From dee6aa6d8b19a2b008420817f4029c740bb7e7a7 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jo=C3=A3o=20Buratto?= <46575243+joaoburatto@users.noreply.github.com> Date: Thu, 1 Apr 2021 18:41:59 -0300 Subject: [PATCH] Fixes the error caused by commentingstuff (#634) * Add a few comments * More commenting * More commenting yet again * Update Canister.cs * Update DisposalBin.cs * Update Microwave.cs * Update Vendor.cs * Update Vendor.cs * Update Vendor.cs * Update Openable.cs * Update MainMenuUI.cs * Create MainMenuUI.cs * Update Crowbar.cs * Update PickupInteraction.cs * Update Item.cs * Update Item.cs --- Assets/Engine/Inventory/Item.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/Assets/Engine/Inventory/Item.cs b/Assets/Engine/Inventory/Item.cs index 568c7f74dd..3bc0d00124 100644 --- a/Assets/Engine/Inventory/Item.cs +++ b/Assets/Engine/Inventory/Item.cs @@ -22,23 +22,23 @@ public class Item : InteractionSourceNetworkBehaviour, IInteractionTarget public string ItemId; public string Name; - [Tooltip("The volume an item ocuppies in a container")] + [Tooltip("The volume an item ocuppies in a container")] public float Volume = 10f; // TODO: Make this private or just not show in the editor // the sprite used for containers UI public Sprite sprite; - [Tooltip("the item prefab, you can click on the item name and drag from Unity's file explorer")] + [Tooltip("the item prefab, you can click on the item name and drag from Unity's file explorer")] public GameObject prefab; - [Tooltip("a point we use to know how the item should be oriented when held in a hand")] + [Tooltip("a point we use to know how the item should be oriented when held in a hand")] public Transform attachmentPoint; - [Tooltip("the bulk of the item, how heavy it is")] + [Tooltip("the bulk of the item, how heavy it is")] public BulkSize bulkSize = BulkSize.Medium; - [Tooltip("traits are attributes we use for stuff like 'is this item food', 'is this item a robot's part")] + [Tooltip("traits are attributes we use for stuff like 'is this item food', 'is this item a robot's part")] public List traits; [Tooltip("The size of the item inside a container")]