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Currently, chromium has experimental support for WebGL 2.0. Personally, I couldn't get it to work, but making a note here that once I do, I should get support for WebGl 2.0 implemented in wcjs-renderer.
It provides PBOs and the RED texture types, which will fix our texture upload issues.
The text was updated successfully, but these errors were encountered:
Currently, chromium has experimental support for WebGL 2.0. Personally, I couldn't get it to work, but making a note here that once I do, I should get support for WebGl 2.0 implemented in wcjs-renderer.
It provides PBOs and the RED texture types, which will fix our texture upload issues.
The text was updated successfully, but these errors were encountered: