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Cannot run Manim commands when it's started 2nd time (MacOS) #53
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I can confirm this bug. Another important fix before release... @VladimirFokow we should probably dive into the I suggest tackling some of the MacOS facing integration tests suggested in #47 as we try to resolve these OS conflicts. This is my first extension in VS Code, and it will also be my first attempt at testing in TS 🙈, but it will be very valuable. We can keep the tests local for now (i.e., running the suite on @Splines windows machines and our MacOS machines) and figure out how to integrate a CI pipeline later |
Log 1:To show that:
Code:from manimlib import *
class MyScene(Scene):
def construct(self):
#
## Test
circle = Circle()
self.play(ShowCreation(circle)) Steps:
|
@bhoov Yes, these differences are frustrating. But I'm not sure it's Electron's fault. We're dealing with a terminal and I suspect that communicating with underlying layers might reveal more difference shere than in other areas where "just" a regular Chromium browser is used and that is abstracted away in higher layers than the "bare-bone" terminal.
@VladimirFokow Thank you very much for the logfile and the enumeration of steps you've performed, this will hopefully make it possible for me to fix the issue in the following days. |
On macOS, after starting Manim and then quitting it - it doesn't run again.
For example:
After that - problems:
"Preview Manim Cell" -
doesn't work, raises a notification:
"Preview selection" command -
doesn't work, same notification.
start
manimgl
via a terminal - works (it starts).But then the "Preview Manim Cell" , "Preview selection" commands continue NOT working - having the same behavior..
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