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SystemsResponseSystemsInner.md

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SystemsResponseSystemsInner

Properties

Name Type Description Notes
SystemId int32 The Enlighten ID of the system.
SystemName string The name of the system. Even if the system owner has indicated their site is anonymous for public lists, the actual system name is returned here for identification purposes.
SystemPublicName string The display name of the system. Use this when displaying the system name on a public list or view.
Reference Pointer to string If the calling user belongs to a company and that company has provided its own identifiers for a system, that ID is included here. Otherwise, this attribute is not returned. [optional]
OtherReferences Pointer to []string If any other companies have provided their own identifiers for a system, those identifiers are included here. Otherwise, this attribute is not returned. [optional]
Country string The two-letter code for the country where the system is located. See ISO_3166-1_alpha-2 for reference.
State string The two-letter code for the state where the system is located. See ISO_3166-2 for reference.
City string The name of the city where the system is located.
PostalCode string The postal code where the system is located.
Timezone string The timezone of the system.
ConnectionType ConnectionType
Status string The current status of the system. You can find this and more in the `meta` property.
Meta Meta

Methods

NewSystemsResponseSystemsInner

func NewSystemsResponseSystemsInner(systemId int32, systemName string, systemPublicName string, country string, state string, city string, postalCode string, timezone string, connectionType ConnectionType, status string, meta Meta, ) *SystemsResponseSystemsInner

NewSystemsResponseSystemsInner instantiates a new SystemsResponseSystemsInner object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewSystemsResponseSystemsInnerWithDefaults

func NewSystemsResponseSystemsInnerWithDefaults() *SystemsResponseSystemsInner

NewSystemsResponseSystemsInnerWithDefaults instantiates a new SystemsResponseSystemsInner object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetSystemId

func (o *SystemsResponseSystemsInner) GetSystemId() int32

GetSystemId returns the SystemId field if non-nil, zero value otherwise.

GetSystemIdOk

func (o *SystemsResponseSystemsInner) GetSystemIdOk() (*int32, bool)

GetSystemIdOk returns a tuple with the SystemId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSystemId

func (o *SystemsResponseSystemsInner) SetSystemId(v int32)

SetSystemId sets SystemId field to given value.

GetSystemName

func (o *SystemsResponseSystemsInner) GetSystemName() string

GetSystemName returns the SystemName field if non-nil, zero value otherwise.

GetSystemNameOk

func (o *SystemsResponseSystemsInner) GetSystemNameOk() (*string, bool)

GetSystemNameOk returns a tuple with the SystemName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSystemName

func (o *SystemsResponseSystemsInner) SetSystemName(v string)

SetSystemName sets SystemName field to given value.

GetSystemPublicName

func (o *SystemsResponseSystemsInner) GetSystemPublicName() string

GetSystemPublicName returns the SystemPublicName field if non-nil, zero value otherwise.

GetSystemPublicNameOk

func (o *SystemsResponseSystemsInner) GetSystemPublicNameOk() (*string, bool)

GetSystemPublicNameOk returns a tuple with the SystemPublicName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSystemPublicName

func (o *SystemsResponseSystemsInner) SetSystemPublicName(v string)

SetSystemPublicName sets SystemPublicName field to given value.

GetReference

func (o *SystemsResponseSystemsInner) GetReference() string

GetReference returns the Reference field if non-nil, zero value otherwise.

GetReferenceOk

func (o *SystemsResponseSystemsInner) GetReferenceOk() (*string, bool)

GetReferenceOk returns a tuple with the Reference field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetReference

func (o *SystemsResponseSystemsInner) SetReference(v string)

SetReference sets Reference field to given value.

HasReference

func (o *SystemsResponseSystemsInner) HasReference() bool

HasReference returns a boolean if a field has been set.

GetOtherReferences

func (o *SystemsResponseSystemsInner) GetOtherReferences() []string

GetOtherReferences returns the OtherReferences field if non-nil, zero value otherwise.

