diff --git a/lod.html b/lod.html index 23107a0dc..ac0e43102 100644 --- a/lod.html +++ b/lod.html @@ -193,7 +193,7 @@

What is LOD?

Object LOD - All flagged objects in a group of cells are represented as one geometry block. This LOD has only one constant quality level. Fast generation time.
  • - Terrain LOD - These blocks represent landscape of at least 4 cells. This is the only LOD that has quality levels - higher levels cover more cells. Due to the sheer size and texture count, it takes the longest to generate. + Terrain LOD - These blocks represent landscape of cell groups. This is the only LOD that has quality levels - higher levels cover more cells (LOD4 - 4x4, LOD8 - 8x8, etc.). Due to the sheer size and texture count, it takes the longest to generate.
  • Tree LOD - All flagged SpeedTree objects are merged into one block. Works similarly to Object LOD, with the difference of using simple 2D planes instead of actual geometry. Fastest to generate. @@ -409,4 +409,4 @@

    Installing the LOD

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