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[BUG]: Star Wars Battlefront II - Backgrounds "disappearing" in a few maps #8021
Comments
Caused by #7267 |
Sorry for the delay, but I'm having some trouble building PCSX2 on Visual Studio. I'm pretty sure it's because I don't have qt 6.4 on my PC. As soon as I solve this, I'll test the game and see if #8034 fixes it. |
You could just download a build from the PR, so you don't have to build it yourself. |
Well, almost three years working in software development and I didn't know about that until now lol, thanks a lot! Just tested the game, #8034 fixes this issue both on software and hardware (native res) modes! Thank you guys! |
To be fair, not every project gives artifacts that are pre-compiled by bots. Some only do releases or want you to compile like via visual studio (code). |
Describe the Bug
Sometimes, if you point your camera to a given direction, parts of the background (including the floor) disappear. Sometimes you can see a kind of silhouette or shadow of some elements of the background:
It seems only a few maps in the game have this issue though. I've encountered it in the "Geonosis" and "Mos Eisley" maps, as well as some space maps, like "Space Tatooine" (it doesn't happen as frequently as in the "Geonosis" and "Mos Eisley" maps, though).
These maps have this glitch on every mode of the game (Instant Action, Galactic Conquest, etc). This issue is also present on both hardware and software modes.
Reproduction Steps
Expected Behavior
The maps' backgrounds should always be visible.
PCSX2 Revision
v1.7.3985
Operating System
Windows 11
If Linux - Specify Distro
No response
CPU
AMD Ryzen 7 5800H
GPU
NVIDIA GeForce RTX 3060
GS Settings
Emulation Settings
No response
GS Window Screenshots
No response
Logs & Dumps
No response
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