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Since the above solution wasn't accepted. Would it be better to simply make the player ped invincible during the qbx_spawn state? My assumption would be that you then can't enter the dead/last stand state.
Since the above solution wasn't accepted. Would it be better to simply make the player ped invincible during the qbx_spawn state? My assumption would be that you then can't enter the dead/last stand state.
an attempted fix was already pushed in the core to maybe try and fix this issue. I would try updating to the latest code and seeing if the death issue has stopped. Qbox-project/qbx_core@453c264
Summary
Dead/last stand players can't use qbx_spawn menu when joining
Reproduction
/kill
/logout
Expected behavior
/kill
/logout
Actual behavior
Buttons used for selecting spawnpoint are disabled
Additional context
No response
Current Version
qbx_medical commit hash: 860a97f
Custom Resources
qbx_spawn v0.1.1
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