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Large overlays doesn't display correctly in game, this bug is especially noticeable with rubble overlays, limiting the creation of large rubbles or stuff related to overlays. This problem also applies to the shadow.
This bug varies depending on which direction the object enters depending on the camera direction.
horizontally shifted camera
Vertically shifted camera
after use tab/menu it displays correctly.
Conditions to reproduce
all 3x6 buildings with rubble has this problem, or large overlays than 220x330(not complete sure about the Y value)
INI code
No response
Steps to reproduce
large overlay than 220x330
Expected behaviour
large overlays should display correctly
Actual behaviour
Not displaying correctly, all the pixels outside of 220x330 are not displayed correctly
Additional context
No response
Checklist
The issue is not introduced by Phobos or any other engine extension, such as Ares, Kratos etc.
The issue wasn't fixed in the most recent version of Ares/Phobos yet.
I agree to elaborate the details if requested and provide thorough testing if the bugfix is implemented.
I added a very descriptive title to this issue.
I used the GitHub search and read the issue list to find a similar issue and didn't find it.
I have attached as much information as possible (screenshots, gifs, videos, debug and exception logs, etc).
The text was updated successfully, but these errors were encountered:
Description
Large overlays doesn't display correctly in game, this bug is especially noticeable with rubble overlays, limiting the creation of large rubbles or stuff related to overlays. This problem also applies to the shadow.
This bug varies depending on which direction the object enters depending on the camera direction.
horizontally shifted camera
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Vertically shifted camera
after use tab/menu it displays correctly.
Conditions to reproduce
all 3x6 buildings with rubble has this problem, or large overlays than 220x330(not complete sure about the Y value)
INI code
No response
Steps to reproduce
Expected behaviour
large overlays should display correctly
Actual behaviour
Not displaying correctly, all the pixels outside of 220x330 are not displayed correctly
Additional context
No response
Checklist
The text was updated successfully, but these errors were encountered: