[Design/General] Power Rework #19786
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The breakerbox concept is really cool, what are the chances of things like diodes being added for one-way power transmission? (I suppose step down transforers will behave somewhat like this?) Ironically, Cere station will work really well with these changes as we can run HV power to the substations already in place and step them down there so each asteroid is on it's own LV net. |
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RE Power Monitors: In addition to the current Total Supply/Total Draw and APC listing on a power monitor, is there a gameplay related reason (to allow/enforce certain gameplay mechanics?) that we can't have an enumerated list of SMESes connected to the grid (that the power monitor is connected to), with their Input and/or Output? i.e.
Use cases:
User story: I'm looking to get into this codebase and contribute to Paracode, and I figure something like this may be a good start, if it is desired? I can't find any mention of improving the power monitor display in the GitHub discussions (but I am likely not checking all the correct places). As far as I can tell, with the first big power refactor merged, it should be possible to implement this now in a way that is forwards-compatible with upcoming changes. |
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Power Rework
Introduction
Before power can seriously be tied into another system, much work must be done. Mainly a lot of work needs to be done to bring up-to-date old code and to tie all power machinery into a more holistic energy system. This rework is the first stepping stone in #19734
I really want to start bringing other contributors into these projects as they get larger. Below I've included a roadmap with some PRs that contributors can work on.
The Current Powernet
How the current powernet works:
The problems with the current powernet:
Proposed Changes
How this powernet works:
Changes That need to be made to Engines:
Other Proposed Additions:
Roadmap
This is where other people can help, each of these are their own PRs
⚠️ PRs I need to do myself 🤗 PRs any contributor can do ✋ PRs that someone else can do but need to wait
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