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Interesting Problem. The current code does not support this texture(UV) function. Suppose you want to render the textured meshed with blender. You need to add the uv part ( you can copy from a previous textured smpl, like the officially provided one). Otherwise, you can modify the saved ply with additional uv for other rendering engines. mGPT/render/blender/meshes.py
Hi,
does anyone know how to add image textures to the generated meshes?
Instead of having the mesh alone (screenshot taken from demo video) I would like to add different textures to generate more realistic videos.
I tried out loading image texture like e.g. the one here, but it does not fit.
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