From df0fc04738abc2e8aa37c65552eeb4519f49fa7a Mon Sep 17 00:00:00 2001 From: parzivail Date: Fri, 15 Mar 2024 19:31:54 -0400 Subject: [PATCH] update changelog for 0.0.116+1.20.2 --- CHANGELOG.md | 47 +++++++++++------------------------------------ 1 file changed, 11 insertions(+), 36 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 0ac046f84..8c1c8ea69 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,44 +1,19 @@ # Additions -* Added thermal detonator - * Can be primed before being thrown - * Will explode in your inventory if left primed for too long or if you take explosion damage - * Will bounce off different blocks before reaching its target - * Can be thrown without being primed - * Can be set off with blaster bolts -* Added block of thermal detonators -* Added rusted imperial panel stairs -* Added rusted imperial panel slabs -* Added 12 new imperial flooring blocks -* Added 5 new imperial lighting panels -* Added a medical corrugated crate -* Added a new config option for servers that can disable destruction from PSWG sources, `allowDestruction` +* Added 6 new imperial panels +* Segmented crates now come in all 16 colors # Changes -* Imperial blocks with "lit" and "unlit" variants have now been merged into single blocks - * These blocks respond to redstone and to right-clicking with an empty hand to toggle the light -* Updated texture for most imperial blocks -* Updated texture for scaffolding blocks -* Updated texture for fuel tank -* Removed support for Sodium when Indium is not also installed -* Dramatically improved cable rendering -* Dramatically improved lightsaber and blaster bolt rendering when Iris is installed -* Improved vertical slab placement interactions -* Blasters now destroy some ice blocks +* Made vertical slab placement more intuitive +* Updated smooth pourstone texture # Fixes -* Blaster bolts no longer make the "fly-by" sound immediately when you shoot them -* Fixed game hanging when loading with specific combinations of Sodium and Indium -* Fixed loose sand texture -* Fixed crash when opening and closing the character customizer in a certain order -* Fixed crash when another mod overrides the player model but a species is still applied -* Fixed hand rendering when a character was selected -* Fixed a situation where editing your own character might edit a recently-customized mannequin instead -* Fixed dragging the character to rotate it in the character customizer -* Mannequins now are properly previewed in the character customizer when using the wizard -* Fixed player models rotating at odd angles when mannequins are rendering nearby -* Fixed some cubes being shown or hidden on mannequins at the wrong time due to gender or armor -* Fixed left-handed lightsaber blocking -* Fixed blocks missing most vanilla tags +* Fixed ships crashing servers on launch under some circumstances +* Blasters now correctly ADS in the offhand +* Fixed blaster bolts coming from the center of your head in 3rd person +* Fixed blasters placing blocks when ADSing from offhand with block in main hand +* Fixed lightsaber offhand blocking +* Fixed lightsaber offhand animations +* Fixed ships crashing when spawned