From d002b4b7c9df0b32f5b1ef848ffc22ed389eb845 Mon Sep 17 00:00:00 2001 From: refractionpcsx2 Date: Tue, 25 Oct 2022 02:11:48 +0100 Subject: [PATCH] GameDB: Add CLUT renderer to games --- bin/resources/GameIndex.yaml | 99 +++++++++++++++++++++++++++++++++++- 1 file changed, 98 insertions(+), 1 deletion(-) diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 993e88948837f3..295673072db117 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -1275,6 +1275,8 @@ SCAJ-20170: SCAJ-20171: name: "Zettai Zetsumei Toshi 2 - Itetsuita Kioku Tachi" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. SCAJ-20172: name: "Final Fantasy XII" region: "NTSC-Unk" @@ -6671,6 +6673,7 @@ SCPS-56012: name: "Raw Danger" region: "NTSC-K" gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. autoFlush: 1 # Fixes incorrect blur effect. SCPS-56013: name: "This is Football 2003" @@ -8636,6 +8639,7 @@ SLAJ-25053: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLAJ-25055: name: "Def Jam - Fight for N.Y." region: "NTSC-Unk" @@ -8671,6 +8675,7 @@ SLAJ-25066: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLAJ-25066" - "SLPM-66108" @@ -8700,6 +8705,7 @@ SLAJ-25075: region: "NTSC-Unk" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLAJ-25075" - "SLPM-66232" @@ -8781,6 +8787,7 @@ SLAJ-25094: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLAJ-25095: name: "Medal of Honor - Vanguard" region: "NTSC-Unk" @@ -8914,6 +8921,8 @@ SLED-52476: SLED-52485: name: "Alias [Demo]" region: "PAL-E" + gsHWFixes: + cpuCLUTRender: 1 # Fixes lights penetrating objects. SLED-52488: name: "Suffering, The [Demo]" region: "PAL-E" @@ -8930,6 +8939,7 @@ SLED-52597: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLED-52875: name: "Sega Superstars [Demo]" region: "PAL-E" @@ -8981,6 +8991,7 @@ SLED-53512: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLED-53537: name: "187 - Ride or Die [Demo]" region: "PAL-E" @@ -10562,6 +10573,7 @@ SLES-50731: vuClampMode: 2 # White textures. gsHWFixes: halfPixelOffset: 1 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes "Busted" scenes. SLES-50735: name: "Jade Cocoon 2" region: "PAL-E" @@ -11723,6 +11735,8 @@ SLES-51229: SLES-51230: name: "Minority Report" region: "PAL-E" + gsHWFixes: + cpuCLUTRender: 1 # Fixes light bleed through objects. SLES-51232: name: "Virtua Tennis 2" region: "PAL-M4" @@ -11940,9 +11954,13 @@ SLES-51316: SLES-51317: name: "Minority Report" region: "PAL-F" + gsHWFixes: + cpuCLUTRender: 1 # Fixes light bleed through objects. SLES-51318: name: "Minority Report" region: "PAL-G" + gsHWFixes: + cpuCLUTRender: 1 # Fixes light bleed through objects. SLES-51322: name: "Robotech Battlecry" region: "PAL-M5" @@ -12853,9 +12871,13 @@ SLES-51820: SLES-51821: name: "Alias" region: "PAL-M5" + gsHWFixes: + cpuCLUTRender: 1 # Fixes lights penetrating objects. SLES-51822: name: "Alias" region: "PAL-I" + gsHWFixes: + cpuCLUTRender: 1 # Fixes lights penetrating objects. SLES-51823: name: "Hunter - The Reckoning Wayward" region: "PAL-M3" @@ -14492,6 +14514,7 @@ SLES-52584: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLES-52585: name: "Burnout 3 - Takedown" region: "PAL-F-G-I" @@ -14503,6 +14526,7 @@ SLES-52585: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLES-52587: name: "Army Men - Sarge's War" region: "PAL-M5" @@ -16185,6 +16209,8 @@ SLES-53350: compat: 5 roundModes: vuRoundMode: 0 # Prevents only backgrounds from appearing in Sonic R's multiplayer modes. + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colour in Sonic Fighters. memcardFilters: # Vectorman unlocks by having a Mega Collection or Heroes save. - "SLES-53350" - "SLES-52998" @@ -16600,6 +16626,7 @@ SLES-53506: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLES-53506" - "SLES-53507" @@ -16618,6 +16645,7 @@ SLES-53507: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLES-53506" - "SLES-53507" @@ -16817,12 +16845,14 @@ SLES-53556: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes some bad textures. + cpuCLUTRender: 1 # Fixes the rest of the bad textures. SLES-53557: name: "Need for Speed - Most Wanted" region: "PAL-E" compat: 5 gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: # Reads Underground 2 save for extra money. - "SLES-53557" - "SLES-53558" @@ -16834,6 +16864,7 @@ SLES-53558: region: "PAL-M8" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLES-53557" - "SLES-53558" @@ -16845,6 +16876,7 @@ SLES-53559: region: "PAL-M3" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLES-53557" - "SLES-53558" @@ -17611,6 +17643,7 @@ SLES-53857: region: "PAL-M3" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLES-53557" - "SLES-53558" @@ -18003,6 +18036,7 @@ SLES-54027: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes some bad textures. + cpuCLUTRender: 1 # Fixes the rest of the bad textures. SLES-54030: name: "Black" region: "PAL-E" @@ -19301,6 +19335,8 @@ SLES-54586: SLES-54587: name: "Raw Danger" region: "PAL-E" + gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. SLES-54588: name: "Brunswick Pro Bowling" region: "PAL-E" @@ -19389,6 +19425,7 @@ SLES-54627: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLES-54628: name: "Skate Attack [Promo]" region: "PAL-E" @@ -19559,6 +19596,7 @@ SLES-54681: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLES-54683: name: "Medal of Honor - Vanguard" region: "PAL-M9" @@ -20354,6 +20392,7 @@ SLES-54992: region: "PAL-M6" gsHWFixes: autoFlush: 1 # Fixes lights not appearing. + cpuCLUTRender: 1 # Fixes lights going through darts players. SLES-54994: name: "Pippa Funnell - Ranch Rescue" region: "PAL-M11" @@ -22658,6 +22697,7 @@ SLKA-25206: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLKA-25207: name: "Sakura Taisen V - Episode 0 - Samurai Girl of Wild" region: "NTSC-K" @@ -22923,6 +22963,7 @@ SLKA-25304: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLKA-25307: name: "Dragon Ball Z Sparking" region: "NTSC-K" @@ -23010,6 +23051,7 @@ SLKA-25334: region: "NTSC-K" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLKA-25335: name: "Shadow the Hedgehog" region: "NTSC-K" @@ -23022,6 +23064,7 @@ SLKA-25341: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes some bad textures. + cpuCLUTRender: 1 # Fixes the rest of the bad textures. SLKA-25342: name: "Ryu ga Gotoku" region: "NTSC-K" @@ -23207,6 +23250,7 @@ SLPM-55004: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLPM-55005: name: "Mana Khemia 2 - Ochita Gakuen to Renkinjutsushi Tachi" region: "NTSC-J" @@ -23245,6 +23289,7 @@ SLPM-55036: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLPM-55039: name: "Soukoku no Kusabi - Hiiro no Kakera 3 [Limited Edition]" region: "NTSC-J" @@ -23788,6 +23833,7 @@ SLPM-60246: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLPM-60251: name: "Devil May Cry 3 [Trial Version]" region: "NTSC-J" @@ -23799,6 +23845,8 @@ SLPM-60251: SLPM-60254: name: "Zettai Zetsumei Toshi 2 - Itetsuita Kioku-tachi [Trial A]" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. SLPM-60256: name: "Dengeki D73 demo" region: "NTSC-J" @@ -23845,6 +23893,8 @@ SLPM-60272: SLPM-60273: name: "Zettai Zetsumei Toshi 2 - Itetsuita Kioku-tachi [Trial B]" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. SLPM-60274: name: "Full House Kiss 2 [Trial]" region: "NTSC-J" @@ -23895,6 +23945,8 @@ SLPM-61039: SLPM-61046: name: "Dennou Senki - Virtual-On Marz [Trial]" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colours. SLPM-61051: name: "Dengeki PS2 D61" region: "NTSC-J" @@ -25403,6 +25455,8 @@ SLPM-62547: name: "Sega Ages 2500 Series Vol.16 - Virtua Fighter 2" region: "NTSC-J" compat: 5 + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colours. SLPM-62548: name: "Heisei Bakutoden [SuperLite 2000 Series]" region: "NTSC-J" @@ -25583,6 +25637,8 @@ SLPM-62606: name: "Sega Ages 2500 Series Vol.19 - Fighting Vipers" region: "NTSC-J" compat: 5 + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colours. SLPM-62607: name: "Shikigami no Shiro III [Taito The Best]" region: "NTSC-J" @@ -25863,6 +25919,8 @@ SLPM-62703: name: "Sega Rally Championship '95" region: "NTSC-J" compat: 5 + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colours. SLPM-62704: name: "Oretachi Geasen Zoku Sono Vol.10 - Quarth" region: "NTSC-J" @@ -27170,6 +27228,8 @@ SLPM-65302: SLPM-65303: name: "Dennou Senki - Virtual-On Marz" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colours. SLPM-65305: name: "Genso Suikoden 3" region: "NTSC-J" @@ -28488,6 +28548,7 @@ SLPM-65719: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLPM-65720: name: "Shin Sangoku Musou 2 Mushoden [Koei the Best]" region: "NTSC-J" @@ -28917,7 +28978,7 @@ SLPM-65843: name: "120 Yen no Haru - 120 Yen Stories" region: "NTSC-J" gsHWFixes: - pointListPalette: 1 + cpuCLUTRender: 1 # Fixes CLUT generation. SLPM-65844: name: "Air [Best]" region: "NTSC-J" @@ -29299,6 +29360,7 @@ SLPM-65958: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLPM-65959: name: "Standard Daisenryaku - Ushinawareta Shouri" region: "NTSC-J" @@ -29686,6 +29748,8 @@ SLPM-66074: compat: 5 roundModes: vuRoundMode: 0 # Prevents only backgrounds from appearing in Sonic R's multiplayer modes. + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colour in Sonic Fighters. memcardFilters: - "SLPM-66074" - "SLPM-65758" @@ -29815,6 +29879,7 @@ SLPM-66108: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLAJ-25066" - "SLPM-66108" @@ -30275,6 +30340,7 @@ SLPM-66232: region: "NTSC-J" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLAJ-25075" - "SLPM-66232" @@ -31454,6 +31520,7 @@ SLPM-66562: region: "NTSC-J" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLAJ-25075" - "SLPM-66232" @@ -31487,6 +31554,7 @@ SLPM-66567: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes some bad textures. + cpuCLUTRender: 1 # Fixes the rest of the bad textures. SLPM-66568: name: "Brothers In Arms - Road to Hill 30 [Ubisoft Best]" region: "NTSC-J" @@ -31790,6 +31858,7 @@ SLPM-66652: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLAJ-25066" - "SLPM-66108" @@ -32157,6 +32226,7 @@ SLPM-66739: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLPM-66740: name: "Sentou Kokka Kai - Legend [DX Pack]" region: "NTSC-J" @@ -32873,6 +32943,7 @@ SLPM-66962: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLPM-66963: name: "Medal of Honor - Frontline [EA-SY! 1980]" region: "NTSC-J" @@ -33134,6 +33205,7 @@ SLPM-67527: vuClampMode: 2 # White textures. gsHWFixes: halfPixelOffset: 1 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes "Busted" scenes. SLPM-67528: name: "Hajime no Ippo - Victorious Boxers [Championship Edition]" region: "NTSC-K" @@ -33573,6 +33645,8 @@ SLPM-74420: SLPM-74421: name: "Dennou Senki - Virtual-On Marz [PlayStation 2 The