TeaVM-LWJGL-Port
This is a port of LWJGL2 that attempts to simulate the library.
JAVAU files are unfinished java files.
OpenGL 3.0 to OpenGL 3.3 are untested. Use at your own risk.
Some functions may have no implementations due to them not being supported or that we are working on them.
All OpenGL Versions from OpenGL 1.1 to OpenGL 3.3 are finished.
For more info, please check the minimal-mc branch. Checkout the branch minimal-mc for the upcoming Minecraft port. This will attemmpt to port 1.8.8
We are currently working on a way to stabilize display lists.
These functions are currently being added. Thanks for your patience.
These functions are currently being added. Thanks for your patience.
Authors: MunyDev, vTajae, WeekendGamez12
- Preloading into in-memory file system
- File System Access API
- Attempt at supporting the RandomAccessFile For these featurs a new repo will be created for this called TeaVM-FS-Port
- TeaVM-Font-Port -Loads fonts using browser APIs.
This requires the TeaVM-FS-Port and the TeaVM-Font-Port to build a jar file. You need these because they are not in the central repository!
Use this as a library by looking in the packages section.
DON'T USE TESTING, USE org.munydev.ports.lwjgl