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<!DOCTYPE html>
<!-- There are secrets hidden in the Compendium. If you want to find those secrets legitimately, I'd recommend not looking
at the code. If you don't know whether you've found all the secrets yet, then you have not. -->
<html>
<head>
<title>The 2048 Power Compendium</title>
<link rel="stylesheet" href="2048 Power Compendium.css">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<base target="_blank">
</head>
<body>
<div id="menu">
<h1 id="compendium_title">The 2<span id="titleZero">0</span>48 Power Compendium</h1>
<p id="menu_subtitle">Click on one of the tiles here to select that game mode.</p>
<div id="menu_grid_storage">
<div class="menu_tile hover_grow" style="background-color: #ffc400">2048</div>
<div class="menu_tile hover_grow" style="background-color: #ff00d9">2187</div>
<div class="menu_tile hover_grow" style="background-color: #ff0000">1024</div>
<div class="menu_tile hover_grow" style="background-color: #c3ff00">3125</div>
<div class="menu_tile hover_grow" style="background-color: #00a6ff">1296</div>
<div class="menu_tile hover_grow" style="background-color: #ff9d00">2401</div>
<div class="menu_tile hover_grow" style="background-color: #1900ff;">4096</div>
<div class="menu_tile hover_grow" style="background-color: #00f2ff">6561</div>
<div class="menu_tile hover_grow" style="background-color: #ff5100">1000</div>
<div class="menu_tile hover_grow" style="background-color: #00ff00">1331</div>
<div class="menu_tile hover_grow" style="background-color: #d000ff">1728</div>
<div class="menu_tile hover_grow" style="background-color: #9900ff">2047</div>
<div class="menu_tile hover_grow" style="background-color: #00ff8c">2186</div>
<div class="menu_tile hover_grow" style="background-color: #ff0073">2049</div>
<div class="menu_tile hover_grow" style="background-color: #ffff00">5040</div>
<div class="menu_tile hover_grow" style="background-color: #6f0062">2197</div>
<div class="menu_tile hover_grow" style="background-color: #ff8258">3375</div>
<div class="menu_tile hover_grow" style="background-color: #b2ffb2">4913</div>
<div class="menu_tile hover_grow" style="background-color: #0000a8">8000</div>
<div class="menu_tile hover_grow" style="background-color: #ff8cf5">9261</div>
<div class="menu_tile hover_grow" style="background-color: #007b7b; --tile_font_size: 6.4;">625</div>
<div class="menu_tile hover_grow" style="background-color: #ffffff; --tile_font_size: 6.4;">900</div>
<div class="menu_tile hover_grow" style="background-color: #ffdf76">2059</div>
<div class="menu_tile hover_grow" style="background-color: #829bff">2315</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(135deg, #a06262 0%, #a06262 27.5%, #626fa0 27.5%, #626fa0 50%, #88a062 50%, #88a062 72.5%, #a0629a 72.5%); background-color: #636363">XXXX</div>
<div class="menu_tile hover_grow" style="background-color: #6637a8">2584</div>
<div class="menu_tile hover_grow" style="background-color: #ffba7d">2745</div>
<div class="menu_tile hover_grow" style="background-color: #009900">1705</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#d0ae91, #d58137, #7a4b21); --tile_font_size: 3.6;">1535 1536 1537</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#ffd54d 0% 15%, #fff 15% 85%, #ffd54d 85% 100%)">3072</div>
<div class="menu_tile hover_grow" style="background-image: radial-gradient(#edcc61 0% 50%, #8cff00); --tile_font_size: 4;"><p><sup>256</sup>No</p></div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#ff3030 0%, #ff00d9 25% 75%, #3030ff 100%); --tile_font_size: 3.2;">Bicolor 2187</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#8fba00 0%, #c3ff00 25% 75%, #8fba00 100%); --tile_font_size: 3.2;">Harder 3125</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#ff77eb 0% 50%, #6c005c 50% 100%); --tile_font_size: 3.2;">Partial Absorb 243</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#d18cff 0% 50%, #5c0099 50% 100%); --tile_font_size: 3.2;">Partial Absorb 255</div>
<div class="menu_tile hover_grow" style="background-color: #990059">1280</div>
<div class="menu_tile hover_grow" style="background-color: #af8c00; --tile_font_size: 3">2216.838</div>
<div class="menu_tile hover_grow" style="background-color: #ffff4d; --tile_font_size: 6.4;">180</div>
<div class="menu_tile hover_grow" style="background-color: #00a068">2592</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(90deg, #f9eee3 0% 33.333%, #ede0c8 33.333% 66.666%, #f2b179 66.666% 100%);">2 4 8</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#660000, #664e00, #1d6600, #00664e, #005866, #003366, #050066); --tile_font_size: 6"><p>X<sup>Y</sup></p></div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#30ffff 0%, #6637a8 25% 75%, #ffff30 100%); --tile_font_size: 3.2;">Bicolor 2584</div>
<div class="menu_tile hover_grow" style="background-color: #deeedd">1321</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#df96d9, #bfff98, #df96d9); --tile_font_size: 3.5;">mod 27</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#4af 0% 33%, #74f 33%, #0bb 66%, #b3f 66%, #40c 100%); --tile_font_size: 2.4">Directional Merges</div>
<div class="menu_tile hover_grow" style="background-color: #eace51">2378</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#cdff71, #77b700); --tile_font_size: 4.2;">1093 1094</div>
<div class="menu_tile hover_grow" style="background-image: radial-gradient(#6cffff 0% 20%, #00c3c3)">2310</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(90deg, #ffffac, #d8ffae, #a6ffcd, #aaf8ff, #b7c2ff, #e2bcff, #ffaaff); --tile_font_size: 6.4;">378</div>
<div class="menu_tile hover_grow" style="background-color: #468">
<div class="primeImage" style="background-image:conic-gradient(#0000 0deg 10deg, #fff 35deg 55deg, #0000 80deg 100deg, #000 125deg 145deg, #0000 170deg 190deg, #fff 215deg 235deg, #0000 260deg 280deg, #000 305deg 325deg, #0000 350deg);opacity:0.5;"></div>
<div class="primeImage" style="background-image:radial-gradient(#fff 0%, #0000 19.666% 30.333%, #000 38.888% 44.444%, #0000 53% 63.666%, #fff 72.222% 77.777%, #0000 86.333%, #000 100%);opacity:0.5;"></div>
<div class="primeImage" style="background-image:repeating-linear-gradient(#0000 0%, #fff 15%, #0000 30%, #000 45%, #0000 60%);mask-image:repeating-linear-gradient(90deg, #000 0% 14%, #0000 14% 42%);opacity:0.5;"></div>
<p style="z-index: 1">DIVE</p>
</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#f67bd5, #994182); --tile_font_size: 4.2;">1365 1366</div>
<div class="menu_tile hover_grow" style="background-color: #99c857">2583</div>
<div class="menu_tile hover_grow" style="background-color: #a92f10">2131</div>
<div class="menu_tile hover_grow" style="background-image: radial-gradient(#ffff77 0% 60%, #75baff)">3888</div>
<div class="menu_tile hover_grow" style="background-image: radial-gradient(#ff77ff 0% 60%, #baff75)">2000</div>
<div class="menu_tile hover_grow" style="background-image: radial-gradient(#77ffff 0% 60%, #ff75ba)">3645</div>
<div class="menu_tile hover_grow" style="background-image: radial-gradient(#4fb54f 0% 70%, #f66, #6f6, #66f)">2700</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(90deg, #daff74 0% 35%, #527000 65% 100%); --tile_font_size: 8;">10</div>
<div class="menu_tile hover_grow" style="background-image: radial-gradient(#e1ddee, #ffffff)">1825</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#80ffaa, #80ffaa, #80d5ff, #80d5ff, #f480ff, #f480ff)">2295</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#00d800, #00d800, #008f8f, #008f8f, #47008f, #47008f)">3069</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#ffb380 0% 50%, #823502 50% 100%); --tile_font_size: 3.2;">Partial Absorb 361</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#b96042 0%, #ff8258 25% 75%, #b96042 100%); --tile_font_size: 3.2;">Harder 3375</div>
<div class="menu_tile hover_grow" style="background-image: repeating-linear-gradient(#9aad5d 0%, #c3ff00 15%, #9aad5d 30%); --tile_font_size: 2.25;">Interleaved 3125</div>
<div class="menu_tile hover_grow" style="background-image: repeating-linear-gradient(#bb6f56 0%, #ff8258 15%, #bb6f56 30%); --tile_font_size: 2.25;">Interleaved 3375</div>
<div class="menu_tile hover_grow" style="background-image: repeating-linear-gradient(#8c5caa 0%, #d48eff 15%, #8c5caa 30%); --tile_font_size: 2.25;">Interleaved 5832</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#b1ff33 0%, #a39600 25% 75%, #b1ff33 100%)">1762</div>
<div class="menu_tile hover_grow" style="background-image: radial-gradient(#c83b3b 0% 70%, #ff6, #6ff, #f6f)">2205</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#a4cf3f, #a4cf3f, #852bd4, #852bd4); --tile_font_size: 2.8;">(232, 240)</div>
<div class="menu_tile hover_grow" style="background-image: radial-gradient(#ffc400 0% 60%, #ff0000); --tile_font_size: 3.5;">16+16i</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#d6fb00, #f54a00); --tile_font_size: 2.8;">3,188,646</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#61e5ff, #3a0060)">3026</div>
<div class="menu_tile hover_grow" style="background-color: #885500;--tile_font_size: 2.8;">
<div class="primeImage" style="background-image:conic-gradient(#0000 0deg 10deg, #fff 35deg 55deg, #0000 80deg 100deg, #000 125deg 145deg, #0000 170deg 190deg, #fff 215deg 235deg, #0000 260deg 280deg, #000 305deg 325deg, #0000 350deg);opacity:0.5;"></div>
<div class="primeImage" style="background-image:repeating-linear-gradient(#0000 0%, #fff 15%, #0000 30%, #000 45%, #0000 60%);mask-image:repeating-linear-gradient(90deg, #000 0% 14%, #0000 14% 42%);opacity:0.5;"></div>
<div class="primeImage" style="background-color:#550000;mask-image:linear-gradient(#0000 0% 25%, #000 75%);"></div>
<p style="z-index: 1">SQUART</p>
</div>
<div class="menu_tile hover_grow" style="background-image: radial-gradient(#c243c2 0% 50%, #ffdfac 75%); --tile_font_size: 3.2;">
<div class="primeImage" style="background-image: conic-gradient(#0000 0deg 27.5deg, rgb(70.83333333333333, 0, 70.83333333333333, 1) 27.5deg, rgba(127.5, 0, 0, 1) 36.25deg 53.75deg, rgb(70.83333333333333, 0, 70.83333333333333, 1) 62.5deg, #0000 62.5deg);mask-image:radial-gradient(#000 0% 50%, #0000 75%);"></div>
<div class="primeImage" style="background-image: conic-gradient(#0000 0deg 207.5deg, rgb(70.83333333333333, 0, 70.83333333333333, 1) 207.5deg, rgba(0, 127.5, 0, 1) 216.25deg 233.75deg, rgb(70.83333333333333, 0, 70.83333333333333, 1) 242.5deg, #0000 242.5deg);mask-image:radial-gradient(#000 0% 50%, #0000 75%);"></div>
<div class="primeImage" style="background-image: conic-gradient(#0000 0deg 117.5deg, rgb(70.83333333333333, 0, 70.83333333333333, 1) 117.5deg, rgba(0, 0, 127.5, 1) 126.25deg 143.75deg, rgb(70.83333333333333, 0, 70.83333333333333, 1) 152.5deg, #0000 152.5deg);mask-image:radial-gradient(#000 0% 50%, #0000 75%);"></div>
<div class="primeImage" style="background-image: conic-gradient(#0000 0deg 297.5deg, rgb(70.83333333333333, 0, 70.83333333333333, 1) 297.5deg, rgba(127.5, 127.5, 0, 1) 306.25deg 323.75deg, rgb(70.83333333333333, 0, 70.83333333333333, 1) 332.5deg, #0000 332.5deg);mask-image:radial-gradient(#000 0% 50%, #0000 75%);"></div>
<p style="z-index: 1">Turatin</p>
</div>
<div class="menu_tile hover_grow" style="background-color: #990080;">
<div class="primeImage" style="background-color:#660033;width:50%;height:50%;left:0%;top:25%"></div>
<div class="primeImage" style="background-color:#330066;width:50%;height:50%;left:50%;top:25%"></div>
<p style="z-index: 1">3307</p>
</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#c37800 0%, #ff9d00 25% 75%, #c37800 100%); --tile_font_size: 3.2;">Easier 2401</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#cda405 0%, #ff5ee4 25% 75%, #cda405 100%)">1668</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#2d80d2 0%, #6c1700 25% 75%, #2d80d2 100%)">1847</div>
<div class="menu_tile hover_grow" style="background-image: conic-gradient(#0047b3 0deg 60deg, #008033 120deg 180deg, #804d00 240deg 300deg, #0047b3 360deg)">3240</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#ff3333 0%, #6f00b9 25% 75%, #ff3333 100%)">1429</div>
<div class="menu_tile hover_grow" style="background-image: radial-gradient(#33d039 0%, #0000 50%), linear-gradient(#bffff3, #fea842)">2058</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(45deg, #ff6b3e 0% 25%, #ffe032 75% 100%)">1716</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#0000 0%, #00a6ff 25% 75%, #0000 100%), linear-gradient(90deg, #ff8080 0% 20%, #ffdb80 20% 40%, #c8ff80 40% 60%, #80ff93 60% 80%, #80ffee 80% 100%); --tile_font_size: 2.6;">Ratio-Fill 1296</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#0000 0%, #ff0000 25% 75%, #0000 100%), linear-gradient(90deg, #ffdb80 0% 16.666%, #c8ff80 16.666% 33.333%, #80ff93 33.333% 50%, #80ffee 50% 66.666%, #80b5ff 66.666% 83.333%, #a680ff 83.333% 100%); --tile_font_size: 2.6;">Ratio-Fill 1024</div>
<div class="menu_tile hover_grow" style="background-image: radial-gradient(#d13b00 0% 35%, #a8b4e2 90%)">2669</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#9447ff, #9447ff, #99c9ff, #99c9ff, #00a36a, #00a36a, #39f500, #39f500, #ffea47, #ffea47, #ff9999, #ff9999); --tile_font_size: 3.2;">Bitwise 2048</div>
<div class="menu_tile hover_grow" style="background-image: radial-gradient(#d3ff7a 0% 25%, #4800ad 90%)">3120</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#9ef0b8 0%, #0000 25% 75%, #cc81ed 100%), linear-gradient(90deg, #ff9449, #ff415c); --tile_font_size: 3;">FACTUP</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#83cb66, #db000c 25% 75%, #83cb66)">
<div class="primeImage" style="background-image: linear-gradient(#cc6666, #ff0066 25% 75%, #cc6666); mask-image: linear-gradient(90deg, #0000 0% 30%, #000 70% 100%);"></div>
<p style="z-index: 1">2496</p>
</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#0000 0%, #ff8258 25% 75%, #0000 100%), linear-gradient(90deg, #df9f9f 0% 14.28%, #c3df9f 14.28% 28.57%, #9fdfd7 28.57% 42.86%, #b39fdf 42.86% 57.14%, #df9fb0 57.14% 71.43%, #d4df9f 71.43% 85.71%, #9fdfc6 85.71% 100%); --tile_font_size: 2.6;">Ratio-Fill 3375</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#fff, #fff, #45adff, #45adff, #fff, #fff);">
<div class="primeImage" style="background-image: linear-gradient(#fff 0%, #0000 25% 75%, #fff 100%), linear-gradient(90deg, #0f0, #0f0); mask-image: linear-gradient(#0000 0%, #000 7.5%, #4444 15%, #000 50%, #4444 85%, #000 92.5%, #0000 100%); width:100%;height:3.7037%;top:3.7037%"></div>
<div class="primeImage" style="background-image: linear-gradient(#fff 0%, #0000 25% 75%, #fff 100%), linear-gradient(90deg, #0f0, #0f0); mask-image: linear-gradient(#0000 0%, #000 7.5%, #4444 15%, #000 50%, #4444 85%, #000 92.5%, #0000 100%); width:100%;height:3.7037%;top:11.111%"></div>
<div class="primeImage" style="background-image: linear-gradient(#fff 0%, #0000 25% 75%, #fff 100%), linear-gradient(90deg, #00f, #00f); mask-image: linear-gradient(#0000 0%, #000 7.5%, #4444 15%, #000 50%, #4444 85%, #000 92.5%, #0000 100%); width:100%;height:3.7037%;top:18.518%"></div>
<div class="primeImage" style="background-image: linear-gradient(#000 0%, #0000 25% 75%, #000 100%), linear-gradient(90deg, #f0a, #f0a); mask-image: linear-gradient(#0000 0%, #000 7.5%, #4444 15%, #000 50%, #4444 85%, #000 92.5%, #0000 100%); width:100%;height:3.7037%;top:25.925%"></div>
<div class="primeImage" style="background-image: linear-gradient(#fff 0%, #0000 25% 75%, #fff 100%), linear-gradient(90deg, #0f0, #0f0); mask-image: linear-gradient(#0000 0%, #000 7.5%, #4444 15%, #000 50%, #4444 85%, #000 92.5%, #0000 100%); width:100%;height:3.7037%;bottom:3.7037%"></div>
<div class="primeImage" style="background-image: linear-gradient(#fff 0%, #0000 25% 75%, #fff 100%), linear-gradient(90deg, #0f0, #0f0); mask-image: linear-gradient(#0000 0%, #000 7.5%, #4444 15%, #000 50%, #4444 85%, #000 92.5%, #0000 100%); width:100%;height:3.7037%;bottom:11.111%"></div>
<div class="primeImage" style="background-image: linear-gradient(#fff 0%, #0000 25% 75%, #fff 100%), linear-gradient(90deg, #00f, #00f); mask-image: linear-gradient(#0000 0%, #000 7.5%, #4444 15%, #000 50%, #4444 85%, #000 92.5%, #0000 100%); width:100%;height:3.7037%;bottom:18.518%"></div>
<div class="primeImage" style="background-image: linear-gradient(#000 0%, #0000 25% 75%, #000 100%), linear-gradient(90deg, #f0a, #f0a); mask-image: linear-gradient(#0000 0%, #000 7.5%, #4444 15%, #000 50%, #4444 85%, #000 92.5%, #0000 100%); width:100%;height:3.7037%;bottom:25.925%"></div>
<p style="z-index: 1">1845</p>
</div>
<div class="menu_tile hover_grow" style="background-color: #00bb60; --tile_font_size: 2.6;">
<div class="primeImage" style="background-image: linear-gradient(#fff 0%, #0000 25% 75%, #fff 100%), linear-gradient(90deg, #f00, #f00); mask-image: linear-gradient(#0000 0%, #000 7.5%, #4444 15%, #000 50%, #4444 85%, #000 92.5%, #0000 100%); width:100%;height:11.111%;top:11.111%"></div>
<div class="primeImage" style="background-image: linear-gradient(#fff 0%, #0000 25% 75%, #fff 100%), linear-gradient(90deg, #0f0, #0f0); mask-image: linear-gradient(#0000 0%, #000 7.5%, #4444 15%, #000 50%, #4444 85%, #000 92.5%, #0000 100%); width:100%;height:11.111%;top:33.333%"></div>
<div class="primeImage" style="background-image: linear-gradient(#fff 0%, #0000 25% 75%, #fff 100%), linear-gradient(90deg, #00f, #00f); mask-image: linear-gradient(#0000 0%, #000 7.5%, #4444 15%, #000 50%, #4444 85%, #000 92.5%, #0000 100%); width:100%;height:11.111%;top:55.555%"></div>
<div class="primeImage" style="background-image: linear-gradient(#000 0%, #0000 25% 75%, #000 100%), linear-gradient(90deg, #ff0, #ff0); mask-image: linear-gradient(#0000 0%, #000 7.5%, #4444 15%, #000 50%, #4444 85%, #000 92.5%, #0000 100%); width:100%;height:11.111%;top:77.777%"></div>
<p style="z-index: 1">SCAPRIM</p>
</div>
<div class="menu_tile hover_grow" style="background-color: #ffbe19; --tile_font_size: 3;">
<div class="primeImage" style="background-image: conic-gradient(from -36deg, #0000 0deg 12deg, hsla(0, 100%, 29.95545810173256%, 1) 16.8deg 55.2deg, #0000 60deg 84deg, #4b4b4b 88.8deg 127.2deg, #0000 132deg 156deg, hsla(82.479712601683, 100%, 39.58831175456857%, 1) 160.8deg 199.2deg, #0000 204deg 228deg, hsla(113.83704401012218, 100%, 42.35069804169761%, 1) 232.8deg 271.2deg, #0000 276deg 300deg, hsla(45.39186137911807, 100%, 35.79183063308533%, 1) 304.8deg 343.2deg, #0000 348deg)"></div>
<div class="primeImage" style="background-image: conic-gradient(from 0deg, #0000 0deg 62.4deg, hsla(0, 100%, 36.4599122915593%, 1) 64.32deg 79.67999999999999deg, #0000 81.6deg 278.4deg, hsla(0, 100%, 36.4599122915593%, 1) 280.32deg 295.68deg, #0000 297.6deg)"></div>
<p style="z-index: 1">TRIGAT</p>
</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#0000 0%, #ff8cf5 25% 75%, #0000 100%), linear-gradient(90deg, #e69999 0% 20%, #e6d099 20% 40%, #c4e699 40% 60%, #99e6a4 60% 80%, #99e6db 80% 100%); --tile_font_size: 2.6;">Ratio-Fill 9261</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(90deg, #0000ff, #0000ff, #0000, #0000, #0000ff, #0000ff), linear-gradient(#a090e0, #a090e0, #0e0047, #0e0047)">3385</div>
<div class="menu_tile hover_grow" style="background-color: #b4ffff; --tile_font_size: 3.5;">
<div class="primeImage" style="background-image: linear-gradient(115.382deg, #44f6e8, #92af56, #d95c02); mask-image: repeating-linear-gradient(205.382deg, #0000 0% 18.05%, #000b 18.05% 24.07%)"></div>
<div class="primeImage" style="background-image: linear-gradient(217.84deg, #12bac8, #62a9da, #aa9fca, #c192a8, #ef7959); mask-image: repeating-linear-gradient(307.84deg, #0000 0% 13.481%, #000b 13.481% 17.975%)"></div>
<p style="z-index: 1">LOCEF</p>
</div>
<div class="menu_tile hover_grow" style="background-image: conic-gradient(from -90deg, #9a65b3 0deg 15deg, #90e6aa 60deg 120deg, #9a65b3 165deg 195deg, #e7b9c0 240deg 300deg, #9a65b3 345deg 360deg); --tile_font_size: 3;">Pro-<br>Add-<br>Uct</div>
<div class="menu_tile hover_grow" style="background-image: linear-gradient(#7d79eb 0% 50%, #14187d 50% 100%); --tile_font_size: 3.2;">Partial Absorb 377</div>
<div class="menu_tile hover_grow" style="background-image: conic-gradient(from -30deg, #a9dd00 0deg, #e8f6bb 20deg 40deg, #a9dd00 60deg 90deg, #2d3b00 110deg 130deg, #a9dd00 150deg 180deg, #e8f6bb 200deg 220deg, #a9dd00 240deg 270deg, #2d3b00 290deg 310deg, #a9dd00 330deg 360deg); --tile_font_size: 3.2;">Four-Sides 625</div>
<div class="menu_tile hover_grow" style="background-image: repeating-conic-gradient(#c5c500 0deg, #ffffa1 45deg, #c5c500 90deg); --tile_font_size: 2.8;">Alternate 5040</div>
</div>
<!-- JavaScript places the menu tiles into their grids -->
<div id="menu_grid_1" class="menu_grid">
</div>
<div id="menu_grid_2" class="menu_grid">
</div>
<div id="menu_grid_3" class="menu_grid">
</div>
<div id="menu_grid_4" class="menu_grid">
</div>
<div id="menu_extra" class="hover_grow menu_button">Switch Pages</div>
<div id="menu_import" class="hover_grow menu_button">Resume From Save Code</div>
<div id="menu_to_modifiers" class="hover_grow menu_button">Go to Modifiers</div>
<div id="menu_to_guide" class="hover_grow menu_button"><p>Go to Guide<br><span id="guide_attraction">(If this is your first time here, click this button first!)</span></p></div>
<div id="menu_to_custom" class="hover_grow menu_button">Make a Custom Mode</div>
<div id="menu_to_homepage" class="hover_grow menu_button">Return to Main Webpage</div>
</div>
<div id="gamemode">
<div id="gm_big_tile"></div>
<div id="gm_rules_text"></div>
<div id="start_game" class="hover_grow">Start Game</div>
<div id="gm_size_line" class="gm_var_line">
<div id="gm_width" class="gm_var_container">
<p id="gm_width_title" class="gm_var_title">Grid Width:</p>
<p id="gm_width_counter" class="gm_var_counter"></p>
<div id="gm_width_plus" class="gm_grid_button plus_button">+</div>
<div id="gm_width_minus" class="gm_grid_button minus_button">-</div>
</div>
<div id="gm_height" class="gm_var_container">
<p id="gm_height_title" class="gm_var_title">Grid Height:</p>
<p id="gm_height_counter" class="gm_var_counter"></p>
<div id="gm_height_plus" class="gm_grid_button plus_button">+</div>
<div id="gm_height_minus" class="gm_grid_button minus_button">-</div>
</div>
</div>
<div id="gm_diamond_line" class="gm_var_line">
<div id="gm_diamond" class="gm_var_container">
<p id="gm_diamond_title" class="gm_var_title">Grid Size:</p>
<p id="gm_diamond_counter" class="gm_var_counter"></p>
<div id="gm_diamond_plus" class="gm_grid_button plus_button">+</div>
<div id="gm_diamond_minus" class="gm_grid_button minus_button">-</div>
</div>
</div>
<div id="gm_4D_line" class="gm_var_line">
<div id="gm_4D_width" class="gm_var_container">
<p id="gm_4D_width_title" class="gm_var_title">Grid Width:</p>
<p id="gm_4D_width_counter" class="gm_var_counter"></p>
<div id="gm_4D_width_plus" class="gm_grid_button plus_button">+</div>
<div id="gm_4D_width_minus" class="gm_grid_button minus_button">-</div>
</div>
<div id="gm_4D_height" class="gm_var_container">
<p id="gm_4D_height_title" class="gm_var_title">Grid Height:</p>
<p id="gm_4D_height_counter" class="gm_var_counter"></p>
<div id="gm_4D_height_plus" class="gm_grid_button plus_button">+</div>
<div id="gm_4D_height_minus" class="gm_grid_button minus_button">-</div>
</div>
<div id="gm_4D_length" class="gm_var_container">
<p id="gm_4D_length_title" class="gm_var_title">Grid Length:</p>
<p id="gm_4D_length_counter" class="gm_var_counter"></p>
<div id="gm_4D_length_plus" class="gm_grid_button plus_button">+</div>
<div id="gm_4D_length_minus" class="gm_grid_button minus_button">-</div>
</div>
<div id="gm_4D_depth" class="gm_var_container">
<p id="gm_4D_depth_title" class="gm_var_title">Grid Depth:</p>
<p id="gm_4D_depth_counter" class="gm_var_counter"></p>
<div id="gm_4D_depth_plus" class="gm_grid_button plus_button">+</div>
<div id="gm_4D_depth_minus" class="gm_grid_button minus_button">-</div>
</div>
</div>
<div id="mode_vars_line">
<div id="2048_vars" class="gm_var_line">
<div id="2048_spawn" class="gm_var_switch_container">
<p id="2048_spawn_text" class="gm_var_text">To match the rest of the 2048 Power Compendium modes, 1s are the primary spawning tile.</p>
<div id="2048_spawn_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="3125_vars" class="gm_var_line">
<div id="3125_3-1" class="gm_var_switch_container">
<p id="3125_3-1_text" class="gm_var_text">Any merge adding up to a number equal to, double, triple, or quadruple a power of five is allowed.</p>
<div id="3125_3-1_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="XXXX_vars" class="gm_var_line">
<div id="XXXX_min" class="gm_var_container">
<p id="XXXX_min_title" class="gm_var_title">Minimum Merge Length:</p>
<p id="XXXX_min_counter" class="gm_var_counter"></p>
<div id="XXXX_min_plus" class="gm_grid_button plus_button">+</div>
<div id="XXXX_min_minus" class="gm_grid_button minus_button">-</div>
</div>
<div id="XXXX_max" class="gm_var_container">
<p id="XXXX_max_title" class="gm_var_title">Maximum Merge Length:</p>
<p id="XXXX_max_counter" class="gm_var_counter"></p>
<div id="XXXX_max_plus" class="gm_grid_button plus_button">+</div>
<div id="XXXX_max_minus" class="gm_grid_button minus_button">-</div>
</div>
</div>
<div id="Isotopic256_vars" class="gm_var_line">
<div id="Isotopic256_halfLife" class="gm_var_container">
<p id="Isotopic256_halfLife_title" class="gm_var_title">Tile Lifespan Multiplier:</p>
<form id="Isotopic256_halfLife_form" class="gm_var_form">
<input type="number" step="any" id="Isotopic256_halfLife_change" name="Isotopic256_halfLife_change">
</form>
</div>
</div>
<div id="2584_vars" class="gm_var_line">
<div id="2584_previousNegative" class="gm_var_switch_container">
<p id="2584_previousNegative_text" class="gm_var_text">The only tiles of opposite signs that can merge are those with equal absolute value.</p>
<div class="gmSwitchButtonLine">
<div id="2584_previousNegative_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
</div>
<div id="ThreeHalves_vars" class="gm_var_line">
<div id="ThreeHalves_mode" class="gm_var_switch_container">
<p id="ThreeHalves_mode_text" class="gm_var_text">Two of the same power of 1.5 merge partially, with half of the colliding tile being absorbed into the resulting tile.</p>
<div id="ThreeHalves_mode_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
<div id="ThreeHalves_partialModeMerges" class="gm_var_switch_container">
<p id="ThreeHalves_partialModeMerges_text" class="gm_var_text">0.5 + 0.5 = 1 is allowed, 1 + 0.5 = 1.5 is not.</p>
<div id="ThreeHalves_partialModeMerges_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="180_vars" class="gm_var_line">
<div id="180_length" class="gm_var_switch_container">
<p id="180_length_text" class="gm_var_text">Only 2, 3, or 5 of the same tile can merge.</p>
<div id="180_length_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
<div id="180_randomGoals" class="gm_var_switch_container">
<p id="180_randomGoals_text" class="gm_var_text">Random goals are disabled.</p>
<div class="gmSwitchButtonLine">
<div id="180_randomGoals_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="180_firstGoalMinimum" class="gm_var_switch_container firstGoalMinimum">
<p id="180_firstGoalMinimum_title" class="gm_var_title">The first random goal will be at least:</p>
<form id="180_firstGoalMinimum_form" class="gm_var_form">
<input type="number" step="any" id="180_firstGoalMinimum_change" name="180_firstGoalMinimum_change">
</form>
</div>
</div>
<div id="2592_vars" class="gm_var_line">
<div id="2592_switch" class="gm_var_switch_container">
<p id="2592_switch_text" class="gm_var_text">The merge rules switch after each move.</p>
<div id="2592_switch_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
<div id="2592_randomGoals" class="gm_var_switch_container">
<p id="2592_randomGoals_text" class="gm_var_text">Random goals are disabled.</p>
<div class="gmSwitchButtonLine">
<div id="2592_randomGoals_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="2592_firstGoalMinimum" class="gm_var_switch_container firstGoalMinimum">
<p id="2592_firstGoalMinimum_title" class="gm_var_title">The first random goal will be at least:</p>
<form id="2592_firstGoalMinimum_form" class="gm_var_form">
<input type="number" step="any" id="2592_firstGoalMinimum_change" name="2592_firstGoalMinimum_change">
</form>
</div>
</div>
<div id="Wildcard2048_vars" class="gm_var_line">
<div id="Wildcard2048_add" class="gm_var_switch_container">
<p id="Wildcard2048_add_text" class="gm_var_text">When two wildcard tiles merge, only the possibilities they both share remain.</p>
<div id="Wildcard2048_add_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
<div id="Wildcard2048_chaosSpawns" class="gm_var_switch_container">
<p id="Wildcard2048_chaosSpawns_text" class="gm_var_text">Crazy combination tiles only spawn 4% of the time.</p>
<div id="Wildcard2048_chaosSpawns_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="XpowY_vars" class="gm_var_line">
<div id="XpowY_pow" class="gm_var_container">
<p id="XpowY_pow_title" class="gm_var_title">Highest Prime Power:</p>
<p id="XpowY_pow_counter" class="gm_var_counter"></p>
<div id="XpowY_pow_plus" class="gm_grid_button plus_button">+</div>
<div id="XpowY_pow_minus" class="gm_grid_button minus_button">-</div>
</div>
<div id="XpowY_merge" class="gm_var_container">
<p id="XpowY_merge_title" class="gm_var_title">Maximum Merge Length:</p>
<p id="XpowY_merge_counter" class="gm_var_counter"></p>
<div id="XpowY_merge_plus" class="gm_grid_button plus_button">+</div>
<div id="XpowY_merge_minus" class="gm_grid_button minus_button">-</div>
</div>
</div>
<div id="1321_vars" class="gm_var_line">
<div id="1321_evensOnly" class="gm_var_switch_container">
<p id="1321_evensOnly_text" class="gm_var_text">+1s can merge with any tile.</p>
<div id="1321_evensOnly_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
<div id="1321_randomGoals" class="gm_var_switch_container">
<p id="1321_randomGoals_text" class="gm_var_text">Random goals are disabled.</p>
<div class="gmSwitchButtonLine">
<div id="1321_randomGoals_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="1321_firstGoalMinimum" class="gm_var_switch_container firstGoalMinimum">
<p id="1321_firstGoalMinimum_title" class="gm_var_title">The first random goal is between 2<sup>n - 1</sup> and 2<sup>n</sup>, n =</p>
<p id="1321_firstGoalMinimum_counter" class="gm_var_counter"></p>
<div id="1321_firstGoalMinimum_plus" class="gm_grid_button plus_button">+</div>
<div id="1321_firstGoalMinimum_minus" class="gm_grid_button minus_button">-</div>
</div>
</div>
<div id="2100_vars" class="gm_var_line">
<div id="2100_switch" class="gm_var_switch_container">
<p id="2100_difficulty_text" class="gm_var_text">Hard: rightwards is X + X, downwards is X + 2X, leftwards is X + 4X, upwards is 3X + 4X.</p>
<div class="gmSwitchButtonLine">
<div id="2100_difficulty_decrease" class="gmSwitchModifier gmDecreaseModifier hover_grow">Decrease Difficulty</div>
<div id="2100_difficulty_increase" class="gmSwitchModifier gmIncreaseModifier hover_grow">Increase Difficulty</div>
</div>
</div>
</div>
<div id="378_vars" class="gm_var_line">
<div id="378_goal" class="gm_var_switch_container" style="width:25%">
<p id="378_goal_text" class="gm_var_text">You have to make the triangular numbers in order.</p>
<div id="378_goal_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
<div id="378_merge" class="gm_var_container" style="color:#950095;">
<p id="378_merge_title" class="gm_var_title">Maximum Merge Length:</p>
<p id="378_merge_counter" class="gm_var_counter"></p>
<div id="378_merge_plus" class="gm_grid_button plus_button">+</div>
<div id="378_merge_minus" class="gm_grid_button minus_button">-</div>
</div>
</div>
<div id="DIVE_vars" class="gm_var_line_wrapping many_vars">
<div id="DIVE_seeds" class="gm_var_switch_container">
<p id="DIVE_seeds_text" class="gm_var_text">Spawning tiles, a.k.a. seeds, can be unlocked and eliminated.</p>
<div id="DIVE_seeds_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
<div id="DIVE_primeSpawns" class="gm_var_switchForm_container">
<p id="DIVE_primeSpawns_title" class="gm_var_title">The spawning tiles are the first n primes, n =</p>
<form id="DIVE_primeSpawns_form" class="gm_var_form">
<input type="number" step="1" id="DIVE_primeSpawns_change" name="DIVE_primeSpawns_change">
</form>
<div id="DIVE_primeSpawns_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
<div id="DIVE_1s" class="gm_var_switch_container">
<p id="DIVE_1s_text" class="gm_var_text">1s cannot spawn.</p>
<div id="DIVE_1s_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
<div id="DIVE_unlockRules" class="gm_var_switch_container">
<p id="DIVE_unlockRules_text" class="gm_var_text">When deciding what new seed to unlock, seeds are checked largest to smallest.</p>
<div id="DIVE_unlockRules_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
<div id="DIVE_randomGoals" class="gm_var_switch_container">
<p id="DIVE_randomGoals_text" class="gm_var_text">Random goals are disabled.</p>
<div class="gmSwitchButtonLine">
<div id="DIVE_randomGoals_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="DIVE_firstGoalMinimum" class="gm_var_switch_container firstGoalMinimum">
<p id="DIVE_firstGoalMinimum_title" class="gm_var_title">The first random goal will be at least:</p>
<form id="DIVE_firstGoalMinimum_form" class="gm_var_form">
<input type="number" step="any" id="DIVE_firstGoalMinimum_change" name="DIVE_firstGoalMinimum_change">
</form>
</div>
</div>
<div id="3888_vars" class="gm_var_line">
<div id="3888_randomGoals" class="gm_var_switch_container">
<p id="3888_randomGoals_text" class="gm_var_text">Random goals are disabled.</p>
<div class="gmSwitchButtonLine">
<div id="3888_randomGoals_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="3888_firstGoalMinimum" class="gm_var_switch_container firstGoalMinimum">
<p id="3888_firstGoalMinimum_title" class="gm_var_title">The first random goal will be at least:</p>
<form id="3888_firstGoalMinimum_form" class="gm_var_form">
<input type="number" step="any" id="3888_firstGoalMinimum_change" name="3888_firstGoalMinimum_change">
</form>
</div>
</div>
<div id="2000_vars" class="gm_var_line">
<div id="2000_randomGoals" class="gm_var_switch_container">
<p id="2000_randomGoals_text" class="gm_var_text">Random goals are disabled.</p>
<div class="gmSwitchButtonLine">
<div id="2000_randomGoals_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="2000_firstGoalMinimum" class="gm_var_switch_container firstGoalMinimum">
<p id="2000_firstGoalMinimum_title" class="gm_var_title">The first random goal will be at least:</p>
<form id="2000_firstGoalMinimum_form" class="gm_var_form">
<input type="number" step="any" id="2000_firstGoalMinimum_change" name="2000_firstGoalMinimum_change">
</form>
</div>
</div>
<div id="3645_vars" class="gm_var_line">
<div id="3645_randomGoals" class="gm_var_switch_container">
<p id="3645_randomGoals_text" class="gm_var_text">Random goals are disabled.</p>
<div class="gmSwitchButtonLine">
<div id="3645_randomGoals_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="3645_firstGoalMinimum" class="gm_var_switch_container firstGoalMinimum">
<p id="3645_firstGoalMinimum_title" class="gm_var_title">The first random goal will be at least:</p>
<form id="3645_firstGoalMinimum_form" class="gm_var_form">
<input type="number" step="any" id="3645_firstGoalMinimum_change" name="3645_firstGoalMinimum_change">
</form>
</div>
</div>
<div id="2700_vars" class="gm_var_line">
<div id="2700_level3Merges" class="gm_var_switch_container">
<p id="2700_level3Merges_text" class="gm_var_text">The 2 + 1 = 3 merge is enabled, but the 2 + 2 = 4 and 6 + 2 + 1 = 9 merges are not.</p>
<div id="2700_level3Merges_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
<div id="2700_level" class="gm_var_switch_container">
<p id="2700_level_text" class="gm_var_text">Level 1: The merges are n + 2n, n + 3n, 2n + 3n, and 3n + 5n.</p>
<div class="gmSwitchButtonLine">
<div id="2700_level_decrease" class="gmSwitchModifier gmDecreaseModifier hover_grow">Decrease Level</div>
<div id="2700_level_increase" class="gmSwitchModifier gmIncreaseModifier hover_grow">Increase Level</div>
</div>
</div>
</div>
<div id="1825_vars" class="gm_var_line">
<div id="1825_randomGoals" class="gm_var_switch_container">
<p id="1825_randomGoals_text" class="gm_var_text">Random goals are disabled.</p>
<div class="gmSwitchButtonLine">
<div id="1825_randomGoals_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="1825_firstGoalMinimum" class="gm_var_switch_container firstGoalMinimum">
<p id="1825_firstGoalMinimum_title" class="gm_var_title">The first random goal is between 2<sup>n - 1</sup> and 2<sup>n</sup>, n =</p>
<p id="1825_firstGoalMinimum_counter" class="gm_var_counter"></p>
<div id="1825_firstGoalMinimum_plus" class="gm_grid_button plus_button">+</div>
<div id="1825_firstGoalMinimum_minus" class="gm_grid_button minus_button">-</div>
</div>
</div>
<div id="3069_vars" class="gm_var_line">
<div id="3069_oddsOnly" class="gm_var_switch_container">
<p id="3069_oddsOnly_text" class="gm_var_text">Merges occur between two tiles.</p>
<div class="gmSwitchButtonLine">
<div id="3069_oddsOnly_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="3069_randomGoals" class="gm_var_switch_container">
<p id="3069_randomGoals_text" class="gm_var_text">Random goals are disabled.</p>
<div class="gmSwitchButtonLine">
<div id="3069_randomGoals_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="3069_firstGoalMinimum" class="gm_var_switch_container firstGoalMinimum">
<p id="3069_firstGoalMinimum_title" class="gm_var_title">The first random goal will be at least:</p>
<form id="3069_firstGoalMinimum_form" class="gm_var_form">
<input type="number" step="any" id="3069_firstGoalMinimum_change" name="3069_firstGoalMinimum_change">
</form>
</div>
</div>
<div id="1762_vars" class="gm_var_line">
<div id="1762_randomGoals" class="gm_var_switch_container">
<p id="1762_randomGoals_text" class="gm_var_text">Random goals are disabled.</p>
<div class="gmSwitchButtonLine">
<div id="1762_randomGoals_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="1762_firstGoalMinimum" class="gm_var_switch_container firstGoalMinimum">
<p id="1762_firstGoalMinimum_title" class="gm_var_title">The first random goal is between 2<sup>n - 1</sup> and 2<sup>n</sup>, n =</p>
<p id="1762_firstGoalMinimum_counter" class="gm_var_counter"></p>
<div id="1762_firstGoalMinimum_plus" class="gm_grid_button plus_button">+</div>
<div id="1762_firstGoalMinimum_minus" class="gm_grid_button minus_button">-</div>
</div>
</div>
<div id="2205_vars" class="gm_var_line">
<div id="2205_level" class="gm_var_switch_container">
<p id="2205_level_text" class="gm_var_text">Level 1: The merges are n + n + 3n, n + n + 5n, and n + n + 7n.</p>
<div class="gmSwitchButtonLine">
<div id="2205_level_decrease" class="gmSwitchModifier gmDecreaseModifier hover_grow">Decrease Level</div>
<div id="2205_level_increase" class="gmSwitchModifier gmIncreaseModifier hover_grow">Increase Level</div>
</div>
</div>
</div>
<div id="3188646_vars" class="gm_var_line">
<div id="3188646_multiplyMiddle" class="gm_var_switch_container">
<p id="3188646_multiplyMiddle_text" class="gm_var_text">Multiplication tiles must be in the middle of the two tiles they are merging.</p>
<div class="gmSwitchButtonLine">
<div id="3188646_multiplyMiddle_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
</div>
<div id="3026_vars" class="gm_var_line">
<div id="3026_allMerges" class="gm_var_switch_container">
<p id="3026_allMerges_text" class="gm_var_text">Only Fibonacci-style merges are allowed.</p>
<div class="gmSwitchButtonLine">
<div id="3026_allMerges_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="3026_randomGoals" class="gm_var_switch_container">
<p id="3026_randomGoals_text" class="gm_var_text">Random goals are disabled.</p>
<div class="gmSwitchButtonLine">
<div id="3026_randomGoals_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="3026_firstGoalMinimum" class="gm_var_switch_container" style="color:#ac85b7">
<p id="3026_firstGoalMinimum_title" class="gm_var_title">The first random goal is this many merges above 1:</p>
<p id="3026_firstGoalMinimum_counter" class="gm_var_counter"></p>
<div id="3026_firstGoalMinimum_plus" class="gm_grid_button plus_button">+</div>
<div id="3026_firstGoalMinimum_minus" class="gm_grid_button minus_button">-</div>
</div>
</div>
<div id="SQUART_vars" class="gm_var_line">
<div id="SQUART_randomGoals" class="gm_var_switch_container">
<p id="SQUART_randomGoals_text" class="gm_var_text">Random goals are disabled.</p>
<div class="gmSwitchButtonLine">
<div id="SQUART_randomGoals_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="SQUART_firstGoalMinimum" class="gm_var_switch_container firstGoalMinimum">
<p id="SQUART_firstGoalMinimum_title" class="gm_var_title">The first random goal will be at least:</p>
<form id="SQUART_firstGoalMinimum_form" class="gm_var_form">
<input type="number" step="any" id="SQUART_firstGoalMinimum_change" name="SQUART_firstGoalMinimum_change">
</form>
</div>
</div>
<div id="Turatin_vars" class="gm_var_line">
<div id="Turatin_interval" class="gm_var_container" style="color:#ffc4ff;">
<p id="Turatin_interval_title" class="gm_var_title">Turns Between Merge Changes:</p>
<p id="Turatin_interval_counter" class="gm_var_counter"></p>
<div id="Turatin_interval_plus" class="gm_grid_button plus_button">+</div>
<div id="Turatin_interval_minus" class="gm_grid_button minus_button">-</div>
</div>
<div id="Turatin_nonIntegerRatio" class="gm_var_switch_container" style="width:25%">
<p id="Turatin_nonIntegerRatio_text" class="gm_var_text">The ratio between merging tiles must be an integer.</p>
<div class="gmSwitchButtonLine">
<div id="Turatin_nonIntegerRatio_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="Turatin_switch" class="gm_var_switch_container" style="width:25%">
<p id="Turatin_switch_text" class="gm_var_text">The merge number changes based on the amount of turns so far.</p>
<div class="gmSwitchButtonLine">
<div id="Turatin_switch_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
</div>
<div id="3307_vars" class="gm_var_line">
<div id="3307_equalVariant" class="gm_var_switch_container">
<p id="3307_equalVariant_text" class="gm_var_text">Two equal tiles can merge.</p>
<div class="gmSwitchButtonLine">
<div id="3307_equalVariant_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
</div>
<div id="1668_vars" class="gm_var_line">
<div id="1668_randomGoals" class="gm_var_switch_container">
<p id="1668_randomGoals_text" class="gm_var_text">Random goals are disabled.</p>
<div class="gmSwitchButtonLine">
<div id="1668_randomGoals_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="1668_firstGoalMinimum" class="gm_var_switch_container firstGoalMinimum">
<p id="1668_firstGoalMinimum_title" class="gm_var_title">The first random goal is between 3<sup>n - 1</sup> and 3<sup>n</sup>, n =</p>
<p id="1668_firstGoalMinimum_counter" class="gm_var_counter"></p>
<div id="1668_firstGoalMinimum_plus" class="gm_grid_button plus_button">+</div>
<div id="1668_firstGoalMinimum_minus" class="gm_grid_button minus_button">-</div>
</div>
</div>
<div id="1847_vars" class="gm_var_line">
<div id="1847_randomGoals" class="gm_var_switch_container">
<p id="1847_randomGoals_text" class="gm_var_text">Random goals are disabled.</p>
<div class="gmSwitchButtonLine">
<div id="1847_randomGoals_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="1847_firstGoalMinimum" class="gm_var_switch_container firstGoalMinimum">
<p id="1847_firstGoalMinimum_title" class="gm_var_title">The first random goal is between 1.5<sup>n - 1</sup> and 1.5<sup>n</sup>, n =</p>
<p id="1847_firstGoalMinimum_counter" class="gm_var_counter"></p>
<div id="1847_firstGoalMinimum_plus" class="gm_grid_button plus_button">+</div>
<div id="1847_firstGoalMinimum_minus" class="gm_grid_button minus_button">-</div>
</div>
</div>
<div id="1429_vars" class="gm_var_line">
<div id="1429_randomGoals" class="gm_var_switch_container">
<p id="1429_randomGoals_text" class="gm_var_text">Random goals are disabled.</p>
<div class="gmSwitchButtonLine">
<div id="1429_randomGoals_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="1429_firstGoalMinimum" class="gm_var_switch_container" style="color:#4d2858">
<p id="1429_firstGoalMinimum_title" class="gm_var_title">The first random goal is between 2<sup>n - 1</sup> and 2<sup>n</sup>, n =</p>
<p id="1429_firstGoalMinimum_counter" class="gm_var_counter"></p>
<div id="1429_firstGoalMinimum_plus" class="gm_grid_button plus_button">+</div>
<div id="1429_firstGoalMinimum_minus" class="gm_grid_button minus_button">-</div>
</div>
</div>
<div id="2058_vars" class="gm_var_line">
<div id="2058_powRequired" class="gm_var_container" style="color:#004bbc;">
<p id="2058_powRequired_title" class="gm_var_title">Power Required to Increase Maximum:</p>
<p id="2058_powRequired_counter" class="gm_var_counter"></p>
<div id="2058_powRequired_plus" class="gm_grid_button plus_button">+</div>
<div id="2058_powRequired_minus" class="gm_grid_button minus_button">-</div>
</div>
<div id="2058_startMaxNum" class="gm_var_container" style="color:#c82121;">
<p id="2058_startMaxNum_title" class="gm_var_title">Starting Maximum Number:</p>
<p id="2058_startMaxNum_counter" class="gm_var_counter"></p>
<div id="2058_startMaxNum_plus" class="gm_grid_button plus_button">+</div>
<div id="2058_startMaxNum_minus" class="gm_grid_button minus_button">-</div>
</div>
</div>
<div id="1716_vars" class="gm_var_line">
<div id="1716_equalDisappear" class="gm_var_switch_container">
<p id="1716_equalDisappear_text" class="gm_var_text">Any two equal tiles can merge into nothing.</p>
<div class="gmSwitchButtonLine">
<div id="1716_equalDisappear_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
</div>
<div id="2669_vars" class="gm_var_line">
<div id="2669_randomGoals" class="gm_var_switch_container">
<p id="2669_randomGoals_text" class="gm_var_text">Random goals are disabled.</p>
<div class="gmSwitchButtonLine">
<div id="2669_randomGoals_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="2669_firstGoalMinimum" class="gm_var_switch_container firstGoalMinimum">
<p id="2669_firstGoalMinimum_title" class="gm_var_title">The first random goal will be at least:</p>
<form id="2669_firstGoalMinimum_form" class="gm_var_form">
<input type="number" step="any" id="2669_firstGoalMinimum_change" name="2669_firstGoalMinimum_change">
</form>
</div>
</div>
<div id="FACTUP_vars" class="gm_var_line">
<div id="FACTUP_crazy" class="gm_var_switch_container">
<p id="FACTUP_crazy_text" class="gm_var_text">The result of a merge must have more factors than its components.</p>
<div class="gmSwitchButtonLine">
<div id="FACTUP_crazy_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="FACTUP_randomGoals" class="gm_var_switch_container">
<p id="FACTUP_randomGoals_text" class="gm_var_text">Random goals are disabled.</p>
<div class="gmSwitchButtonLine">
<div id="FACTUP_randomGoals_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="FACTUP_firstGoalMinimum" class="gm_var_switch_container firstGoalMinimum">
<p id="FACTUP_firstGoalMinimum_title" class="gm_var_title">The first random goal will be at least:</p>
<form id="FACTUP_firstGoalMinimum_form" class="gm_var_form">
<input type="number" step="any" id="FACTUP_firstGoalMinimum_change" name="FACTUP_firstGoalMinimum_change">
</form>
</div>
</div>
<div id="2496_vars" class="gm_var_line">
<div id="2496_randomGoals" class="gm_var_switch_container">
<p id="2496_randomGoals_text" class="gm_var_text">Random goals are disabled.</p>
<div class="gmSwitchButtonLine">
<div id="2496_randomGoals_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="2496_firstGoalMinimum" class="gm_var_switch_container firstGoalMinimum">
<p id="2496_firstGoalMinimum_title" class="gm_var_title">The first random goal is between 2<sup>n - 1</sup> and 2<sup>n</sup>, n =</p>
<p id="2496_firstGoalMinimum_counter" class="gm_var_counter"></p>
<div id="2496_firstGoalMinimum_plus" class="gm_grid_button plus_button">+</div>
<div id="2496_firstGoalMinimum_minus" class="gm_grid_button minus_button">-</div>
</div>
</div>
<div id="1845_vars" class="gm_var_line">
<div id="1845_randomGoals" class="gm_var_switch_container">
<p id="1845_randomGoals_text" class="gm_var_text">Random goals are disabled.</p>
<div class="gmSwitchButtonLine">
<div id="1845_randomGoals_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="1845_firstGoalMinimum" class="gm_var_switch_container firstGoalMinimum">
<p id="1845_firstGoalMinimum_title" class="gm_var_title">The first random goal will be at least:</p>
<form id="1845_firstGoalMinimum_form" class="gm_var_form">
<input type="number" step="any" id="1845_firstGoalMinimum_change" name="1845_firstGoalMinimum_change">
</form>
</div>
</div>
<div id="SCAPRIM_vars" class="gm_var_line">
<div id="SCAPRIM_randomGoals" class="gm_var_switch_container">
<p id="SCAPRIM_randomGoals_text" class="gm_var_text">Random goals are disabled.</p>
<div class="gmSwitchButtonLine">
<div id="SCAPRIM_randomGoals_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="SCAPRIM_firstGoalMinimum" class="gm_var_switch_container firstGoalMinimum">
<p id="SCAPRIM_firstGoalMinimum_title" class="gm_var_title">The first random goal will be at least:</p>
<form id="SCAPRIM_firstGoalMinimum_form" class="gm_var_form">
<input type="number" step="any" id="SCAPRIM_firstGoalMinimum_change" name="SCAPRIM_firstGoalMinimum_change">
</form>
</div>
</div>
<div id="TRIGAT_vars" class="gm_var_line">
<div id="TRIGAT_randomGoals" class="gm_var_switch_container">
<p id="TRIGAT_randomGoals_text" class="gm_var_text">Random goals are disabled.</p>
<div class="gmSwitchButtonLine">
<div id="TRIGAT_randomGoals_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="TRIGAT_firstGoalMinimum" class="gm_var_switch_container firstGoalMinimum">
<p id="TRIGAT_firstGoalMinimum_title" class="gm_var_title">The first random goal will be at least:</p>
<form id="TRIGAT_firstGoalMinimum_form" class="gm_var_form">
<input type="number" step="any" id="TRIGAT_firstGoalMinimum_change" name="TRIGAT_firstGoalMinimum_change">
</form>
</div>
</div>
<div id="LOCEF_vars" class="gm_var_line">
<div id="LOCEF_Extended" class="gm_var_switch_container">
<p id="LOCEF_Extended_text" class="gm_var_text">The larger two tiles must be equal.</p>
<div class="gmSwitchButtonLine">
<div id="LOCEF_Extended_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="LOCEF_randomGoals" class="gm_var_switch_container">
<p id="LOCEF_randomGoals_text" class="gm_var_text">Random goals are disabled.</p>
<div class="gmSwitchButtonLine">
<div id="LOCEF_randomGoals_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="LOCEF_firstGoalMinimum" class="gm_var_switch_container firstGoalMinimum">
<p id="LOCEF_firstGoalMinimum_title" class="gm_var_title">The first random goal will be at least:</p>
<form id="LOCEF_firstGoalMinimum_form" class="gm_var_form">
<input type="number" step="any" id="LOCEF_firstGoalMinimum_change" name="LOCEF_firstGoalMinimum_change">
</form>
</div>
</div>
<div id="Alternate5040_vars" class="gm_var_line">
<div id="Alternate5040_baseFactorials" class="gm_var_switch_container">
<p id="Alternate5040_baseFactorials_text" class="gm_var_text" style="color:#989800">Tiles progress through powers of factorials.</p>
<div class="gmSwitchButtonLine">
<div id="Alternate5040_baseFactorials_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="Alternate5040_base" class="gm_var_switchForm_container">
<p id="Alternate5040_base_text" class="gm_var_title" style="color:#c52400">Tiles progress through powers of</p>
<form id="Alternate5040_base_form" class="gm_var_form">
<input type="number" step="any" id="Alternate5040_base_change" name="Alternate5040_base_change">
</form>
<div id="Alternate5040_base_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
<div id="Alternate5040_baseRational" class="gm_var_switchForm_container">
<p id="Alternate5040_baseRational_text" class="gm_var_title" style="color:#c52400">Tiles progress through powers of</p>
<div id="Alternate5040_baseRational_formLine" class="gm_var_rationalFormLine">
<form id="Alternate5040_baseRational_numerator_form" class="gm_var_form">
<input type="number" step="any" id="Alternate5040_baseRational_numerator_change" name="Alternate5040_baseRational_numerator_change">
</form>
<p style="color:#c52400" class="gm_var_rationalForm_middle">/</p>
<form id="Alternate5040_baseRational_denominator_form" class="gm_var_form">
<input type="number" step="any" id="Alternate5040_baseRational_denominator_change" name="Alternate5040_baseRational_denominator_change">
</form>
</div>
<div id="Alternate5040_baseRational_button" class="gmSwitchModifier gmSwitchModifier_inRationalForm hover_grow">Switch This Modifier!</div>
</div>
<div id="Alternate5040_variant" class="gm_var_switch_container">
<p id="Alternate5040_variant_text" class="gm_var_text">The merges are based on paths to tiles in 1762.</p>
<div class="gmSwitchButtonLine">
<div id="Alternate5040_variant_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
</div>
<div id="GaussianDIVE_vars" class="gm_var_line_wrapping many_vars">
<div id="GaussianDIVE_startSeeds" class="gm_var_switch_container">
<p id="GaussianDIVE_startSeeds_text" class="gm_var_text">The starting seed is 1+i.</p>
<div id="GaussianDIVE_startSeeds_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
<div id="GaussianDIVE_unlocks" class="gm_var_switch_container">
<p id="GaussianDIVE_unlocks_text" class="gm_var_text">Spawning tiles, a.k.a. seeds, can be unlocked and eliminated.</p>
<div id="GaussianDIVE_unlocks_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
<div id="GaussianDIVE_seedsFirstQuadrant" class="gm_var_switch_container">
<p id="GaussianDIVE_seedsFirstQuadrant_text" class="gm_var_text">Newly-unlocked seeds are always rotated into the first quadrant.</p>
<div id="GaussianDIVE_seedsFirstQuadrant_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
<div id="GaussianDIVE_unlockRules" class="gm_var_switch_container">
<p id="GaussianDIVE_unlockRules_text" class="gm_var_text">When deciding what new seed to unlock, seeds are checked largest to smallest.</p>
<div id="GaussianDIVE_unlockRules_button" class="gmSwitchModifier hover_grow">Switch This Modifier!</div>
</div>
</div>
<div id="GaussianDIVE_quadrantSpawnRatios" class="gm_var_line_wrapping many_vars">
<div id="GaussianDIVE_quadrant0SpawnRatio" class="gm_var_container" style="color:hsl(0, 100%, 34%)">
<p id="GaussianDIVE_quadrant0SpawnRatio_title" class="gm_var_title">(Seed * 1) Spawn Ratio:</p>
<form id="GaussianDIVE_quadrant0SpawnRatio_form" class="gm_var_form">
<input type="number" step="any" id="GaussianDIVE_quadrant0SpawnRatio_change" name="GaussianDIVE_quadrant0SpawnRatio_change">
</form>
</div>
<div id="GaussianDIVE_quadrant1SpawnRatio" class="gm_var_container" style="color:hsl(90, 100%, 34%)">
<p id="GaussianDIVE_quadrant1SpawnRatio_title" class="gm_var_title">(Seed * i) Spawn Ratio:</p>
<form id="GaussianDIVE_quadrant1SpawnRatio_form" class="gm_var_form">
<input type="number" step="any" id="GaussianDIVE_quadrant1SpawnRatio_change" name="GaussianDIVE_quadrant1SpawnRatio_change">
</form>
</div>
<div id="GaussianDIVE_quadrant2SpawnRatio" class="gm_var_container" style="color:hsl(180, 100%, 34%)">
<p id="GaussianDIVE_quadrant2SpawnRatio_title" class="gm_var_title">(Seed * -1) Spawn Ratio:</p>
<form id="GaussianDIVE_quadrant2SpawnRatio_form" class="gm_var_form">
<input type="number" step="any" id="GaussianDIVE_quadrant2SpawnRatio_change" name="GaussianDIVE_quadrant2SpawnRatio_change">
</form>
</div>
<div id="GaussianDIVE_quadrant3SpawnRatio" class="gm_var_container" style="color:hsl(270, 100%, 34%)">
<p id="GaussianDIVE_quadrant3SpawnRatio_title" class="gm_var_title">(Seed * -i) Spawn Ratio:</p>
<form id="GaussianDIVE_quadrant3SpawnRatio_form" class="gm_var_form">
<input type="number" step="any" id="GaussianDIVE_quadrant3SpawnRatio_change" name="GaussianDIVE_quadrant3SpawnRatio_change">
</form>
</div>
</div>
</div>
<div id="gm_return" class="hover_grow">Return to menu</div>
<div id="GaussianDIVE_enter_button" class="secretMode_enter_button hover_grow">Enter the Second Dimension</div>
<div id="MergeOverflow256_enter_button" class="secretMode_enter_button hover_grow">Overflow This Mode</div>
<div id="reciprocal512_enter_button" class="secretMode_enter_button hover_grow">Split the Tiles</div>
<div id="PA19683_enter_button" class="secretMode_enter_button hover_grow">Take a Shortcut</div>
</div>
<div id="modifiers">
<h1 id="modifiers_title">Modifiers</h1>
<p id="modifiers_subtitle">Change these, and their effects alter every game mode!</p>
<div id="modifiers_page_switch">
<img src="Previous.svg" id="modifiers_previous_page" class="previous_arrow_button">
<p id="modifiers_page_counter"></p>
<img src="Next.svg" id="modifiers_next_page" class="next_arrow_button">
</div>
<div id="modifiers_pages">
<div id="modifiers_page_1" class="modifiers_page">
<div id="modifiers_settings" class="modifiers_flexbox">
<div id="modifiers_animationSpeed" class="modifiers_var_container">
<p id="modifiers_animationSpeed_title" class="gm_var_title">Animation Speed Multiplier:</p>
<form id="modifiers_animationSpeed_form" class="gm_var_form">
<input type="number" step="any" id="modifiers_animationSpeed_change" name="modifiers_animationSpeed_change">
</form>
</div>
</div>
<div id="modifiers_page_1_numeric" class="modifiers_flexbox">
<div id="modifiers_slideAmount" class="modifiers_var_container">
<p id="modifiers_slideAmount_title" class="gm_var_title">Maximum Spaces Moved per Move:</p>
<p id="modifiers_slideAmount_counter" class="gm_var_counter"></p>
<div id="modifiers_slideAmount_plus" class="gm_grid_button plus_button">+</div>
<div id="modifiers_slideAmount_minus" class="gm_grid_button minus_button">-</div>
</div>
<div id="modifiers_randomTileAmount" class="modifiers_var_container">
<p id="modifiers_randomTileAmount_title" class="gm_var_title">Tiles Spawned After Each Move:</p>
<p id="modifiers_randomTileAmount_counter" class="gm_var_counter"></p>
<div id="modifiers_randomTileAmount_plus" class="gm_grid_button plus_button">+</div>
<div id="modifiers_randomTileAmount_minus" class="gm_grid_button minus_button">-</div>
</div>
<div id="modifiers_startTileAmount" class="modifiers_var_container">
<p id="modifiers_startTileAmount_title" class="gm_var_title">Tiles Spawned at the Start:</p>
<p id="modifiers_startTileAmount_counter" class="gm_var_counter"></p>
<div id="modifiers_startTileAmount_plus" class="gm_grid_button plus_button">+</div>
<div id="modifiers_startTileAmount_minus" class="gm_grid_button minus_button">-</div>
</div>
<div id="modifiers_nextTiles" class="modifiers_var_container">
<p id="modifiers_nextTiles_title" class="gm_var_title">Visible Next Spawned Tiles:</p>
<p id="modifiers_nextTiles_counter" class="gm_var_counter"></p>
<div id="modifiers_nextTiles_plus" class="gm_grid_button plus_button">+</div>
<div id="modifiers_nextTiles_minus" class="gm_grid_button minus_button">-</div>
</div>
<div id="modifiers_randomVoid" class="modifiers_var_container">
<p id="modifiers_randomVoid_title" class="gm_var_title">Randomly-Placed Holes:</p>
<p id="modifiers_randomVoid_counter" class="gm_var_counter"></p>
<div id="modifiers_randomVoid_plus" class="gm_grid_button plus_button">+</div>
<div id="modifiers_randomVoid_minus" class="gm_grid_button minus_button">-</div>
</div>
<div id="modifiers_randomBlackBox" class="modifiers_var_container">
<p id="modifiers_randomBlackBox_title" class="gm_var_title">Randomly-Placed Block Tiles:</p>
<p id="modifiers_randomBlackBox_counter" class="gm_var_counter"></p>
<div id="modifiers_randomBlackBox_plus" class="gm_grid_button plus_button">+</div>
<div id="modifiers_randomBlackBox_minus" class="gm_grid_button minus_button">-</div>
</div>
<div id="modifiers_randomSlippery" class="modifiers_var_container">
<p id="modifiers_randomSlippery_title" class="gm_var_title">Randomly-Placed Slippery Tiles:</p>
<p id="modifiers_randomSlippery_counter" class="gm_var_counter"></p>
<div id="modifiers_randomSlippery_plus" class="gm_grid_button plus_button">+</div>
<div id="modifiers_randomSlippery_minus" class="gm_grid_button minus_button">-</div>
</div>
<div id="modifiers_spawnInterval" class="modifiers_var_container">
<p id="modifiers_spawnInterval_title" class="gm_var_title">Moves Between Spawns:</p>
<p id="modifiers_spawnInterval_counter" class="gm_var_counter"></p>
<div id="modifiers_spawnInterval_plus" class="gm_grid_button plus_button">+</div>
<div id="modifiers_spawnInterval_minus" class="gm_grid_button minus_button">-</div>
</div>
</div>
</div>
<div id="modifiers_page_2" class="modifiers_page">
<div class="modifiers_flexbox">
<div class="modifiers_box_2x2_entry">
<p id="modifiers_multiMerge_text" class="modifier_text">A tile that was just merged cannot itself be part of another merge on the same move.</p>
<div id="modifiers_multiMerge_button" class="hover_grow SwitchModifier">Switch This Modifier!</div>
</div>
<div class="modifiers_box_2x2_entry">
<p id="modifiers_spawnLocation_text" class="modifier_text">New tiles can spawn in any empty spaces on the grid.</p>
<div id="modifiers_spawnLocation_button" class="hover_grow SwitchModifier">Switch This Modifier!</div>
</div>
<div class="modifiers_box_2x2_entry">
<p id="modifiers_simpleSpawns_text" class="modifier_text">Gamemodes have their normal spawning rules.</p>
<div id="modifiers_simpleSpawns_button" class="hover_grow SwitchModifier">Switch This Modifier!</div>
</div>
<div class="modifiers_box_2x2_entry">
<p id="modifiers_twoMoveMerge_text" class="modifier_text">Merges can occur on any move.</p>
<div id="modifiers_twoMoveMerge_button" class="hover_grow SwitchModifier">Switch This Modifier!</div>
</div>
</div>
</div>
<div id="modifiers_page_3" class="modifiers_page">
<div id="modifiers_customGridActivate" class="hover_grow CustomGridSwitch">Activate Custom Grid</div>
<p id="modifiers_gridShape_text" class="modifier_text">The grid is rectangular.</p>
<div id="modifiers_gridShape_button" class="hover_grow SwitchModifier">Switch This Modifier!</div>
<p id="modifiers_directions_text" class="modifier_text">You may only move in orthogonal directions.</p>
<div id="modifiers_directions_button" class="hover_grow SwitchModifier">Switch This Modifier!</div>
<p id="modifiers_stayStill_text" class="modifier_text">You have to move on every turn.</p>
<div id="modifiers_stayStill_button" class="hover_grow SwitchModifier">Switch This Modifier!</div>
</div>
<div id="modifiers_page_3.1" class="modifiers_page">
<div id="modifiers_customGridDeactivate" class="hover_grow CustomGridSwitch">Deactivate Custom Grid</div>
<div id="modifiers_customGridLine">
<div id="modifiers_customGridNotice">Click on a tile here to switch it between being an empty tile, a hole in the grid, a moving block tile, or a slippery tile.</div>
<div id="modifiers_customGridAndSize">
<div id="modifiers_customGrid"></div>
<div id="modifiers_customGridSizeLineNormal" class="modifiers_customGridSizeLine">
<div id="modifiers_customGridShape_Square" class="hover_grow ModifierAdd" style="background-color: #197500;color: #2ed400;border-color: #2ed400">Grid Shape: Square</div>
<div id="modifiers_customGridWidth" class="modifiers_var_container">
<p id="modifiers_customGridWidth_title" class="gm_var_title">Grid Width:</p>
<p id="modifiers_customGridWidth_counter" class="gm_var_counter"></p>
<div id="modifiers_customGridWidth_plus" class="gm_grid_button plus_button">+</div>
<div id="modifiers_customGridWidth_minus" class="gm_grid_button minus_button">-</div>
</div>
<div id="modifiers_customGridHeight" class="modifiers_var_container">
<p id="modifiers_customGridHeight_title" class="gm_var_title">Grid Height:</p>
<p id="modifiers_customGridHeight_counter" class="gm_var_counter"></p>
<div id="modifiers_customGridHeight_plus" class="gm_grid_button plus_button">+</div>
<div id="modifiers_customGridHeight_minus" class="gm_grid_button minus_button">-</div>
</div>
</div>
<div id="modifiers_customGridSizeLineSingle" class="modifiers_customGridSizeLine">
<div id="modifiers_customGridShape_Hexagonal" class="hover_grow ModifierAdd" style="background-color: #500075;color: #9900e0;border-color: #9900e0">Grid Shape: Hexagonal</div>
<div id="modifiers_customGridSize" class="modifiers_var_container">
<p id="modifiers_customGridSize_title" class="gm_var_title">Grid Size:</p>
<p id="modifiers_customGridSize_counter" class="gm_var_counter"></p>
<div id="modifiers_customGridSize_plus" class="gm_grid_button plus_button">+</div>
<div id="modifiers_customGridSize_minus" class="gm_grid_button minus_button">-</div>
</div>
</div>
</div>
</div>
</div>
<div id="modifiers_page_3.2" class="modifiers_page">
<div id="modifiers_customDirectionsLine">
<div id="modifiers_customArrowBO">
<div id="modifiers_customArrowContainer"></div>
<div id="modifiers_customArrowOptions">