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🌊 Atlantis: Fire Beneath Water

🔱 Original Map Feature

  • Start Lobby
  • Start Room
  • Leafless Trees
  • Extremely-High sea level
  • Underwater Villages and Ruins

⚙️ Unique Feature

⚙️ Lobby

  • A place to gather before the game starts.
  • You can change some game settings by pulling the lever in the Lobby.
Lobby Options
Dome Type - Classic (Default) The Dome contains a bed, a supply chest, a cactus, four saplings and a grass block
Dome Type - No Saplings (Difficult) Delete the four saplings in the Classic Dome
Oak Supply Place an additional oak tree directly above the Dome
Endless Night Stop the days and nights pass, and Freeze the game time at midnight with full moon
Keep Inventory Streamer Mode

🎣 Fishing

  • Barrels can be fished up as treasuress.
  • Barrels may contain gold and iron nuggets, Barrels in 1.21.2+ use Bundle to store gold and iron nuggets.
  • Some biomes have additional supplies in barrels, as shown below.
Barrel type Barrel contents
Normal Gold and iron nuggets
Misc Wheat, carrots, potatoes, poisonous potatoes, leather equipment, arrows, glass bottles, bones and sskeleton skulls
Flower forest Common flowers
Jungle biomes Jungle saplings and cocoa beans
Taiga biomes Sweet berries, spruce saplings and rabbit hide
Ocean biomes Kelp, prismarine shards, prismarine gravel and Heart of the Sea

⚙️ Others

  • Customized Advancements System (continuously updated).
  • After obtaining a Sponge for the first time will unlock the repice of Sponge. You can use prismarine crystals, prismarine shard, nautilus shells with sponges to craft more.
  • The Pale Oak planted by the player has a chance to have the Creaking Heart (Only in 1.21.4+).

🐱 Mobs

  • Piglins can bartering all Smithing Template (including the Trim and the Upgrade).
  • Sniffers can dig up all Pottery Sherd.
  • Players drop Player heads when they killed by another player.

⛰ World Generation

  • Overworld sea level is Y281, water surface is Y280, world height limit is Y320 unchanged.
  • Overworld mountains reach up to Y312。
  • Nether lava sea level is Y40.
  • Modified the depth noise of Ocean biomes. Now there will be landforms similar to continental shelves and continental slopes on the seabed, and the ocean biomes have become deeper.
  • Icebergs will be generated in most cold biomes.

🏚 Structures

New Structure : Wandering Trader Room

  • Generate nearby the Start Room about 64 blocks.
  • Wandering traders spawn on the double smooth stone slab in the center of the room every 3 days.

New Structure : Animal Domes

Glass domes keep hope alive, let animals survive the flood

  • Scattered around the world, with different appearances depending on the biome.

Vanilla Structures

Vanilla Structures Changes
Woodland Mansion No longer generated
Igloo No longer generated
Desert Pyramid No longer generated
Jungle Pyramid No longer generated
Desert Well No longer generated
Ocean Monument Can generate in all Ocean biomes
Buried treasure Can generate in all Ocean biomes
Pillager Outpost No longer contain Iron Golems
Swamp Hut Fixed generate height, can generate in Swamp and Mangrove Swamp
Village No longer contain with Villagers, Iron Golems, and some flora and fauna
Plains Village Can generate in Forest
Desert Village Can generate in Warm Ocean
Snowy Village Can generate in Snowy Taiga and Grove
Taiga Village Can generate in Old Growth Taiga biomes
Savanna Village Can generate in Badlands biomes
  • Modified the count of witches spawn within the hut structure range.
  • To locate the nearest Swamp Hut, use the command /locate structure #minecraft:swamp_hut or /locate structure atlantis:swamp_hut
  • To locate the nearest Animal Domes, use the command /locate structure #atlantis:animal_dome
  • To locate a specific type of Animal Domes, use the command /locate structure atlantis:animal_dome_[type]

🎨 Future

  1. Multi-language Support