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Issue - Wreckfest installation #19
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Hi,
It builds on the other images available in this repo. They aren't pushed to docker hub as they are too large and too frequently changing to be worth it so you need to build them yourself. The included build.sh script should sort out the build order
That said, wreckfest appears to have broken with a recent update. The game doesn't seem to work in wine anymore.
…On September 23, 2020 5:55:08 AM GMT+10:00, Zumi ***@***.***> wrote:
Hello!
Installing Wreckfest gives a ton of errors:
Package iproute2 is not available
Package unzip is not available
Package lib32gcc1 is not available
and
pull access denied for base, repository does not exist or may require
'docker login'
pull access denied for steamcmd, repository does not exist or may
require 'docker login'
pull access denied for wine, repository does not exist or may require
'docker login'
OS: Azure Ubuntu image version 18.04
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#19
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After that update, I had to change
to
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Hi, I have the same issue as you have @propstg. I did try your change but without any luck. Still the same error:
Any chance to get Wreckfest running on Linux through this docker? |
Hmm, is your Wreckfest server up to date through Steam, @DanielLeushuis? If so, I'm not sure what else it might be. I'm running it on a Linode instance and it works with server/Wreckfest.exe and fails with Wreckfest.exe, for me. The same change did help someone get their Wreckfest server working in wine again, when I suggested the change to them on the Wreckfest discord server.
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@propstg Thanks for responding. Yeah I did a clean install together with a clean SteamCMD, it is up to date. But in the logs you are showing it fails for you aswell right? EDIT: Ah... it succeeds with server/ and it fails without. Good question... I do however run it with
From the root folder. How do you run it? With
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@DanielLeushuis Ah, yeah. I guess I've never used I do have some other changes on my fork that I thought were unrelated. I'll try with a clean copy of this repo on a fresh Linode and see if anything else needs to be done in addition to adding EDIT: Okay, just finished setting everything up on a fresh Linode. It failed (expectedly) with this repo's master branch, and worked after changing start-wreckfest.sh to use the binary in It did fail initially after I made the change, but only because I forgot to rebuild the wreckfest image after making the change (my other changes were to an existing container, so I missed this step when creating a completely new one), so I just wanted to double check that you ran |
I've just merged @propstg 's PR #20 , which as far as I can tell fixes the problem ... I can see the server in the Steam LAN server browser again, but since I'm booted in to linux right now I can't test joining from the wreckfest game client. @kimizumi1 @DanielLeushuis can you confirm if you were able to get it working after this PR was merged? |
Sorry for my late response. The docker logs do show "Server connected to Steam." now! I can't validate it myself because I don't have the game but I will ask someone to check it out. |
Hello friends, I've reverted the change made in PR #20 that fixed this problem, as Wreckfest dedicated server no longer has a It's been most of a year, so I'm going to close this issue... but... if it does come back, please re-open and let me know! :) |
Hello!
Installing Wreckfest gives a ton of errors:
Package iproute2 is not available
Package unzip is not available
Package lib32gcc1 is not available
and
pull access denied for base, repository does not exist or may require 'docker login'
pull access denied for steamcmd, repository does not exist or may require 'docker login'
pull access denied for wine, repository does not exist or may require 'docker login'
OS: Azure Ubuntu image version 18.04
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