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I need a way to get a Graphics2D object without windows for my application. I want to further process the image buffer itself using the built-in caputer function. Is this possible? If yes, how would it work?
To be precise with my needs, i want to implement a hardware accelerated drawing backend for my plotting library. It should draw (with help of this library) and save the result to a bitmap file.
The text was updated successfully, but these errors were encountered:
@QuantumBadger I don't want to be rude but If your snippet was supposed to work on linux then it isn't working. Mainly because glutin::ContextBuilder doesn't exist.
Hello people,
I need a way to get a Graphics2D object without windows for my application. I want to further process the image buffer itself using the built-in caputer function. Is this possible? If yes, how would it work?
To be precise with my needs, i want to implement a hardware accelerated drawing backend for my plotting library. It should draw (with help of this library) and save the result to a bitmap file.
The text was updated successfully, but these errors were encountered: