diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 6f50190f5e3b30..65a588186827b1 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -920,6 +920,7 @@ SCAJ-20104: alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. texturePreloading: 1 # Performs better than full. + cpuCLUTRender: 1 # Fixes sun occlusion. SCAJ-20105: name: "Armored Core - Nine breaker" region: "NTSC-Unk" @@ -1095,6 +1096,7 @@ SCAJ-20136: alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. texturePreloading: 1 # Performs better than full. + cpuCLUTRender: 1 # Fixes sun occlusion. SCAJ-20137: name: "Musashiden II - Blademaster" region: "NTSC-Unk" @@ -1275,6 +1277,8 @@ SCAJ-20170: SCAJ-20171: name: "Zettai Zetsumei Toshi 2 - Itetsuita Kioku Tachi" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. SCAJ-20172: name: "Final Fantasy XII" region: "NTSC-Unk" @@ -2022,6 +2026,7 @@ SCED-52049: gsHWFixes: preloadFrameData: 1 # Fixes bad textures on Jake. halfPixelOffset: 1 # Fixes double image. + cpuCLUTRender: 1 # Fixes Jake going black in Smellovision. SCED-52051: name: "Official PlayStation 2 Magazine Demo 43" region: "PAL-M5" @@ -3130,6 +3135,7 @@ SCES-51248: roundSprite: 1 # Fix line in the sky. preloadFrameData: 1 # Fixes bad textures on Jake. halfPixelOffset: 1 # Fixes double image. + cpuCLUTRender: 1 # Fixes Jake going black in Smellovision. SCES-51426: name: "Getaway, The" region: "PAL-M5" @@ -6671,6 +6677,7 @@ SCPS-56012: name: "Raw Danger" region: "NTSC-K" gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. autoFlush: 1 # Fixes incorrect blur effect. SCPS-56013: name: "This is Football 2003" @@ -8634,9 +8641,11 @@ SLAJ-25053: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLAJ-25055: name: "Def Jam - Fight for N.Y." region: "NTSC-Unk" @@ -8668,9 +8677,11 @@ SLAJ-25066: vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLAJ-25066" - "SLPM-66108" @@ -8700,6 +8711,7 @@ SLAJ-25075: region: "NTSC-Unk" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLAJ-25075" - "SLPM-66232" @@ -8777,9 +8789,11 @@ SLAJ-25094: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLAJ-25095: name: "Medal of Honor - Vanguard" region: "NTSC-Unk" @@ -8913,6 +8927,8 @@ SLED-52476: SLED-52485: name: "Alias [Demo]" region: "PAL-E" + gsHWFixes: + cpuCLUTRender: 1 # Fixes lights penetrating objects. SLED-52488: name: "Suffering, The [Demo]" region: "PAL-E" @@ -8925,9 +8941,11 @@ SLED-52597: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLED-52875: name: "Sega Superstars [Demo]" region: "PAL-E" @@ -8975,9 +8993,11 @@ SLED-53512: vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLED-53537: name: "187 - Ride or Die [Demo]" region: "PAL-E" @@ -10559,6 +10579,7 @@ SLES-50731: vuClampMode: 2 # White textures. gsHWFixes: halfPixelOffset: 1 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes "Busted" scenes. SLES-50735: name: "Jade Cocoon 2" region: "PAL-E" @@ -11720,6 +11741,8 @@ SLES-51229: SLES-51230: name: "Minority Report" region: "PAL-E" + gsHWFixes: + cpuCLUTRender: 1 # Fixes light bleed through objects. SLES-51232: name: "Virtua Tennis 2" region: "PAL-M4" @@ -11937,9 +11960,13 @@ SLES-51316: SLES-51317: name: "Minority Report" region: "PAL-F" + gsHWFixes: + cpuCLUTRender: 1 # Fixes light bleed through objects. SLES-51318: name: "Minority Report" region: "PAL-G" + gsHWFixes: + cpuCLUTRender: 1 # Fixes light bleed through objects. SLES-51322: name: "Robotech Battlecry" region: "PAL-M5" @@ -12850,9 +12877,13 @@ SLES-51820: SLES-51821: name: "Alias" region: "PAL-M5" + gsHWFixes: + cpuCLUTRender: 1 # Fixes lights penetrating objects. SLES-51822: name: "Alias" region: "PAL-I" + gsHWFixes: + cpuCLUTRender: 1 # Fixes lights penetrating objects. SLES-51823: name: "Hunter - The Reckoning Wayward" region: "PAL-M3" @@ -14485,9 +14516,11 @@ SLES-52584: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLES-52585: name: "Burnout 3 - Takedown" region: "PAL-F-G-I" @@ -14495,9 +14528,11 @@ SLES-52585: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLES-52587: name: "Army Men - Sarge's War" region: "PAL-M5" @@ -16180,6 +16215,8 @@ SLES-53350: compat: 5 roundModes: vuRoundMode: 0 # Prevents only backgrounds from appearing in Sonic R's multiplayer modes. + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colour in Sonic Fighters. memcardFilters: # Vectorman unlocks by having a Mega Collection or Heroes save. - "SLES-53350" - "SLES-52998" @@ -16591,9 +16628,11 @@ SLES-53506: vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLES-53506" - "SLES-53507" @@ -16608,9 +16647,11 @@ SLES-53507: vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLES-53506" - "SLES-53507" @@ -16810,12 +16851,14 @@ SLES-53556: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes some bad textures. + cpuCLUTRender: 1 # Fixes the rest of the bad textures. SLES-53557: name: "Need for Speed - Most Wanted" region: "PAL-E" compat: 5 gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: # Reads Underground 2 save for extra money. - "SLES-53557" - "SLES-53558" @@ -16827,6 +16870,7 @@ SLES-53558: region: "PAL-M8" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLES-53557" - "SLES-53558" @@ -16838,6 +16882,7 @@ SLES-53559: region: "PAL-M3" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLES-53557" - "SLES-53558" @@ -17604,6 +17649,7 @@ SLES-53857: region: "PAL-M3" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLES-53557" - "SLES-53558" @@ -17996,6 +18042,7 @@ SLES-54027: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes some bad textures. + cpuCLUTRender: 1 # Fixes the rest of the bad textures. SLES-54030: name: "Black" region: "PAL-E" @@ -19294,6 +19341,8 @@ SLES-54586: SLES-54587: name: "Raw Danger" region: "PAL-E" + gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. SLES-54588: name: "Brunswick Pro Bowling" region: "PAL-E" @@ -19378,9 +19427,11 @@ SLES-54627: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLES-54628: name: "Skate Attack [Promo]" region: "PAL-E" @@ -19547,9 +19598,11 @@ SLES-54681: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLES-54683: name: "Medal of Honor - Vanguard" region: "PAL-M9" @@ -20343,6 +20396,9 @@ SLES-54991: SLES-54992: name: "PDC World Championship Darts 2008" region: "PAL-M6" + gsHWFixes: + autoFlush: 1 # Fixes lights not appearing. + cpuCLUTRender: 1 # Fixes lights going through darts players. SLES-54994: name: "Pippa Funnell - Ranch Rescue" region: "PAL-M11" @@ -22643,9 +22699,11 @@ SLKA-25206: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLKA-25207: name: "Sakura Taisen V - Episode 0 - Samurai Girl of Wild" region: "NTSC-K" @@ -22907,9 +22965,11 @@ SLKA-25304: vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLKA-25307: name: "Dragon Ball Z Sparking" region: "NTSC-K" @@ -22997,6 +23057,7 @@ SLKA-25334: region: "NTSC-K" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLKA-25335: name: "Shadow the Hedgehog" region: "NTSC-K" @@ -23009,6 +23070,7 @@ SLKA-25341: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes some bad textures. + cpuCLUTRender: 1 # Fixes the rest of the bad textures. SLKA-25342: name: "Ryu ga Gotoku" region: "NTSC-K" @@ -23190,9 +23252,11 @@ SLPM-55004: vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLPM-55005: name: "Mana Khemia 2 - Ochita Gakuen to Renkinjutsushi Tachi" region: "NTSC-J" @@ -23227,9 +23291,11 @@ SLPM-55036: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLPM-55039: name: "Soukoku no Kusabi - Hiiro no Kakera 3 [Limited Edition]" region: "NTSC-J" @@ -23769,9 +23835,11 @@ SLPM-60246: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLPM-60251: name: "Devil May Cry 3 [Trial Version]" region: "NTSC-J" @@ -23783,6 +23851,8 @@ SLPM-60251: SLPM-60254: name: "Zettai Zetsumei Toshi 2 - Itetsuita Kioku-tachi [Trial A]" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. SLPM-60256: name: "Dengeki D73 demo" region: "NTSC-J" @@ -23829,6 +23899,8 @@ SLPM-60272: SLPM-60273: name: "Zettai Zetsumei Toshi 2 - Itetsuita Kioku-tachi [Trial B]" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. SLPM-60274: name: "Full House Kiss 2 [Trial]" region: "NTSC-J" @@ -23879,6 +23951,8 @@ SLPM-61039: SLPM-61046: name: "Dennou Senki - Virtual-On Marz [Trial]" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colours. SLPM-61051: name: "Dengeki PS2 D61" region: "NTSC-J" @@ -25387,6 +25461,8 @@ SLPM-62547: name: "Sega Ages 2500 Series Vol.16 - Virtua Fighter 2" region: "NTSC-J" compat: 5 + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colours. SLPM-62548: name: "Heisei Bakutoden [SuperLite 2000 Series]" region: "NTSC-J" @@ -25567,6 +25643,8 @@ SLPM-62606: name: "Sega Ages 2500 Series Vol.19 - Fighting Vipers" region: "NTSC-J" compat: 5 + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colours. SLPM-62607: name: "Shikigami no Shiro III [Taito The Best]" region: "NTSC-J" @@ -25800,6 +25878,8 @@ SLPM-62686: SLPM-62687: name: "Sega Ages 2500 Series Vol.24 - Last Bronx" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colours. SLPM-62689: name: "Langrisser III" region: "NTSC-J" @@ -25847,6 +25927,8 @@ SLPM-62703: name: "Sega Rally Championship '95" region: "NTSC-J" compat: 5 + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colours. SLPM-62704: name: "Oretachi Geasen Zoku Sono Vol.10 - Quarth" region: "NTSC-J" @@ -27154,6 +27236,8 @@ SLPM-65302: SLPM-65303: name: "Dennou Senki - Virtual-On Marz" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colours. SLPM-65305: name: "Genso Suikoden 3" region: "NTSC-J" @@ -28468,9 +28552,11 @@ SLPM-65719: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLPM-65720: name: "Shin Sangoku Musou 2 Mushoden [Koei the Best]" region: "NTSC-J" @@ -28900,7 +28986,7 @@ SLPM-65843: name: "120 Yen no Haru - 120 Yen Stories" region: "NTSC-J" gsHWFixes: - pointListPalette: 1 + cpuCLUTRender: 1 # Fixes CLUT generation. SLPM-65844: name: "Air [Best]" region: "NTSC-J" @@ -29278,9 +29364,11 @@ SLPM-65958: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLPM-65959: name: "Standard Daisenryaku - Ushinawareta Shouri" region: "NTSC-J" @@ -29403,6 +29491,7 @@ SLPM-65995: gsHWFixes: preloadFrameData: 1 # Fixes bad textures on Jake. halfPixelOffset: 1 # Fixes double image. + cpuCLUTRender: 1 # Fixes Jake going black in Smellovision. SLPM-65996: name: "Hametsu no Mars [Limited Edition]" region: "NTSC-J" @@ -29668,6 +29757,8 @@ SLPM-66074: compat: 5 roundModes: vuRoundMode: 0 # Prevents only backgrounds from appearing in Sonic R's multiplayer modes. + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colour in Sonic Fighters. memcardFilters: - "SLPM-66074" - "SLPM-65758" @@ -29793,9 +29884,11 @@ SLPM-66108: vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLAJ-25066" - "SLPM-66108" @@ -30256,6 +30349,7 @@ SLPM-66232: region: "NTSC-J" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLAJ-25075" - "SLPM-66232" @@ -31435,6 +31529,7 @@ SLPM-66562: region: "NTSC-J" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLAJ-25075" - "SLPM-66232" @@ -31468,6 +31563,7 @@ SLPM-66567: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes some bad textures. + cpuCLUTRender: 1 # Fixes the rest of the bad textures. SLPM-66568: name: "Brothers In Arms - Road to Hill 30 [Ubisoft Best]" region: "NTSC-J" @@ -31767,9 +31863,11 @@ SLPM-66652: vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLAJ-25066" - "SLPM-66108" @@ -32133,9 +32231,11 @@ SLPM-66739: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLPM-66740: name: "Sentou Kokka Kai - Legend [DX Pack]" region: "NTSC-J" @@ -32848,9 +32948,11 @@ SLPM-66962: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLPM-66963: name: "Medal of Honor - Frontline [EA-SY! 1980]" region: "NTSC-J" @@ -33112,6 +33214,7 @@ SLPM-67527: vuClampMode: 2 # White textures. gsHWFixes: halfPixelOffset: 1 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes "Busted" scenes. SLPM-67528: name: "Hajime no Ippo - Victorious Boxers [Championship Edition]" region: "NTSC-K" @@ -33551,6 +33654,8 @@ SLPM-74420: SLPM-74421: name: "Dennou Senki - Virtual-On Marz [PlayStation 2 The Best]" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 2 # Fixes CLUT colours. SLPS-20001: name: "Ridge Racer V" region: "NTSC-J" @@ -36320,6 +36425,7 @@ SLPS-25418: alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. texturePreloading: 1 # Performs better than full. + cpuCLUTRender: 1 # Fixes sun occlusion. patches: 86089F31: content: |- @@ -36967,6 +37073,8 @@ SLPS-25606: name: "Zettai Zetsumei Toshi 2 - Itetsuita Kioutachi" region: "NTSC-J" compat: 5 + gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. SLPS-25607: name: "Makai Senki Disgaea 2 [Limited Edition]" region: "NTSC-J" @@ -37877,6 +37985,8 @@ SLPS-25850: SLPS-25851: name: "Zettai Zetsumei Toshi 2 - Itetsuita Kioku Tachi [Irem Collection]" region: "NTSC-J" + gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. SLPS-25852: name: "Sanyo Pachinko Paradise 13 [Irem Collection]" region: "NTSC-J" @@ -38371,6 +38481,7 @@ SLPS-73218: alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. texturePreloading: 1 # Performs better than full. + cpuCLUTRender: 1 # Fixes sun occlusion. SLPS-73219: name: "Tales of Destiny 2 [PlayStation 2 The Best]" region: "NTSC-J" @@ -40061,6 +40172,8 @@ SLUS-20331: name: "Minority Report - Everybody Runs" region: "NTSC-U" compat: 5 + gsHWFixes: + cpuCLUTRender: 1 # Fixes light bleed through objects. SLUS-20332: name: "NCAA March Madness 2002" region: "NTSC-U" @@ -40184,6 +40297,7 @@ SLUS-20362: vuClampMode: 2 # White textures. gsHWFixes: halfPixelOffset: 1 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes "Busted" scenes. SLUS-20363: name: "Sled Storm" region: "NTSC-U" @@ -41641,6 +41755,8 @@ SLUS-20673: name: "Alias" region: "NTSC-U" compat: 5 + gsHWFixes: + cpuCLUTRender: 1 # Fixes lights penetrating objects. SLUS-20674: name: "Cyber Troopers - Virtual-On Marz" region: "NTSC-U" @@ -42436,6 +42552,7 @@ SLUS-20851: alignSprite: 1 # Fixes vertical lines. mergeSprite: 1 # Fixes vertical lines. texturePreloading: 1 # Performs better than full. + cpuCLUTRender: 1 # Fixes sun occlusion. patches: 39B574F0: content: |- @@ -43321,7 +43438,8 @@ SLUS-21018: vuClampMode: 3 # Fixes minor SPS on characters. gsHWFixes: preloadFrameData: 1 # Fixes bad textures on Jake. - halfPixelOffset: 1 # Fixes double image. + halfPixelOffset: 1 # Fixes double image.gsHWFixes: + cpuCLUTRender: 1 # Fixes Jake going black in Smellovision. SLUS-21019: name: "Technic Beat" region: "NTSC-U" @@ -43491,9 +43609,11 @@ SLUS-21050: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLUS-21051: name: "FIFA 2005" region: "NTSC-U" @@ -44441,9 +44561,11 @@ SLUS-21242: vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: # Reads Burnout 3 and NFL 06 saves for unlockables. - "SLUS-21242" - "SLUS-21050" @@ -44594,6 +44716,7 @@ SLUS-21267: compat: 5 gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLUS-21267" - "SLUS-21351" @@ -44628,6 +44751,7 @@ SLUS-21271: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes some bad textures. + cpuCLUTRender: 1 # Fixes the rest of the bad textures. SLUS-21272: name: "Super Monkey Ball Adventure" region: "NTSC-U" @@ -45061,6 +45185,7 @@ SLUS-21351: compat: 5 gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). memcardFilters: - "SLUS-21267" - "SLUS-21351" @@ -45354,6 +45479,7 @@ SLUS-21399: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes some bad textures. + cpuCLUTRender: 1 # Fixes the rest of the bad textures. SLUS-21400: name: "Monster House" region: "NTSC-U" @@ -45897,6 +46023,8 @@ SLUS-21501: name: "Raw Danger" region: "NTSC-U" compat: 5 + gsHWFixes: + cpuCLUTRender: 1 # Fixes some shading/shadows. SLUS-21503: name: "God Hand" region: "NTSC-U" @@ -46177,9 +46305,11 @@ SLUS-21596: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLUS-21597: name: "Medal of Honor - Vanguard" region: "NTSC-U" @@ -47027,6 +47157,9 @@ SLUS-21773: name: "PDC World Championship Darts 2008" region: "NTSC-U" compat: 5 + gsHWFixes: + autoFlush: 1 # Fixes lights not appearing. + cpuCLUTRender: 1 # Fixes lights going through darts players. SLUS-21774: name: "Dynasty Warriors 6" region: "NTSC-U" @@ -48261,9 +48394,11 @@ SLUS-29113: vuClampMode: 3 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLUS-29116: name: "WWE SmackDown! vs. RAW [Public Beta Vol.1.0]" region: "NTSC-U" @@ -48367,9 +48502,11 @@ SLUS-29153: vuClampMode: 0 # Fixes buggy lighting in the garage. gsHWFixes: halfPixelOffset: 2 # Fixes depth lines. - autoFlush: 1 # Fixes blur. + autoFlush: 1 # Fixes blur and obscures sun behind objects. + preloadFrameData: 1 # Makes sun appear. mipmap: 2 # Fixes over sharpening. trilinearFiltering: 1 # Smoothes out mipmapping. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLUS-29154: name: "NHL '06 [Demo]" region: "NTSC-U" @@ -48378,6 +48515,7 @@ SLUS-29155: region: "NTSC-U" gsHWFixes: halfPixelOffset: 2 # Fixes blurriness. + cpuCLUTRender: 1 # Fixes sun penetrating bridges (along with HPO special). SLUS-29156: name: "Marvel Nemesis - Rise of the Imperfects [Demo]" region: "NTSC-U" @@ -48474,6 +48612,7 @@ SLUS-29185: - BlitInternalFPSHack # Fixes internal FPS detection. gsHWFixes: cpuSpriteRenderBW: 2 # Fixes some bad textures. + cpuCLUTRender: 1 # Fixes the rest of the bad textures. SLUS-29188: name: "Steambot Chronicles [Regular Demo]" region: "NTSC-U"