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On the server side, this event would coincide with the server shutdown event (just like how the load world event coincides with the server startup event), but on the client, this event would coincide with closing a singleplayer world or disconnecting from a server.
The text was updated successfully, but these errors were encountered:
On the server side, this event would coincide with the server shutdown event (just like how the load world event coincides with the server startup event), but on the client, this event would coincide with closing a singleplayer world or disconnecting from a server.
The text was updated successfully, but these errors were encountered: