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BangGame.java
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import java.util.*;
public class BangGame {
private static final int STARTING_LIVES = 4;
private final List<String> deck = new ArrayList<>();
private final List<String> discardedCards = new ArrayList<>();
private final Map<String, Integer> playerLives = new LinkedHashMap<>();
private final Map<String, List<String>> playerCards = new LinkedHashMap<>();
private boolean gameIsOver = false; // initialize gameIsOver to false
public BangGame() {
initializeDeck();
shuffleDeck();
dealCards();
}
public void play() {
System.out.println("Welcome to the simplified BANG card game!");
while (playerLives.size() > 1) {
for (String playerName : playerLives.keySet()) {
playTurn(playerName);
if (playerLives.size() == 1) {
break;
}
}
}
String winner = playerLives.keySet().iterator().next();
System.out.println("Game over! " + winner + " is the winner!");
}
private void playTurn(String playerName) {
System.out.println("It's " + playerName + "'s turn.");
System.out.println(playerName + " has " + playerLives.get(playerName) + " lives.");
showPlayerCards(playerName);
boolean hasDynamite = playerCards.get(playerName).contains("Dynamite");
boolean hasJail = playerCards.get(playerName).contains("Jail");
if (hasJail) {
int chance = new Random().nextInt(4) + 1;
if (chance == 1) {
System.out.println("You escaped from jail!");
} else {
System.out.println("You are still in jail and lose your turn.");
return;
}
}
if (hasDynamite) {
int chance = new Random().nextInt(8) + 1;
if (chance == 1) {
System.out.println("Dynamite exploded and you lose 3 lives!");
playerLives.put(playerName, playerLives.get(playerName) - 3);
discardedCards.add("Dynamite");
playerCards.get(playerName).remove("Dynamite");
return;
} else {
System.out.println("Dynamite didn't explode.");
int index = playerLives.keySet().size() - 1 - new ArrayList<>(playerLives.keySet()).indexOf(playerName);
String nextPlayer = new ArrayList<>(playerLives.keySet()).get(index);
playerCards.get(playerName).remove("Dynamite");
playerCards.get(nextPlayer).add("Dynamite");
System.out.println("Dynamite has been passed to " + nextPlayer + ".");
}
}
drawCards(playerName, 2);
playCards(playerName);
discardExcessCards(playerName);
}
private void showPlayerCards(String playerName) {
List<String> cards = playerCards.get(playerName);
for (int i = 0; i < cards.size(); i++) {
System.out.println((i + 1) + ". " + cards.get(i));
}
}
private void initializeDeck() {
deck.addAll(Collections.nCopies(2, "Barrel"));
deck.add("Dynamite");
deck.addAll(Collections.nCopies(3, "Jail"));
deck.addAll(Collections.nCopies(30, "Bang"));
deck.addAll(Collections.nCopies(15, "Missed"));
deck.addAll(Collections.nCopies(8, "Beer"));
deck.addAll(Collections.nCopies(6, "Cat Balou"));
deck.addAll(Collections.nCopies(4, "Stagecoach"));
deck.addAll(Collections.nCopies(2, "Indians"));
Collections.shuffle(deck);
}
private void initializePlayers() {
Scanner scanner = new Scanner(System.in);
System.out.print("How many players? (2-4) ");
int numPlayers = scanner.nextInt();
scanner.nextLine();
for (int i = 1; i <= numPlayers; i++) {
System.out.print("Enter name for player " + i + ": ");
String playerName = scanner.nextLine();
playerLives.put(playerName, STARTING_LIVES);
playerCards.put(playerName, new ArrayList<>());
}
}
private void shuffleDeck() {
Collections.shuffle(deck);
}
private void dealCards() {
for (String playerName : playerLives.keySet()) {
drawCards(playerName, 4);
}
}
private void drawCards(String playerName, int numCards) {
List<String> cards = playerCards.get(playerName);
for (int i = 0; i < numCards; i++) {
if (deck.isEmpty()) {
deck.addAll(discardedCards);
discardedCards.clear();
shuffleDeck();
}
cards.add(deck.remove(0));
}
}
private void playCards(String playerName) {
List<String> cards = playerCards.get(playerName);
List<String> copyOfCards = new ArrayList<>(cards); // make a copy of the cards list
Iterator<String> iter = copyOfCards.iterator(); // use the copy in the iterator
while (iter.hasNext()) {
String card = iter.next();
if (canPlayCard(playerName, card)) {
playCard(playerName, card);
cards.remove(card); // modify the original list
}
}
}
private boolean canPlayCard(String playerName, String card) {
List<String> cards = playerCards.get(playerName);
if (card.equals("Bang")) {
return true;
}
if (card.equals("Missed")) {
return false;
}
if (card.equals("Beer")) {
return playerLives.get(playerName) < STARTING_LIVES;
}
if (card.equals("Cat Balou")) {
return !playerCards.values().stream().flatMap(List::stream).allMatch(c -> c.equals("Bang"));
}
if (card.equals("Stagecoach")) {
return true;
}
if (card.equals("Indians")) {
return true;
}
if (card.equals("Jail")) {
return true;
}
if (card.equals("Dynamite")) {
return true;
}
return card.equals("Barrel");
}
private void playCard(String playerName, String card) {
Scanner scanner = new Scanner(System.in);
if (card.equals("Bang")) {
String target;
while (true) {
System.out.print("Who do you want to target? ");
target = scanner.nextLine();
if (!target.equals(playerName)) {
break;
} else {
System.out.println("You cannot target yourself. Please select a different target.");
}
}
if (playerCards.get(target).contains("Barrel")) {
int chance = new Random().nextInt(4) + 1;
if (chance == 1) {
System.out.println("The barrel protected " + target + "!");
return;
} else {
System.out.println("The barrel did not protect " + target + ".");
}
}
if (playerCards.get(target).contains("Missed")) {
System.out.println(target + " has a missed card and is protected.");
playerCards.get(target).remove("Missed");
} else {
playerLives.put(target, playerLives.get(target) - 1);
System.out.println("You hit " + target + "!");
if (playerLives.get(target) == 0) {
System.out.println(target + " is dead and discards all cards from their hand and in play.");
discardedCards.addAll(playerCards.get(target));
playerCards.remove(target);
playerLives.remove(target);
}
}
}
if (card.equals("Missed")) {
System.out.println("You played a missed card.");
}
if (card.equals("Beer")) {
playerLives.put(playerName, playerLives.get(playerName) + 1);
System.out.println("You gained a life.");
}
if (card.equals("Cat Balou")) {
System.out.print("Whose card do you want to discard? ");
String target = scanner.nextLine();
if (playerCards.get(target).isEmpty()) {
System.out.println(target + " has no cards to discard.");
} else {
String cardToDiscard = playerCards.get(target).get(new Random().nextInt(playerCards.get(target).size()));
playerCards.get(target).remove(cardToDiscard);
discardedCards.add(cardToDiscard);
System.out.println("You discarded a card from " + target + ".");
}
}
if (card.equals("Stagecoach")) {
drawCards(playerName, 2);
System.out.println("You drew 2 cards.");
}
if (card.equals("Indians")) {
for (String target : playerCards.keySet()) {
if (!target.equals(playerName)) {
if (playerCards.get(target).contains("Bang")) {
System.out.println(target + " discarded a bang.");
playerCards.get(target).remove("Bang");
} else {
playerLives.put(target, playerLives.get(target) - 1);
System.out.println(target + " lost a life.");
if (playerLives.get(target) == 0) {
System.out.println(target + " is dead and discards all cards from their hand and in play.");
discardedCards.addAll(playerCards.get(target));
playerCards.remove(target);
playerLives.remove(target);
}
}
}
}
}
if (card.equals("Jail")) {
System.out.print("Who do you want to put in jail? ");
String target = scanner.nextLine();
playerCards.get(target).add("Jail");
System.out.println(target + " is now in jail.");
}
if (card.equals("Dynamite")) {
int chance = new Random().nextInt(8) + 1;
if (chance == 1) {
playerLives.put(playerName, playerLives.get(playerName) - 3);
System.out.println("The dynamite exploded and you lost 3 lives!");
if (playerLives.get(playerName) == 0) {
System.out.println("You are dead and discard all cards from your hand and in play.");
discardedCards.addAll(playerCards.get(playerName));
playerCards.remove(playerName);
playerLives.remove(playerName);
}
} else {
System.out.println("The dynamite did not explode.");
discardedCards.add("Dynamite");
}
}
if (card.equals("Barrel")) {
System.out.println("You played a barrel.");
}
}
private void discardExcessCards(String playerName) {
List<String> cards = playerCards.get(playerName);
while (cards.size() > playerLives.get(playerName)) {
System.out.print("You have too many cards. Which card do you want to discard? ");
String cardToDiscard = new Scanner(System.in).nextLine();
if (cards.contains(cardToDiscard)) {
cards.remove(cardToDiscard);
discardedCards.add(cardToDiscard);
} else {
System.out.println("You do not have that card.");
}
}
}
private void checkGameOver() {
if (playerLives.size() == 1) {
System.out.println("Game over! " + playerLives.keySet().iterator().next() + " is the winner!");
gameIsOver = true;
}
}
private void executeEffects(String player, CardType cardType) {
List<String> cards = playerCards.get(player);
Iterator<String> iterator = cards.iterator();
while (iterator.hasNext()) {
String card = iterator.next();
if (cardType.equals(CardType.getCardType(card))) {
new Card().getCardEffect(card).execute(this, player);
iterator.remove();
break;
}
}
}
private void playGame() {
String[] playerOrder = new String[playerLives.size()];
playerLives.keySet().toArray(playerOrder);
while (!gameIsOver) {
for (String player : playerOrder) {
if (!gameIsOver) {
System.out.println("\n" + player + "'s turn.");
System.out.println("Your lives: " + playerLives.get(player));
System.out.println("Your cards: " + playerCards.get(player));
executeEffects(player, CardType.JAIL);
executeEffects(player, CardType.DYNAMITE);
executeEffects(player, CardType.BARREL);
drawCards(player, 2);
executeEffects(player, CardType.JAIL);
executeEffects(player, CardType.DYNAMITE);
executeEffects(player, CardType.BARREL);
discardExcessCards(player);
while (true) {
System.out.println("Your options:");
System.out.println("1. Play a card.");
System.out.println("2. End turn.");
int choice = new Scanner(System.in).nextInt();
if (choice == 1) {
System.out.print("Which card do you want to play? ");
String card = new Scanner(System.in).nextLine();
if (playerCards.get(player).contains(card)) {
playCard(player, card);
if (gameIsOver) {
break;
}
} else {
System.out.println("You do not have that card.");
}
} else if (choice == 2) {
break;
}
}
}
}
}
}
public void start() {
initializePlayers(); // setup the players
shuffleDeck(); // shuffle the deck
dealCards(); // deal initial cards to the players
play(); // start the game
}
public static void main(String[] args) {
BangGame game = new BangGame();
game.start();
}
}