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WorldEdit, hands down. |
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WorldEdit is the most important, yes. Large scale world modification in-game is pretty useful. As for other picks: BanBuff = Since TShock currently has no way to ban buffs as it does with items/tiles/projectiles, this supplements that. Useful for mount management. DieMob Regions = A must when you want safe zones without disabling enemy spawns worldwide. Also, the "replace mobs" feature makes for a pretty sweet ecosystem editor. EssentialsPlus = Various useful commands for management, like freezing/unfreezing time in-game, marking checkpoints, etc. InfiniteChests = MarioE's initial version, outdated and all. Unfortunately the successors have some nasty issues that have kept me with the first one. InvSee = The easiest way to check (and edit!) a player's SSC inventory. NameValidator = A godsend to avoid users registering with chaotic characters. SEconomy (also JIST and its child modules) = Since it's one of only a few currency plugins available to the public, the one most supported by other plugins, and its modules have a lot of other uses, right now I'm depending on these too much to ignore. WorldRegeneration = Keeps the server fresh by rotating maps without having to be switching them manually. And a couple more that, while not especially useful, makes the server either more fun or easier to manage: |
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What are the plugins you can't live without?
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