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[Enhancement]: Expand common matchmaking implementation #48
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More details: |
Tri Force Heroes uses GetPlayingSession also |
To add clarification + additional info:
Some additional items that would be nice to have implemented: These are used by YKW games to kick & prevent players from rejoining rooms and/or joining a room with a player you do not wish to join. For some unknown reason, each time the game connects online for the first time since last launched, it will call |
The official implementation does not restrict this to only friends. The way the official servers hide users from this function is via A user who has A user who has Those are the only 2 NEX methods which seem to be affected by the privacy settings. In my testing all other matchmaking and search methods I tested, I still showed up regardless of the privacy setting Also to clarify how the blacklist works: The blacklist does not block visibility in other methods or general matchmaking (IE, |
Checked Existing
What enhancement would you like to see?
MatchmakeExtension::GetPlayingSession
needs implementingAny other details to share? (OPTIONAL)
No response
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