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Miskos Cave of Chests #24

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PixelShake92 opened this issue Dec 17, 2024 · 5 comments
Open

Miskos Cave of Chests #24

PixelShake92 opened this issue Dec 17, 2024 · 5 comments

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@PixelShake92
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Hi Melon, You likely have moved on, but I just wanted to say how much I appreciated your work on BotW and TotK randomizers. An interesting bug has happened, so I thought I would reach out and share it. The Misko cave of chests in the Eldin region is completely unloading all textures with the exception of a few rocks and a single chest and some glowbulbs. Once again thanks for your work.

2024-12-17.22-36-36.mp4
@MelonSpeedruns
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Yeah unfortunately I moved on from this, but good to know for other people that attempt to play this. I'm always down for someone to come back to it if they want to, that's why this project is open source!

@PixelShake92
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Thanks a lot. I do have one last question for you. How do you interpret the spoiler log files? I tried to see where some items where when I finished a run and it made no sense to me 💀

@MelonSpeedruns
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Oh use https://objmap-totk.zeldamods.org/#/ and enter the big number in there to know what chest it is on the map!

@PixelShake92
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PixelShake92 commented Feb 23, 2025 via email

@ZobeePlays
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Hey im super interested in that Archipelago implementation! would love to be kept up with updates on that! Is there a place where that’s being done? (cuz I also know it sure isn’t the main servers lol) Thx!

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3 participants