diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 1e3ad295afb07..df1b8065d145d 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -920,6 +920,7 @@ SCAJ-20104: alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. texturePreloading: 1 # Performs better than full. + cpuCLUTRender: 1 # Fixes sun occlusion. SCAJ-20105: name: "Armored Core - Nine breaker" region: "NTSC-Unk" @@ -1095,6 +1096,7 @@ SCAJ-20136: alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. texturePreloading: 1 # Performs better than full. + cpuCLUTRender: 1 # Fixes sun occlusion. SCAJ-20137: name: "Musashiden II - Blademaster" region: "NTSC-Unk" @@ -1282,6 +1284,8 @@ SCAJ-20170: SCAJ-20171: name: "Zettai Zetsumei Toshi 2 - Itetsuita Kioku Tachi" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. SCAJ-20172: name: "Final Fantasy XII" region: "NTSC-Unk" @@ -2031,6 +2035,7 @@ SCED-52049: gsHWFixes: preloadFrameData: 1 # Fixes bad textures on Jake. halfPixelOffset: 1 # Fixes double image. + cpuCLUTRender: 1 # Fixes Jake going black in Smellovision. SCED-52051: name: "Official PlayStation 2 Magazine Demo 43" region: "PAL-M5" @@ -2756,6 +2761,8 @@ SCES-50354: vuClampMode: 2 # Fixes water reflection. gameFixes: - EETimingHack # Fixes flickering graphics. + gsHWFixes: + cpuCLUTRender: 1 # Fixes shadows, object and enemy colours, platform transitions. SCES-50360: name: "Twisted Metal - Black" region: "PAL-M5" @@ -3139,6 +3146,7 @@ SCES-51248: roundSprite: 1 # Fix line in the sky. preloadFrameData: 1 # Fixes bad textures on Jake. halfPixelOffset: 1 # Fixes double image. + cpuCLUTRender: 1 # Fixes Jake going black in Smellovision. SCES-51426: name: "Getaway, The" region: "PAL-M5" @@ -6696,6 +6704,7 @@ SCPS-56012: name: "Raw Danger" region: "NTSC-K" gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. autoFlush: 1 # Fixes incorrect blur effect. SCPS-56013: name: "This is Football 2003" @@ -8663,9 +8672,11 @@ SLAJ-25053: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLAJ-25055: name: "Def Jam - Fight for N.Y." region: "NTSC-Unk" @@ -8697,9 +8708,11 @@ SLAJ-25066: vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLAJ-25066" - "SLPM-66108" @@ -8729,6 +8742,7 @@ SLAJ-25075: region: "NTSC-Unk" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLAJ-25075" - "SLPM-66232" @@ -8773,6 +8787,8 @@ SLAJ-25079: SLAJ-25080: name: "Godfather, The" region: "NTSC-Unk" + gsHWFixes: + cpuCLUTRender: 1 # Fixes light occlusion. SLAJ-25081: name: "FIFA World Cup - Germany 2006" region: "NTSC-Unk" @@ -8806,9 +8822,11 @@ SLAJ-25094: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLAJ-25095: name: "Medal of Honor - Vanguard" region: "NTSC-Unk" @@ -8942,6 +8960,8 @@ SLED-52476: SLED-52485: name: "Alias [Demo]" region: "PAL-E" + gsHWFixes: + cpuCLUTRender: 1 # Fixes lights penetrating objects. SLED-52488: name: "Suffering, The [Demo]" region: "PAL-E" @@ -8954,9 +8974,11 @@ SLED-52597: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLED-52875: name: "Sega Superstars [Demo]" region: "PAL-E" @@ -9004,9 +9026,11 @@ SLED-53512: vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLED-53537: name: "187 - Ride or Die [Demo]" region: "PAL-E" @@ -10588,6 +10612,7 @@ SLES-50731: vuClampMode: 2 # White textures. gsHWFixes: halfPixelOffset: 1 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes "Busted" scenes. SLES-50735: name: "Jade Cocoon 2" region: "PAL-E" @@ -11749,6 +11774,8 @@ SLES-51229: SLES-51230: name: "Minority Report" region: "PAL-E" + gsHWFixes: + cpuCLUTRender: 1 # Fixes light bleed through objects. SLES-51232: name: "Virtua Tennis 2" region: "PAL-M4" @@ -11966,9 +11993,13 @@ SLES-51316: SLES-51317: name: "Minority Report" region: "PAL-F" + gsHWFixes: + cpuCLUTRender: 1 # Fixes light bleed through objects. SLES-51318: name: "Minority Report" region: "PAL-G" + gsHWFixes: + cpuCLUTRender: 1 # Fixes light bleed through objects. SLES-51322: name: "Robotech Battlecry" region: "PAL-M5" @@ -12879,9 +12910,13 @@ SLES-51820: SLES-51821: name: "Alias" region: "PAL-M5" + gsHWFixes: + cpuCLUTRender: 1 # Fixes lights penetrating objects. SLES-51822: name: "Alias" region: "PAL-I" + gsHWFixes: + cpuCLUTRender: 1 # Fixes lights penetrating objects. SLES-51823: name: "Hunter - The Reckoning Wayward" region: "PAL-M3" @@ -14514,9 +14549,11 @@ SLES-52584: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLES-52585: name: "Burnout 3 - Takedown" region: "PAL-F-G-I" @@ -14524,9 +14561,11 @@ SLES-52585: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLES-52587: name: "Army Men - Sarge's War" region: "PAL-M5" @@ -16209,6 +16248,8 @@ SLES-53350: compat: 5 roundModes: vuRoundMode: 0 # Prevents only backgrounds from appearing in Sonic R's multiplayer modes. + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colour in Sonic Fighters. memcardFilters: # Vectorman unlocks by having a Mega Collection or Heroes save. - "SLES-53350" - "SLES-52998" @@ -16620,9 +16661,11 @@ SLES-53506: vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLES-53506" - "SLES-53507" @@ -16637,9 +16680,11 @@ SLES-53507: vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLES-53506" - "SLES-53507" @@ -16839,12 +16884,14 @@ SLES-53556: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes some bad textures. + cpuCLUTRender: 1 # Fixes the rest of the bad textures. SLES-53557: name: "Need for Speed - Most Wanted" region: "PAL-E" compat: 5 gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: # Reads Underground 2 save for extra money. - "SLES-53557" - "SLES-53558" @@ -16856,6 +16903,7 @@ SLES-53558: region: "PAL-M8" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLES-53557" - "SLES-53558" @@ -16867,6 +16915,7 @@ SLES-53559: region: "PAL-M3" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLES-53557" - "SLES-53558" @@ -16992,6 +17041,7 @@ SLES-53616: cpuSpriteRenderBW: 1 # Fixes textures. preloadFrameData: 1 # Fixes static text screens. roundSprite: 1 # Fixes lines in some post-effects. + cpuCLUTRender: 1 # Fixes light occlusion. SLES-53617: name: "True Crime - New York City" region: "PAL-G" @@ -17003,6 +17053,7 @@ SLES-53617: cpuSpriteRenderBW: 1 # Fixes textures. preloadFrameData: 1 # Fixes static text screens. roundSprite: 1 # Fixes lines in some post-effects. + cpuCLUTRender: 1 # Fixes light occlusion. SLES-53618: name: "True Crime - New York City" region: "PAL-S" @@ -17014,6 +17065,7 @@ SLES-53618: cpuSpriteRenderBW: 1 # Fixes textures. preloadFrameData: 1 # Fixes static text screens. roundSprite: 1 # Fixes lines in some post-effects. + cpuCLUTRender: 1 # Fixes light occlusion. SLES-53621: name: "Wallace & Gromit - The Curse of the Were-Rabbit" region: "PAL-M5" @@ -17633,6 +17685,7 @@ SLES-53857: region: "PAL-M3" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLES-53557" - "SLES-53558" @@ -17861,6 +17914,8 @@ SLES-53966: SLES-53967: name: "Godfather, The" region: "PAL-M6" + gsHWFixes: + cpuCLUTRender: 1 # Fixes light occlusion. SLES-53968: name: "Parrain, Le" region: "PAL-F" @@ -18025,6 +18080,7 @@ SLES-54027: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes some bad textures. + cpuCLUTRender: 1 # Fixes the rest of the bad textures. SLES-54030: name: "Black" region: "PAL-E" @@ -19328,6 +19384,8 @@ SLES-54586: SLES-54587: name: "Raw Danger" region: "PAL-E" + gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. SLES-54588: name: "Brunswick Pro Bowling" region: "PAL-E" @@ -19412,9 +19470,11 @@ SLES-54627: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLES-54628: name: "Skate Attack [Promo]" region: "PAL-E" @@ -19581,9 +19641,11 @@ SLES-54681: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLES-54683: name: "Medal of Honor - Vanguard" region: "PAL-M9" @@ -20377,6 +20439,9 @@ SLES-54991: SLES-54992: name: "PDC World Championship Darts 2008" region: "PAL-M6" + gsHWFixes: + autoFlush: 1 # Fixes lights not appearing. + cpuCLUTRender: 1 # Fixes lights going through darts players. SLES-54994: name: "Pippa Funnell - Ranch Rescue" region: "PAL-M11" @@ -22677,9 +22742,11 @@ SLKA-25206: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLKA-25207: name: "Sakura Taisen V - Episode 0 - Samurai Girl of Wild" region: "NTSC-K" @@ -22941,9 +23008,11 @@ SLKA-25304: vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLKA-25307: name: "Dragon Ball Z Sparking" region: "NTSC-K" @@ -23031,6 +23100,7 @@ SLKA-25334: region: "NTSC-K" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLKA-25335: name: "Shadow the Hedgehog" region: "NTSC-K" @@ -23043,6 +23113,7 @@ SLKA-25341: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes some bad textures. + cpuCLUTRender: 1 # Fixes the rest of the bad textures. SLKA-25342: name: "Ryu ga Gotoku" region: "NTSC-K" @@ -23224,9 +23295,11 @@ SLPM-55004: vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLPM-55005: name: "Mana Khemia 2 - Ochita Gakuen to Renkinjutsushi Tachi" region: "NTSC-J" @@ -23261,9 +23334,11 @@ SLPM-55036: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLPM-55039: name: "Soukoku no Kusabi - Hiiro no Kakera 3 [Limited Edition]" region: "NTSC-J" @@ -23754,6 +23829,8 @@ SLPM-60138: vuClampMode: 2 # Fixes water reflection. gameFixes: - EETimingHack # Fixes flickering graphics. + gsHWFixes: + cpuCLUTRender: 1 # Fixes shadows, object and enemy colours, platform transitions. SLPM-60167: name: "Zero [Trial]" region: "NTSC-J" @@ -23803,9 +23880,11 @@ SLPM-60246: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLPM-60251: name: "Devil May Cry 3 [Trial Version]" region: "NTSC-J" @@ -23817,6 +23896,8 @@ SLPM-60251: SLPM-60254: name: "Zettai Zetsumei Toshi 2 - Itetsuita Kioku-tachi [Trial A]" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. SLPM-60256: name: "Dengeki D73 demo" region: "NTSC-J" @@ -23863,6 +23944,8 @@ SLPM-60272: SLPM-60273: name: "Zettai Zetsumei Toshi 2 - Itetsuita Kioku-tachi [Trial B]" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. SLPM-60274: name: "Full House Kiss 2 [Trial]" region: "NTSC-J" @@ -23913,6 +23996,8 @@ SLPM-61039: SLPM-61046: name: "Dennou Senki - Virtual-On Marz [Trial]" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colours. SLPM-61051: name: "Dengeki PS2 D61" region: "NTSC-J" @@ -25421,6 +25506,8 @@ SLPM-62547: name: "Sega Ages 2500 Series Vol.16 - Virtua Fighter 2" region: "NTSC-J" compat: 5 + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colours. SLPM-62548: name: "Heisei Bakutoden [SuperLite 2000 Series]" region: "NTSC-J" @@ -25601,6 +25688,8 @@ SLPM-62606: name: "Sega Ages 2500 Series Vol.19 - Fighting Vipers" region: "NTSC-J" compat: 5 + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colours. SLPM-62607: name: "Shikigami no Shiro III [Taito The Best]" region: "NTSC-J" @@ -25834,6 +25923,8 @@ SLPM-62686: SLPM-62687: name: "Sega Ages 2500 Series Vol.24 - Last Bronx" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colours. SLPM-62689: name: "Langrisser III" region: "NTSC-J" @@ -25881,6 +25972,8 @@ SLPM-62703: name: "Sega Rally Championship '95" region: "NTSC-J" compat: 5 + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colours. SLPM-62704: name: "Oretachi Geasen Zoku Sono Vol.10 - Quarth" region: "NTSC-J" @@ -27188,6 +27281,8 @@ SLPM-65302: SLPM-65303: name: "Dennou Senki - Virtual-On Marz" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colours. SLPM-65305: name: "Genso Suikoden 3" region: "NTSC-J" @@ -28502,9 +28597,11 @@ SLPM-65719: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLPM-65720: name: "Shin Sangoku Musou 2 Mushoden [Koei the Best]" region: "NTSC-J" @@ -28934,7 +29031,7 @@ SLPM-65843: name: "120 Yen no Haru - 120 Yen Stories" region: "NTSC-J" gsHWFixes: - pointListPalette: 1 + cpuCLUTRender: 1 # Fixes CLUT generation. SLPM-65844: name: "Air [Best]" region: "NTSC-J" @@ -29312,9 +29409,11 @@ SLPM-65958: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLPM-65959: name: "Standard Daisenryaku - Ushinawareta Shouri" region: "NTSC-J" @@ -29437,6 +29536,7 @@ SLPM-65995: gsHWFixes: preloadFrameData: 1 # Fixes bad textures on Jake. halfPixelOffset: 1 # Fixes double image. + cpuCLUTRender: 1 # Fixes Jake going black in Smellovision. SLPM-65996: name: "Hametsu no Mars [Limited Edition]" region: "NTSC-J" @@ -29702,6 +29802,8 @@ SLPM-66074: compat: 5 roundModes: vuRoundMode: 0 # Prevents only backgrounds from appearing in Sonic R's multiplayer modes. + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colour in Sonic Fighters. memcardFilters: - "SLPM-66074" - "SLPM-65758" @@ -29827,9 +29929,11 @@ SLPM-66108: vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLAJ-25066" - "SLPM-66108" @@ -30290,6 +30394,7 @@ SLPM-66232: region: "NTSC-J" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLAJ-25075" - "SLPM-66232" @@ -31161,6 +31266,7 @@ SLPM-66473: cpuSpriteRenderBW: 1 # Fixes textures. preloadFrameData: 1 # Fixes static text screens. roundSprite: 1 # Fixes lines in some post-effects. + cpuCLUTRender: 1 # Fixes light occlusion. SLPM-66474: name: "Odin Sphere" region: "NTSC-J" @@ -31470,6 +31576,7 @@ SLPM-66562: region: "NTSC-J" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLAJ-25075" - "SLPM-66232" @@ -31503,6 +31610,7 @@ SLPM-66567: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes some bad textures. + cpuCLUTRender: 1 # Fixes the rest of the bad textures. SLPM-66568: name: "Brothers In Arms - Road to Hill 30 [Ubisoft Best]" region: "NTSC-J" @@ -31802,9 +31910,11 @@ SLPM-66652: vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLAJ-25066" - "SLPM-66108" @@ -32053,6 +32163,8 @@ SLPM-66709: SLPM-66710: name: "Godfather, The" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 1 # Fixes light occlusion. SLPM-66712: name: "Rozen Maiden - Geppetto Garden [Limited Edition]" region: "NTSC-J" @@ -32169,9 +32281,11 @@ SLPM-66739: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLPM-66740: name: "Sentou Kokka Kai - Legend [DX Pack]" region: "NTSC-J" @@ -32884,9 +32998,11 @@ SLPM-66962: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLPM-66963: name: "Medal of Honor - Frontline [EA-SY! 1980]" region: "NTSC-J" @@ -32900,6 +33016,8 @@ SLPM-66965: SLPM-66966: name: "Godfather, The [EA-SY! 1980]" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 1 # Fixes light occlusion. SLPM-66967: name: "Aria - The Natural - Tooi Yume no Mirage [Alchemist Best Collection]" region: "NTSC-J" @@ -33148,6 +33266,7 @@ SLPM-67527: vuClampMode: 2 # White textures. gsHWFixes: halfPixelOffset: 1 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes "Busted" scenes. SLPM-67528: name: "Hajime no Ippo - Victorious Boxers [Championship Edition]" region: "NTSC-K" @@ -33438,6 +33557,7 @@ SLPM-74243: cpuSpriteRenderBW: 1 # Fixes textures. preloadFrameData: 1 # Fixes static text screens. roundSprite: 1 # Fixes lines in some post-effects. + cpuCLUTRender: 1 # Fixes light occlusion. SLPM-74244: name: "Phantasy Star Universe [PlayStation 2 The Best]" region: "NTSC-J" @@ -33587,6 +33707,8 @@ SLPM-74420: SLPM-74421: name: "Dennou Senki - Virtual-On Marz [PlayStation 2 The Best]" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colours. SLPS-20001: name: "Ridge Racer V" region: "NTSC-J" @@ -35027,6 +35149,8 @@ SLPS-25033: vuClampMode: 2 # Fixes water reflection. gameFixes: - EETimingHack # Fixes flickering graphics. + gsHWFixes: + cpuCLUTRender: 1 # Fixes shadows, object and enemy colours, platform transitions. SLPS-25034: name: "Flower, Sun and Rain" region: "NTSC-J" @@ -36356,6 +36480,7 @@ SLPS-25418: alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. texturePreloading: 1 # Performs better than full. + cpuCLUTRender: 1 # Fixes sun occlusion. patches: 86089F31: content: |- @@ -37003,6 +37128,8 @@ SLPS-25606: name: "Zettai Zetsumei Toshi 2 - Itetsuita Kioutachi" region: "NTSC-J" compat: 5 + gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. SLPS-25607: name: "Makai Senki Disgaea 2 [Limited Edition]" region: "NTSC-J" @@ -37913,6 +38040,8 @@ SLPS-25850: SLPS-25851: name: "Zettai Zetsumei Toshi 2 - Itetsuita Kioku Tachi [Irem Collection]" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. SLPS-25852: name: "Sanyo Pachinko Paradise 13 [Irem Collection]" region: "NTSC-J" @@ -38407,6 +38536,7 @@ SLPS-73218: alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. texturePreloading: 1 # Performs better than full. + cpuCLUTRender: 1 # Fixes sun occlusion. SLPS-73219: name: "Tales of Destiny 2 [PlayStation 2 The Best]" region: "NTSC-J" @@ -38707,6 +38837,8 @@ SLPS-73404: vuClampMode: 2 # Fixes water reflection. gameFixes: - EETimingHack # Fixes flickering graphics. + gsHWFixes: + cpuCLUTRender: 1 # Fixes shadows, object and enemy colours, platform transitions. SLPS-73405: name: "Zero [PlayStation 2 The Best]" region: "NTSC-J" @@ -39324,6 +39456,8 @@ SLUS-20151: vuClampMode: 2 # Fixes water reflection. gameFixes: - EETimingHack # Fixes flickering graphics. + gsHWFixes: + cpuCLUTRender: 1 # Fixes shadows, object and enemy colours, platform transitions. SLUS-20152: name: "Ace Combat 04 - Shattered Skies" region: "NTSC-U" @@ -40097,6 +40231,8 @@ SLUS-20331: name: "Minority Report - Everybody Runs" region: "NTSC-U" compat: 5 + gsHWFixes: + cpuCLUTRender: 1 # Fixes light bleed through objects. SLUS-20332: name: "NCAA March Madness 2002" region: "NTSC-U" @@ -40220,6 +40356,7 @@ SLUS-20362: vuClampMode: 2 # White textures. gsHWFixes: halfPixelOffset: 1 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes "Busted" scenes. SLUS-20363: name: "Sled Storm" region: "NTSC-U" @@ -41677,6 +41814,8 @@ SLUS-20673: name: "Alias" region: "NTSC-U" compat: 5 + gsHWFixes: + cpuCLUTRender: 1 # Fixes lights penetrating objects. SLUS-20674: name: "Cyber Troopers - Virtual-On Marz" region: "NTSC-U" @@ -42472,6 +42611,7 @@ SLUS-20851: alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. texturePreloading: 1 # Performs better than full. + cpuCLUTRender: 1 # Fixes sun occlusion. patches: 39B574F0: content: |- @@ -43358,7 +43498,8 @@ SLUS-21018: vuClampMode: 3 # Fixes minor SPS on characters. gsHWFixes: preloadFrameData: 1 # Fixes bad textures on Jake. - halfPixelOffset: 1 # Fixes double image. + halfPixelOffset: 1 # Fixes double image.gsHWFixes: + cpuCLUTRender: 1 # Fixes Jake going black in Smellovision. SLUS-21019: name: "Technic Beat" region: "NTSC-U" @@ -43528,9 +43669,11 @@ SLUS-21050: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLUS-21051: name: "FIFA 2005" region: "NTSC-U" @@ -43783,6 +43926,7 @@ SLUS-21106: cpuSpriteRenderBW: 1 # Fixes textures. preloadFrameData: 1 # Fixes static text screens. roundSprite: 1 # Fixes lines in some post-effects. + cpuCLUTRender: 1 # Fixes light occlusion. SLUS-21107: name: "X-Men - The Official Game" region: "NTSC-U" @@ -44478,9 +44622,11 @@ SLUS-21242: vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: # Reads Burnout 3 and NFL 06 saves for unlockables. - "SLUS-21242" - "SLUS-21050" @@ -44631,6 +44777,7 @@ SLUS-21267: compat: 5 gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLUS-21267" - "SLUS-21351" @@ -44665,6 +44812,7 @@ SLUS-21271: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes some bad textures. + cpuCLUTRender: 1 # Fixes the rest of the bad textures. SLUS-21272: name: "Super Monkey Ball Adventure" region: "NTSC-U" @@ -45098,6 +45246,7 @@ SLUS-21351: compat: 5 gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLUS-21267" - "SLUS-21351" @@ -45314,6 +45463,8 @@ SLUS-21385: name: "Godfather, The" region: "NTSC-U" compat: 5 + gsHWFixes: + cpuCLUTRender: 1 # Fixes light occlusion. SLUS-21386: name: "Tales of the Abyss" region: "NTSC-U" @@ -45391,6 +45542,7 @@ SLUS-21399: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes some bad textures. + cpuCLUTRender: 1 # Fixes the rest of the bad textures. SLUS-21400: name: "Monster House" region: "NTSC-U" @@ -45422,6 +45574,8 @@ SLUS-21407: compat: 5 clampModes: vuClampMode: 3 # Missing geometry with microVU. + gsHWFixes: + cpuCLUTRender: 1 # Fixes light occlusion. SLUS-21408: name: "FIFA World Cup Germany '06" region: "NTSC-U" @@ -45934,6 +46088,8 @@ SLUS-21501: name: "Raw Danger" region: "NTSC-U" compat: 5 + gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. SLUS-21503: name: "God Hand" region: "NTSC-U" @@ -46214,9 +46370,11 @@ SLUS-21596: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLUS-21597: name: "Medal of Honor - Vanguard" region: "NTSC-U" @@ -47064,6 +47222,9 @@ SLUS-21773: name: "PDC World Championship Darts 2008" region: "NTSC-U" compat: 5 + gsHWFixes: + autoFlush: 1 # Fixes lights not appearing. + cpuCLUTRender: 1 # Fixes lights going through darts players. SLUS-21774: name: "Dynasty Warriors 6" region: "NTSC-U" @@ -47342,6 +47503,8 @@ SLUS-21843: compat: 5 roundModes: vuRoundMode: 0 # Crashes without. + gsHWFixes: + cpuCLUTRender: 1 # Fixes bad colours during play. SLUS-21844: name: "Bolt" region: "NTSC-U" @@ -47811,6 +47974,8 @@ SLUS-28004: vuClampMode: 2 # Fixes water reflection. gameFixes: - EETimingHack # Fixes flickering graphics. + gsHWFixes: + cpuCLUTRender: 1 # Fixes shadows, object and enemy colours, platform transitions. SLUS-28006: name: "Burnout [Trade Demo]" region: "NTSC-U" @@ -48298,9 +48463,11 @@ SLUS-29113: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLUS-29116: name: "WWE SmackDown! vs. RAW [Public Beta Vol.1.0]" region: "NTSC-U" @@ -48404,9 +48571,11 @@ SLUS-29153: vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLUS-29154: name: "NHL '06 [Demo]" region: "NTSC-U" @@ -48415,6 +48584,7 @@ SLUS-29155: region: "NTSC-U" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLUS-29156: name: "Marvel Nemesis - Rise of the Imperfects [Demo]" region: "NTSC-U" @@ -48511,6 +48681,7 @@ SLUS-29185: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes some bad textures. + cpuCLUTRender: 1 # Fixes the rest of the bad textures. SLUS-29188: name: "Steambot Chronicles [Regular Demo]" region: "NTSC-U"