GetOtherReferencesOk

func (o *SystemsResponseSystemsInner) GetOtherReferencesOk() (*[]string, bool)

GetOtherReferencesOk returns a tuple with the OtherReferences field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetOtherReferences

func (o *SystemsResponseSystemsInner) SetOtherReferences(v []string)

SetOtherReferences sets OtherReferences field to given value.

HasOtherReferences

func (o *SystemsResponseSystemsInner) HasOtherReferences() bool

HasOtherReferences returns a boolean if a field has been set.

GetCountry

func (o *SystemsResponseSystemsInner) GetCountry() string

GetCountry returns the Country field if non-nil, zero value otherwise.

GetCountryOk

func (o *SystemsResponseSystemsInner) GetCountryOk() (*string, bool)

GetCountryOk returns a tuple with the Country field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCountry

func (o *SystemsResponseSystemsInner) SetCountry(v string)

SetCountry sets Country field to given value.

GetState

func (o *SystemsResponseSystemsInner) GetState() string

GetState returns the State field if non-nil, zero value otherwise.

GetStateOk

func (o *SystemsResponseSystemsInner) GetStateOk() (*string, bool)

GetStateOk returns a tuple with the State field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetState

func (o *SystemsResponseSystemsInner) SetState(v string)

SetState sets State field to given value.

GetCity

func (o *SystemsResponseSystemsInner) GetCity() string

GetCity returns the City field if non-nil, zero value otherwise.

GetCityOk

func (o *SystemsResponseSystemsInner) GetCityOk() (*string, bool)

GetCityOk returns a tuple with the City field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCity

func (o *SystemsResponseSystemsInner) SetCity(v string)

SetCity sets City field to given value.

GetPostalCode

func (o *SystemsResponseSystemsInner) GetPostalCode() string

GetPostalCode returns the PostalCode field if non-nil, zero value otherwise.

GetPostalCodeOk

func (o *SystemsResponseSystemsInner) GetPostalCodeOk() (*string, bool)

GetPostalCodeOk returns a tuple with the PostalCode field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetPostalCode

func (o *SystemsResponseSystemsInner) SetPostalCode(v string)

SetPostalCode sets PostalCode field to given value.

GetTimezone

func (o *SystemsResponseSystemsInner) GetTimezone() string

GetTimezone returns the Timezone field if non-nil, zero value otherwise.

GetTimezoneOk

func (o *SystemsResponseSystemsInner) GetTimezoneOk() (*string, bool)

GetTimezoneOk returns a tuple with the Timezone field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetTimezone

func (o *SystemsResponseSystemsInner) SetTimezone(v string)

SetTimezone sets Timezone field to given value.

GetConnectionType

func (o *SystemsResponseSystemsInner) GetConnectionType() ConnectionType

GetConnectionType returns the ConnectionType field if non-nil, zero value otherwise.

GetConnectionTypeOk

func (o *SystemsResponseSystemsInner) GetConnectionTypeOk() (*ConnectionType, bool)

GetConnectionTypeOk returns a tuple with the ConnectionType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetConnectionType

func (o *SystemsResponseSystemsInner) SetConnectionType(v ConnectionType)

SetConnectionType sets ConnectionType field to given value.

GetStatus

func (o *SystemsResponseSystemsInner) GetStatus() string

GetStatus returns the Status field if non-nil, zero value otherwise.

GetStatusOk

func (o *SystemsResponseSystemsInner) GetStatusOk() (*string, bool)

GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetStatus

func (o *SystemsResponseSystemsInner) SetStatus(v string)

SetStatus sets Status field to given value.

GetMeta

func (o *SystemsResponseSystemsInner) GetMeta() Meta

GetMeta returns the Meta field if non-nil, zero value otherwise.

GetMetaOk

func (o *SystemsResponseSystemsInner) GetMetaOk() (*Meta, bool)

GetMetaOk returns a tuple with the Meta field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetMeta

func (o *SystemsResponseSystemsInner) SetMeta(v Meta)

SetMeta sets Meta field to given value.

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