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MHHelper.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http.Headers;
using System.Text;
using System.Threading.Tasks;
namespace MHFQuestToMH2Dos
{
public static class MHHelper
{
/// <summary>
/// 地图区域数量
/// </summary>
static List<int> MapAreaCount = new List<int> { 0, 7, 13, 12, 11, 10, 11, 2, 2, 2, 2, 10, 4, 9, 0, 11, 13, 12, 11, 10, 11, 10, 4, 7, 2, 2 };
public static List<int> UnUseQuestID = new List<int>
{60054,
60100,
60117,
60118,
60119,
60120,
60121,
60144,
60145,
60146,
60147,
60148,
60149,
60150,
60151,
60152,
60153,
60154,
60155,
60156,
60157,
60158,
60159,
60160,
60161,
60162,
60163,
60164,
60165,
60166,
60167,
60168,
60169,
60170,
60171,
60172,
60173,
60174,
60175,
60176,
60177,
60178,
60179,
60180,
60181,
60182,
60183,
60184,
60185,
60186,
60187,
60188,
60189,
60190,
60191,
60192,
60193,
60194,
60195,
60196,
60197,
60198,
60199,
60200,
60205,
60206,
60209,
60210,
60224,
60225,
60226,
60227,
60228,
60229,
60250,
60251,
60252,
60253,
60254,
60255,
60256,
60257,
60258,
60259,
60260,
60261,
60262,
60263,
60264,
60265,
60266,
60267,
60268,
60269,
60270,
60271,
60272,
60273,
60274,
60275,
60276,
60277,
60278,
60279,
60280,
60281,
60282,
60283,
60284,
60285,
60286,
60287,
60288,
60289,
60290,
60291,
60292,
60293,
60294,
60295,
60296,
60297,
60298,
60299,
60300,
60329,
60330,
60331,
60332,
60333,
60334,
60335,
60336,
60337,
60338,
60339,
60340,
60341,
60342,
60343,
60344,
60345,
60346,
60347,
60348,
60349,
60350,
60351,
60352,
60353,
60354,
60355,
60356,
60357,
60358,
60359,
60360,
60361,
60362,
60363,
60364,
60365,
60366,
60367,
60368,
60369,
60370,
60371,
60372,
60373,
60374,
60375,
60376,
60377,
60378,
60379,
60380,
60381,
60382,
60383,
60384,
60385,
60386,
60387,
60388,
60389,
60390,
60391,
60392,
60393,
60394,
60395,
60396,
60397,
60398,
60399,
60400,
60450,
60451,
60452,
60453,
60454,
60455,
60456,
60457,
60458,
60459,
60460,
60461,
60462,
60463,
60464,
60465,
60466,
60467,
60468,
60469,
60470,
60471,
60472,
60473,
60474,
60475,
60476,
60477,
60478,
60479,
60480,
60481,
60482,
60483,
60484,
60485,
60486,
60487,
60488,
60489,
60490,
60491,
60492,
60500,
60536,
60537,
60538,
60539,
60600,
60666,
60692,
60693,
60694,
60695,
60696,
60697,
60698,
60699,
60700,
60729,
60730,
60731,
60732,
60733,
60734,
60735,
60736,
60737,
60738,
60739,
60740,
60741,
60742,
60743,
60744,
60745,
60746,
60747,
60748,
60749,
60750,
60751,
60752,
60753,
60754,
60755,
60756,
60757,
60758,
60759,
60760,
60761,
60762,
60763,
60764,
60765,
60766,
60767,
60768,
60769,
60770,
60771,
60772,
60773,
60774,
60775,
60776,
60777,
60778,
60779,
60780,
60781,
60782,
60783,
60784,
60785,
60786,
60787,
60788,
60789,
60790,
60791,
60792,
60793,
60794,
60795,
60796,
60797,
60798,
60799,
60800,
60811,
60813,
60825,
60826,
60827,
60828,
60829,
60830,
60831,
60832,
60833,
60834,
60835,
60836,
60837,
60838,
60839,
60840,
60841,
60842,
60843,
60844,
60845,
60846,
60847,
60848,
60849,
60850,
60851,
60852,
60853,
60854,
60855,
60856,
60857,
60858,
60859,
60860,
60861,
60862,
60863,
60864,
60865,
60866,
60867,
60868,
60869,
60870,
60871,
60872,
60873,
60874,
60875,
60876,
60877,
60878,
60879,
60880,
60881,
60882,
60883,
60884,
60885,
60886,
60887,
60888,
60889,
60890,
60891,
60892,
60893,
60894,
60895,
60896,
60897,
60898,
60899,
60900,
60946,
60951,
60952,
60953,
60954,
60955,
60956,
60957,
60958,
60959,
60960,
60961,
60962,
60963,
60964,
60965,
60966,
60967,
60968,
60969,
60970,
60971,
60972,
60973,
60974,
60975,
60976,
60977,
60978,
60979,
60980,
60981,
60982,
60983,
60984,
60985,
60986,
60987,
60988,
60989,
60990,
60991,
60992,
60993,
60994,
60995,
60996,
60997,
60998,
60999,};
public static int GetMapAreaCount(int MapId)
{
return MapAreaCount[MapId];
}
public static bool CheckEnd(byte[] data, int Ptr)
{
if (Ptr < 0)
return true;
if (data.Length <= Ptr + 1)
return true;
return HexHelper.bytesToUInt(data, 2, Ptr) == 0xFFFF;
}
public static bool CheckEndWith1Byte(byte[] data, int Ptr)
{
if (data.Length <= Ptr)
return true;
return HexHelper.bytesToUInt(data, 1, Ptr) == 0xFF;
}
public static string Get2MapName(int ID)
{
if (Dict2DosMap.ContainsKey(ID))
return Dict2DosMap[ID];
return "未定义";
}
public static string Get2BossName(int ID)
{
if (Dict2DosBoss.ContainsKey(ID))
return Dict2DosBoss[ID];
return "未定义";
}
public static string Get2DosItemName(int ID)
{
if (Dict2DosItem.ContainsKey(ID))
return Dict2DosItem[ID];
return "未定义";
}
public static string Get2MHFItemName(int ID)
{
if (Dict2MHFItem.ContainsKey(ID))
return Dict2MHFItem[ID];
return "未定义";
}
public static string Get2DosFishName(int ID)
{
if (Dict2DosFish.ContainsKey(ID))
return Dict2DosFish[ID];
return "未定义";
}
public static bool CheckIsXunLianMode(int mode)
{
return XunLianMode.Contains(mode);
}
public static bool CheckIsDayMode(int mode)
{
return DayMode.Contains(mode);
}
public static bool CheckIsNightMode(int mode)
{
return NightMode.Contains(mode);
}
static List<int> NightMode = new List<int>() { 0x11,0x12,0x14};
static List<int> XunLianMode = new List<int>() { 0x3F, 0xBF};
static List<int> DayMode = new List<int>() { 0x19,0x1A,0x1C,0x9,0xA,0xC};
public static bool CheckIsDayMapID(int mapid)
{
return Dict2DosMap_Day.ContainsKey(mapid);
}
public static bool CheckIsNightMapID(int mapid)
{
return Dict2DosMap_Night.ContainsKey(mapid);
}
static Dictionary<int, string> Dict2DosFish = new Dictionary<int, string>()
{
{0x0001,"曁魚"},
{0x0002,"刺身魚"},
{0x0003,"金槍魚"},
{0x0004,"沙丁魚"},
{0x0005,"黄金魚"},
{0x0006,"眠魚"},
{0x0007,"銀竜魚"},
{0x0008,"金竜魚"},
{0x0009,"拡散金魚"},
{0x000A,"旗魚"},
{0x000B,"貪吃金槍魚"},
{0x000C,"古代魚"},
{0x000D,"音符魚"},
{0x000E,"蛇型鮭魚"},
{0x000F,"女王蝦"},
{0x0010,"大曁魚"},
{0x0011,"小金魚"},
{0x0012,"白金魚"},
{0x0013,"大眠魚"},
{0x0014,"大金槍魚"},
{0x0015,"大沙丁魚"},
{0x0016,"大竜魚"},
{0x0017,"大貪吃金槍魚"},
};
static Dictionary<int, string> Dict2DosMap_Day = new Dictionary<int, string>()
{
{0x1,"砦(昼)"},
{0x2,"森丘(昼)"},
{0x3,"砂漠(昼)"},
{0x4,"沼地(昼)"},
{0x5,"火山(昼)"},
{0x6,"密林(昼)"},
{0x9,"大闘技場(昼)"},
{0xA,"闘技場(昼)"},
{0xB,"雪山(昼)"},
{0xC,"戦闘街(昼)"},
};
static Dictionary<int, string> Dict2DosMap_Night = new Dictionary<int, string>()
{
{0x10,"森丘(夜)"},
{0x11,"砂漠(夜)"},
{0x12,"沼地(夜)"},
{0x13,"火山(夜)"},
{0x14,"密林(夜)"},
{0x15,"雪山(夜)"},
{0x16,"戦闘街(夜)"},
{0x17,"砦(夜)"},
{0x18,"大闘技場(夜)"},
{0x19,"闘技場(夜)"},
};
static Dictionary<int, string> Dict2DosMap = new Dictionary<int, string>()
{
{0x1,"砦(昼)"},
{0x2,"森丘(昼)"},
{0x3,"砂漠(昼)"},
{0x4,"沼地(昼)"},
{0x5,"火山(昼)"},
{0x6,"密林(昼)"},
{0x7,"修雷特城"},
{0x8,"决战场"},
{0x9,"大闘技場(昼)"},
{0xA,"闘技場(昼)"},
{0xB,"雪山(昼)"},
{0xC,"戦闘街(昼)"},
{0xD,"塔A"},
{0xE,"塔B"},
{0xF,"塔C"},
{0x10,"森丘(夜)"},
{0x11,"砂漠(夜)"},
{0x12,"沼地(夜)"},
{0x13,"火山(夜)"},
{0x14,"密林(夜)"},
{0x15,"雪山(夜)"},
{0x16,"戦闘街(夜)"},
{0x17,"砦(夜)"},
{0x18,"大闘技場(夜)"},
{0x19,"闘技場(夜)"},
};
static Dictionary<int, string> Dict2DosBoss = new Dictionary<int, string>()
{
{0x0001,"雌火竜"},
{0x0002,"黒竜"},
{0x0003,"精霊鹿"},
{0x0004,"菌猪"},
{0x0005,"野豬"},
{0x0006,"大怪鳥"},
{0x0007,"老山竜"},
{0x0008,"砂竜王"},
{0x0009,"白猫"},
{0x000A,"山菜爺"},
{0x000B,"雄火竜"},
{0x000C,"草食竜"},
{0x000D,"黄速竜"},
{0x000E,"角竜"},
{0x000F,"電竜"},
{0x0010,"藍速竜"},
{0x0011,"鎧竜"},
{0x0012,"白猫車夫"},
{0x0013,"巨飛蟲"},
{0x0014,"毒怪鳥"},
{0x0015,"水竜"},
{0x0016,"岩竜"},
{0x0017,"黒猫"},
{0x0018,"巨甲虫"},
{0x0019,"背甲竜"},
{0x001A,"一角竜"},
{0x001B,"藍速竜王"},
{0x001C,"黄速竜王"},
{0x001D,"巌石"},
{0x001E,"紅速竜"},
{0x001F,"紅速竜王"},
{0x0020,"コモス"},
{0x0021,"麒麟"},
{0x0022,"砂竜"},
{0x0023,"白速龍"},
{0x0024,"紅黒龍"},
{0x0025,"雌火竜【亜種】"},
{0x0026,"大怪鳥【亜種】"},
{0x0027,"毒怪鳥【亜種】"},
{0x0028,"黒狼鳥"},
{0x0029,"銀火竜"},
{0x002A,"金火竜"},
{0x002B,"角竜【亜種】"},
{0x002C,"一角竜【亜種】"},
{0x002D,"電竜【亜種】"},
{0x002E,"水竜【亜種】"},
{0x002F,"鎧竜【亜種】"},
{0x0030,"大名盾蟹"},
{0x0031,"雄火竜【亜種】"},
{0x0032,"蒼老山龍"},
{0x0033,"雪獅子王"},
{0x0034,"桃毛獣王"},
{0x0035,"金獅子"},
{0x0036,"風翔竜"},
{0x0037,"砦蟹"},
{0x0038,"大雷光虫"},
{0x0039,"奇面族"},
{0x003A,"浮岳竜"},
{0x003B,"霞竜"},
{0x003C,"鏽鋼龍"},
{0x003D,"雪獅子"},
{0x003E,"桃毛獸"},
{0x003F,"蛇竜"},
{0x0040,"炎妃竜"},
{0x0041,"炎王竜"},
{0x0042,"小盾蟹"},
{0x0043,"将軍蟹"},
{0x0044,"野豬王"},
{0x0045,"雪山羚羊"},
{0x0046,"猛瑪"},
{0x0047,"祖龍"},
{0x0048,"浮岳竜(未见)"},
{0x0049,"小鎌蟹"},
};
static Dictionary<int, string> Dict2DosItem = new Dictionary<int, string>
{
{0x0001,"調合書1入門編"},
{0x0002,"調合書2初級編"},
{0x0003,"調合書3中級編"},
{0x0004,"調合書4上級編"},
{0x0005,"調合書5達人編"},
{0x0006,"調合書G煉金編"},
{0x0007,"回復薬"},
{0x0008,"強力回復薬"},
{0x0009,"営養剤"},
{0x000A,"強力営養剤"},
{0x000B,"解毒薬"},
{0x000C,"活力剤"},
{0x000D,"強走薬"},
{0x000E,"強力強走薬"},
{0x000F,"鬼人薬"},
{0x0010,"強力鬼人薬"},
{0x0011,"怪力薬丸"},
{0x0012,"硬化薬"},
{0x0013,"強力硬化薬"},
{0x0014,"忍耐薬丸"},
{0x0015,"消暑剤"},
{0x0016,"禦寒剤"},
{0x0017,"千裏眼薬水"},
{0x0018,"怪物的体液"},
{0x0019,"怪物的濃汁"},
{0x001A,"漢方薬"},
{0x001B,"秘薬"},
{0x001C,"古代的秘薬"},
{0x001D,"増強剤"},
{0x001E,"精力飲料"},
{0x001F,"(ダミー)"},
{0x0020,"爆薬"},
{0x0021,"生命之粉"},
{0x0022,"生命之粉塵"},
{0x0023,"力之護符"},
{0x0024,"力之爪"},
{0x0025,"守護之護符"},
{0x0026,"守護之爪"},
{0x0027,"捕獲用麻酔薬"},
{0x0028,"生肉"},
{0x0029,"調理肉"},
{0x002A,"香辣生肉"},
{0x002B,"清涼生肉"},
{0x002C,"毒生肉"},
{0x002D,"麻痺生肉"},
{0x002E,"睡眠生肉"},
{0x002F,"夹生焼肉"},
{0x0030,"熟肉"},
{0x0031,"熟肉G"},
{0x0032,"焦肉"},
{0x0033,"熱肉"},
{0x0034,"熱肉G"},
{0x0035,"冷凍肉"},
{0x0036,"冷凍肉G"},
{0x0037,"解毒肉"},
{0x0038,"解毒肉G"},
{0x0039,"夹生焼魚"},
{0x003A,"臭魚"},
{0x003B,"臭魚DOS"},
{0x003C,"臭魚G"},
{0x003D,"臭魚DOSG"},
{0x003E,"焦魚"},
{0x003F,"(ダミー)"},
{0x0040,"飛去来器"},
{0x0041,"飛刀"},
{0x0042,"毒飛刀"},
{0x0043,"睡眠飛刀"},
{0x0044,"麻痺飛刀"},
{0x0045,"捕獲用麻酔飛刀"},
{0x0046,"素材玉"},
{0x0047,"染色球"},
{0x0048,"閃光玉"},
{0x0049,"音爆弾"},
{0x004A,"怪物的糞便"},
{0x004B,"肥料玉"},
{0x004C,"煙霧玉"},
{0x004D,"毒煙霧玉"},
{0x004E,"回程玉"},
{0x004F,"消臭玉"},
{0x0050,"捕獲用麻酔玉"},
{0x0051,"蜘蛛巣"},
{0x0052,"蜘蛛網"},
{0x0053,"陥穽工具"},
{0x0054,"陥穽"},
{0x0055,"麻痺陥穽"},
{0x0056,"爆雷針"},
{0x0057,"(ダミー)"},
{0x0058,"桶蓋"},
{0x0059,"小桶"},
{0x005A,"大桶"},
{0x005B,"小桶爆弾"},
{0x005C,"小桶爆弾G"},
{0x005D,"大桶爆弾"},
{0x005E,"大桶爆弾G"},
{0x005F,"発射式桶装爆弾"},
{0x0060,"発射式桶装爆弾G"},
{0x0061,"巨竜爆弾"},
{0x0062,"電撃熊爆弾"},
{0x0063,"空心果"},
{0x0064,"空心骨【小】"},
{0x0065,"空心骨【大】"},
{0x0066,"LV1通常弾"},
{0x0067,"LV2通常弾"},
{0x0068,"LV3通常弾"},
{0x0069,"LV1貫通弾"},
{0x006A,"LV2貫通弾"},
{0x006B,"LV3貫通弾"},
{0x006C,"LV1散弾"},
{0x006D,"LV2散弾"},
{0x006E,"LV3散弾"},
{0x006F,"LV1穿甲榴弾"},
{0x0070,"LV2穿甲榴弾"},
{0x0071,"LV3穿甲榴弾"},
{0x0072,"LV1拡散弾"},
{0x0073,"LV2拡散弾"},
{0x0074,"LV3拡散弾"},
{0x0075,"火炎弾"},
{0x0076,"水冷弾"},
{0x0077,"電撃弾"},
{0x0078,"氷結弾"},
{0x0079,"滅竜弾"},
{0x007A,"LV1回復弾"},
{0x007B,"LV2回復弾"},
{0x007C,"LV1毒弾"},
{0x007D,"LV2毒弾"},
{0x007E,"LV1麻痺弾"},
{0x007F,"LV2麻痺弾"},
{0x0080,"LV1睡眠弾"},
{0x0081,"LV2睡眠弾"},
{0x0082,"捕獲用麻酔弾"},
{0x0083,"染色弾"},
{0x0084,"鬼人弾"},
{0x0085,"硬化弾"},
{0x0086,"(ダミー)"},
{0x0087,"空瓶子"},
{0x0088,"空瓶"},
{0x0089,"強撃瓶"},
{0x008A,"毒瓶"},
{0x008B,"麻痺瓶"},
{0x008C,"睡眠瓶"},
{0x008D,"(ダミー)"},
{0x008E,"試用釣餌"},
{0x008F,"蚯蚓釣餌"},
{0x0090,"光虫釣餌"},
{0x0091,"青蛙釣餌"},
{0x0092,"菌類団子"},
{0x0093,"阿羅団子"},
{0x0094,"黄金団子"},
{0x0095,"飛虫釣餌"},
{0x0096,"二手丁字髀"},
{0x0097,"丁字髀"},
{0x0098,"専業丁字髀"},
{0x0099,"二手捕虫網"},
{0x009A,"捕虫網"},
{0x009B,"専業捕虫網"},
{0x009C,"烤肉架"},
{0x009D,"高速烤肉架"},
{0x009E,"男人的烤肉架"},
{0x009F,"女的烤肉架"},
{0x00A0,"猫的烤肉架"},
{0x00A1,"特制烤肉架"},
{0x00A2,"特制烤肉架"},
{0x00A3,"特制烤肉架"},
{0x00A4,"特制烤肉架"},
{0x00A5,"特制烤肉架"},
{0x00A6,"特制烤肉架"},
{0x00A7,"特制烤肉架"},
{0x00A8,"特制焼魚架"},
{0x00A9,"特制焼魚架"},
{0x00AA,"(ダミー)"},
{0x00AB,"(ダミー)"},
{0x00AC,"砥石"},
{0x00AD,"双眼鏡"},
{0x00AE,"不可燃物体"},
{0x00AF,"角笛"},
{0x00B0,"回復笛"},
{0x00B1,"解毒笛"},
{0x00B2,"鬼人笛"},
{0x00B3,"硬化笛"},
{0x00B4,"蜂蜜"},
{0x00B5,"太陽草"},
{0x00B6,"落陽草"},
{0x00B7,"薬草"},
{0x00B8,"解毒草"},
{0x00B9,"火薬草"},
{0x00BA,"藤叶"},
{0x00BB,"睡眠草"},
{0x00BC,"粘着草"},
{0x00BD,"木天蓼"},
{0x00BE,"仙人掌的花"},
{0x00BF,"百花仙人掌"},
{0x00C0,"辣椒"},
{0x00C1,"特産蘑菇"},
{0x00C2,"厳選蘑菇"},
{0x00C3,"成熟蘑菇"},
{0x00C4,"藍色蘑菇"},
{0x00C5,"爆炸菌類"},
{0x00C6,"麻痺菌類"},
{0x00C7,"毒蘑菇"},
{0x00C8,"心跳蘑菇"},
{0x00C9,"曼陀羅"},
{0x00CA,"特産蘑菇"},
{0x00CB,"劇毒蘑菇"},
{0x00CC,"七色蒲公英"},
{0x00CD,"染色果実"},
{0x00CE,"怪力之種"},
{0x00CF,"忍耐之種"},
{0x00D0,"屠竜果実"},
{0x00D1,"拡散核桃"},
{0x00D2,"針状果実"},
{0x00D3,"拡散果実"},
{0x00D4,"残缺的貝殻"},
{0x00D5,"黒珍珠"},
{0x00D6,"陽光石"},
{0x00D7,"小石子"},
{0x00D8,"鉄鉱石"},
{0x00D9,"大地的結晶"},
{0x00DA,"苔蘚鉱石"},
{0x00DB,"斗羅鉱石"},
{0x00DC,"竜頭鉱石"},
{0x00DD,"蛍石"},
{0x00DE,"紅蓮石"},
{0x00DF,"(ダミー)"},
{0x00E0,"燃石炭"},
{0x00E1,"光之水晶"},
{0x00E2,"新星水晶"},
{0x00E3,"抗菌石"},
{0x00E4,"氷結晶"},
{0x00E5,"(ダミー)"},
{0x00E6,"大王花"},
{0x00E7,"聖甲虫"},
{0x00E8,"琥珀鉱石"},
{0x00E9,"秘密的帯子"},
{0x00EA,"曁魚"},
{0x00EB,"刺身魚"},
{0x00EC,"眠魚"},
{0x00ED,"金槍魚"},
{0x00EE,"沙丁魚"},
{0x00EF,"拡散金魚"},
{0x00F0,"銀竜魚"},
{0x00F1,"金竜魚"},
{0x00F2,"大曁魚"},
{0x00F3,"大眠魚"},
{0x00F4,"大金槍魚"},
{0x00F5,"大沙丁魚"},
{0x00F6,"大竜魚"},
{0x00F7,"貪吃金槍魚"},
{0x00F8,"大貪吃金槍魚"},
{0x00F9,"黄金魚"},
{0x00FA,"旗魚"},
{0x00FB,"小金魚"},
{0x00FC,"白金魚"},
{0x00FD,"古代魚"},
{0x00FE,"女王蝦"},
{0x00FF,"虫的死骸"},
{0x0100,"芋虫"},
{0x0101,"蝗虫"},
{0x0102,"幼蜂"},
{0x0103,"不死虫"},
{0x0104,"苦虫"},
{0x0105,"光虫"},
{0x0106,"雷光虫"},
{0x0107,"皇家甲虫"},
{0x0108,"粘液蝗虫"},
{0x0109,"(ダミー)"},
{0x010A,"殺手甲虫"},
{0x010B,"雄金亀子"},
{0x010C,"皇家甲虫"},
{0x010D,"野葱"},
{0x010E,"薄片仙人掌"},
{0x010F,"洋葱"},
{0x0110,"霜打的番茄"},
{0x0111,"鬼松茸"},
{0x0112,"小麦"},
{0x0113,"混雑豆"},
{0x0114,"頑固面包"},