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This document is a set of rules and guidelines for designing & contributing 3D assets for SS3D. It covers style & formatting, rigging, and animation. |
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These guidelines are written with Blender in mind, so we recommend using that, but the principles should translate to any 3D software.
{% embed url="https://www.blender.org/download/" %} Blender {% endembed %}
These plugins are NOT required but are recommended by our developers. Links are added for plugins not included in blender by default.
{% hint style="info" %} Highly Recommended: {% endhint %}
- Simple Renaming Panel - Tools for renaming objects. Useful for mass renaming.
- Material Utilities - Tools for managing materials. Useful for mass replacing duplicate materials.
{% hint style="info" %} Recommended: {% endhint %}
- tinyCAD Mesh tools - Some additional mesh manipulation tools.
- 3D Modeling Template (Blender)
- 3D Model Rigging Template (Blender)
- 3D Example Models (Blender)
- 3D Animation Kit (Maya)
- 3D Modeling tasks can be found here: https://trello.com/b/ZVcDitv0/ss3d-models
- 3D Modeling tasks that include rigs can be found here: https://trello.com/b/cyDuUYyv/ss3d-rig-models
- 3D Animation tasks can be found here: https://trello.com/b/xZ5bhNWw/ss3d-animations