Best]" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colours. SLPS-20001: name: "Ridge Racer V" region: "NTSC-J" @@ -36989,6 +37063,8 @@ SLPS-25606: name: "Zettai Zetsumei Toshi 2 - Itetsuita Kioutachi" region: "NTSC-J" compat: 5 + gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. SLPS-25607: name: "Makai Senki Disgaea 2 [Limited Edition]" region: "NTSC-J" @@ -37899,6 +37975,8 @@ SLPS-25850: SLPS-25851: name: "Zettai Zetsumei Toshi 2 - Itetsuita Kioku Tachi [Irem Collection]" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. SLPS-25852: name: "Sanyo Pachinko Paradise 13 [Irem Collection]" region: "NTSC-J" @@ -40083,6 +40161,8 @@ SLUS-20331: name: "Minority Report - Everybody Runs" region: "NTSC-U" compat: 5 + gsHWFixes: + cpuCLUTRender: 1 # Fixes light bleed through objects. SLUS-20332: name: "NCAA March Madness 2002" region: "NTSC-U" @@ -40206,6 +40286,7 @@ SLUS-20362: vuClampMode: 2 # White textures. gsHWFixes: halfPixelOffset: 1 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes "Busted" scenes. SLUS-20363: name: "Sled Storm" region: "NTSC-U" @@ -41663,6 +41744,8 @@ SLUS-20673: name: "Alias" region: "NTSC-U" compat: 5 + gsHWFixes: + cpuCLUTRender: 1 # Fixes lights penetrating objects. SLUS-20674: name: "Cyber Troopers - Virtual-On Marz" region: "NTSC-U" @@ -43517,6 +43600,7 @@ SLUS-21050: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLUS-21051: name: "FIFA 2005" region: "NTSC-U" @@ -44468,6 +44552,7 @@ SLUS-21242: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: # Reads Burnout 3 and NFL 06 saves for unlockables. - "SLUS-21242" - "SLUS-21050" @@ -44618,6 +44703,7 @@ SLUS-21267: compat: 5 gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLUS-21267" - "SLUS-21351" @@ -44652,6 +44738,7 @@ SLUS-21271: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes some bad textures. + cpuCLUTRender: 1 # Fixes the rest of the bad textures. SLUS-21272: name: "Super Monkey Ball Adventure" region: "NTSC-U" @@ -45085,6 +45172,7 @@ SLUS-21351: compat: 5 gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLUS-21267" - "SLUS-21351" @@ -45378,6 +45466,7 @@ SLUS-21399: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes some bad textures. + cpuCLUTRender: 1 # Fixes the rest of the bad textures. SLUS-21400: name: "Monster House" region: "NTSC-U" @@ -45921,6 +46010,8 @@ SLUS-21501: name: "Raw Danger" region: "NTSC-U" compat: 5 + gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. SLUS-21503: name: "God Hand" region: "NTSC-U" @@ -46205,6 +46296,7 @@ SLUS-21596: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLUS-21597: name: "Medal of Honor - Vanguard" region: "NTSC-U" @@ -47054,6 +47146,7 @@ SLUS-21773: compat: 5 gsHWFixes: autoFlush: 1 # Fixes lights not appearing. + cpuCLUTRender: 1 # Fixes lights going through darts players. SLUS-21774: name: "Dynasty Warriors 6" region: "NTSC-U" @@ -48292,6 +48385,7 @@ SLUS-29113: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLUS-29116: name: "WWE SmackDown! vs. RAW [Public Beta Vol.1.0]" region: "NTSC-U" @@ -48399,6 +48493,7 @@ SLUS-29153: preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLUS-29154: name: "NHL '06 [Demo]" region: "NTSC-U" @@ -48407,6 +48502,7 @@ SLUS-29155: region: "NTSC-U" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLUS-29156: name: "Marvel Nemesis - Rise of the Imperfects [Demo]" region: "NTSC-U" @@ -48503,6 +48599,7 @@ SLUS-29185: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes some bad textures. + cpuCLUTRender: 1 # Fixes the rest of the bad textures. SLUS-29188: name: "Steambot Chronicles [Regular Demo]" region: "NTSC-U"