Fix that hired units can be attacked if the owner isn't logged in #113
Labels
bug
Something isn't working as expected
compatibility
Improve the interaction with other things
high priority
For something with high priority
Milestone
That's because MC then cannot obtain
EntityPlayer
instances for them. So the data needs to be accessed independent of the player entities. Make a general storage. We need code to transfer the old data to the new storage - add a message to the logs, if that's the case. The old data will be deleted after a successful transfer (if they're present it's an indicator that the data have to be ported).The text was updated successfully, but these errors were encountered: