WORKER ------------------------//
static std::string workerMoveRight1;
static std::string workerMoveRight2;
static std::string workerMoveRight3;
static std::string workerMoveRight4;
static std::string workerMoveRight5;
static std::string workerMoveRight6;
static std::string workerMoveRight7;
static std::string workerMoveRight8;
static std::string workerMoveUp1;
static std::string workerMoveUp2;
static std::string workerMoveUp3;
static std::string workerMoveUp4;
static std::string workerMoveUp5;
static std::string workerMoveUp6;
static std::string workerMoveUp7;
static std::string workerMoveUp8;
static std::string workerMoveLeft1;
static std::string workerMoveLeft2;
static std::string workerMoveLeft3;
static std::string workerMoveLeft4;
static std::string workerMoveLeft5;
static std::string workerMoveLeft6;
static std::string workerMoveLeft7;
static std::string workerMoveLeft8;
static std::string workerMoveLeft9;
static std::string workerMoveDown1;
static std::string workerMoveDown2;
static std::string workerMoveDown3;
static std::string workerMoveDown4;
static std::string workerMoveDown5;
static std::string workerMoveDown6;
static std::string workerMoveDown7;
static std::string workerMoveDown8;
static std::string workerMoveDown9;
//---------------------------- WARRIOR ------------------------//
static std::string warriorMoveRight1;
static std::string warriorMoveRight2;
static std::string warriorMoveRight3;
static std::string warriorMoveRight4;
static std::string warriorMoveRight5;
static std::string warriorMoveRight6;
static std::string warriorMoveRight7;
static std::string warriorMoveRight8;
static std::string warriorMoveRight9;
static std::string warriorMoveRight10;
static std::string warriorMoveRight11;
static std::string warriorMoveRight12;
static std::string warriorMoveLeft1;
static std::string warriorMoveLeft2;
static std::string warriorMoveLeft3;
static std::string warriorMoveLeft4;
static std::string warriorMoveLeft5;
static std::string warriorMoveLeft6;
static std::string warriorMoveLeft7;
static std::string warriorMoveLeft8;
static std::string warriorMoveLeft9;
static std::string warriorMoveLeft10;
static std::string warriorMoveLeft11;
static std::string warriorMoveLeft12;
static std::string warriorMoveUp1;
static std::string warriorMoveUp2;
static std::string warriorMoveUp3;
static std::string warriorMoveUp4;
static std::string warriorMoveUp5;
static std::string warriorMoveUp6;
static std::string warriorMoveUp7;
static std::string warriorMoveUp8;
static std::string warriorMoveUp9;
static std::string warriorMoveUp10;
static std::string warriorMoveUp11;
static std::string warriorMoveUp12;
static std::string warriorMoveDown1;
static std::string warriorMoveDown2;
static std::string warriorMoveDown3;
static std::string warriorMoveDown4;
static std::string warriorMoveDown5;
static std::string warriorMoveDown6;
static std::string warriorMoveDown7;
static std::string warriorMoveDown8;
static std::string warriorMoveDown9;
static std::string warriorMoveDown10;
static std::string warriorMoveDown11;
static std::string warriorMoveDown12;
//---------------------------- ARCHER ------------------------//
static std::string archerMoveRight1;
static std::string archerMoveRight2;
static std::string archerMoveRight3;
static std::string archerMoveRight4;
static std::string archerMoveRight5;
static std::string archerMoveRight6;
static std::string archerMoveRight7;
static std::string archerMoveRight8;
static std::string archerMoveLeft1;
static std::string archerMoveLeft2;
static std::string archerMoveLeft3;
static std::string archerMoveLeft4;
static std::string archerMoveLeft5;
static std::string archerMoveLeft6;
static std::string archerMoveLeft7;
static std::string archerMoveLeft8;
static std::string archerMoveUp1;
static std::string archerMoveUp2;
static std::string archerMoveUp3;
static std::string archerMoveUp4;
static std::string archerMoveUp5;
static std::string archerMoveUp6;
static std::string archerMoveUp7;
static std::string archerMoveUp8;
static std::string archerMoveDown1;
static std::string archerMoveDown2;
static std::string archerMoveDown3;
static std::string archerMoveDown4;
static std::string archerMoveDown5;
static std::string archerMoveDown6;
static std::string archerMoveDown7;
static std::string archerMoveDown8;
//---------------------------- GOODS ------------------------//
static std::string gold;
static std::string wood;
static std::string food;
static std::string stone;
//---------------------------- ENVIRONMENT ------------------------//
static std::string forest;
static std::string rocks;
static std::string mountain;
//---------------------------- GUI -------------------------------//
static std::string buildButton;
static std::string hutrieButton;
static std::string guiBar;
static std::string guiTexture;
static std::string farmGUI;
static std::string goldmineGUI;
static std::string allHutries;
static std::string arrow;
static std::string backArrow;
};
#endif //THEHUTRIES_SPRITES_H