- migrated to Bevy 0.14
- replaced
FrameCount
with its Bevy counterpart and updated system scheduling constraints to match the newFrameCount
's behavior, which updates inLast
rather thanFirst
- refactored so that playback and capture are now initiated via Observers
- migrated to Bevy 0.15
- migrated to Bevy 0.13
- migrated to Bevy 0.10`
- note that
App::update
no longer sends anAppExit
event: this may affect your tests!
- shamelessly stole input mocking functionality from
leafwing_input_playback
- added the
RegisterGamepads
trait for easy mocking of specific gamepad inputs
- added basic examples of how to perform input mocking for buttonlike inputs