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BetonQuest Objectives

Nutty101 edited this page Jan 20, 2017 · 1 revision

np-bountychanged

Description:
Fires when a users bounty changes and is equal to or greater than the value provided.
Usage:
np-bountychanged 500 -- Will start the objective when the user obtains a bounty of 500 or greater.


np-npcspotted

Description:
Completes when any of the NPCs in the list of ID's spots the player.
Usage:
np-npcspotted 10 11 12 -- Fires when NPC 10 - 12 spot the player.


np-statuschanged

Description:
Completes when the user obtains the provided status. Values are WANTED, ESCAPED, ARRESTED, JAILED, FREE
Usage:
np-statuschanged FREE -- When the user becomes a free person again, the objective will fire off.


General Information

Command References:

Tutorials:

Placeholders:

Worldguard Flags:

BetonQuest Integration:

Leader Heads Support:

API Classes & Methods

Database Tables:

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