Name | Type | Description | Notes |
---|---|---|---|
SystemId | int32 | The identifier of the system. | |
Envoys | []EnvoysResponseEnvoysInner | A list of active Envoys on this system. |
func NewEnvoysResponse(systemId int32, envoys []EnvoysResponseEnvoysInner, ) *EnvoysResponse
NewEnvoysResponse instantiates a new EnvoysResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewEnvoysResponseWithDefaults() *EnvoysResponse
NewEnvoysResponseWithDefaults instantiates a new EnvoysResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *EnvoysResponse) GetSystemId() int32
GetSystemId returns the SystemId field if non-nil, zero value otherwise.
func (o *EnvoysResponse) GetSystemIdOk() (*int32, bool)
GetSystemIdOk returns a tuple with the SystemId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *EnvoysResponse) SetSystemId(v int32)
SetSystemId sets SystemId field to given value.
func (o *EnvoysResponse) GetEnvoys() []EnvoysResponseEnvoysInner
GetEnvoys returns the Envoys field if non-nil, zero value otherwise.
func (o *EnvoysResponse) GetEnvoysOk() (*[]EnvoysResponseEnvoysInner, bool)
GetEnvoysOk returns a tuple with the Envoys field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *EnvoysResponse) SetEnvoys(v []EnvoysResponseEnvoysInner)
SetEnvoys sets Envoys field to given value.