Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Peers must transmit the stream even if the player is not connected #46

Open
vicente-gonzalez-ruiz opened this issue Jan 21, 2019 · 0 comments

Comments

@vicente-gonzalez-ruiz
Copy link
Member

At this moment, when a peer is run, it waits for the player before starting the transmission of chunks. It is preferable that peers start receiving and transmitting chunks as soon as they are instantiated.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant