Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add compatibility with MEG3/MEG4/ITEMSADDER/CUSTOMMODELDATA #152

Closed
Wxlter-Mewe opened this issue Sep 2, 2024 · 1 comment
Closed

Add compatibility with MEG3/MEG4/ITEMSADDER/CUSTOMMODELDATA #152

Wxlter-Mewe opened this issue Sep 2, 2024 · 1 comment

Comments

@Wxlter-Mewe
Copy link

Hello!

Several of us know that there are other plugins that spend a lot of resources literally, they take up a lot of resources, so we have decided to use zNPCS+ for its ease of use and the light resources it spends.

I have seen several people still using those heavy plugins just for the 3d modes.

I suggest that you implement model compatibility with the plugins; ItemsAdder, Model Engine 3 and Model Engine 4, Custom Model Data.

@Pyrbu
Copy link
Owner

Pyrbu commented Sep 5, 2024

Duplicate of #45, the reason for this not being added yet is that those plugins use real entities for everything so adding "support" for those plugins would mean basically fully recreating them. Also you can already use custom model data by using the equipment and invisibility properties with for example an armor stand.

@Pyrbu Pyrbu closed this as completed Sep 5, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants