diff --git a/code/_onclick/hud/_defines.dm b/code/_onclick/hud/_defines.dm index 5ac7ac42bd0..e429fa65532 100644 --- a/code/_onclick/hud/_defines.dm +++ b/code/_onclick/hud/_defines.dm @@ -57,7 +57,7 @@ #define ui_attack_selector "RIGHT-2:27,BOTTOM+2:9" #define ui_zonesel "RIGHT-1:28,BOTTOM:5" #define ui_acti_alt "RIGHT-1:28,BOTTOM:5" //alternative intent switcher for when the interface is hidden -#define ui_stamina "RIGHT-3:24,BOTTOM+1:5" +#define ui_stamina "RIGHT-2:24,BOTTOM:8" #define ui_borg_pull "RIGHT-3:24,BOTTOM+1:7" #define ui_borg_module "RIGHT-2:26,BOTTOM+1:7" diff --git a/code/_onclick/hud/screen/screen_stamina.dm b/code/_onclick/hud/screen/screen_stamina.dm index 09051b8c74b..c89402bea4b 100644 --- a/code/_onclick/hud/screen/screen_stamina.dm +++ b/code/_onclick/hud/screen/screen_stamina.dm @@ -5,3 +5,4 @@ invisibility = INVISIBILITY_MAXIMUM screen_loc = ui_stamina requires_ui_style = FALSE + layer = HUD_BASE_LAYER + 0.1 // needs to layer over the movement intent element