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Verified the fix, but I have approached implementation a little differently
They just ignored all physical actions, I think it's worth keeping them but separating them out, so I have split the Interact detection into PhysicalInteract and ClickInteract such that you can choose which is enabled or disabled as you desire.
If you wish to use this updated version right now, you can download it from my CI server here https://jenkins.dnablue2112.com/job/AFKPlus/39/
Otherwise this will be rolled out in the next update
@Dart2112 If you stand on redstone ore and use '/afk', it'll immediately put you out of the AFK state again.
This sounds very related to another plugin which had problems with this as well, the issue is here: Artillex-Studios/AxShulkers#18
The fix must've been within this commit: Artillex-Studios/AxShulkers@05e6aa2
Even though I don't see the onInteract event used anywhere in the code but perhaps it leads you in the right direction at least :)
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